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[Hardocp] Tomb Raider benchmarked - Page 10

post #91 of 161
Quote:
Originally Posted by raghu78 View Post

i would not be surprised if hardocp's tombraider GTX 680 perf numbers change. the perf gap between GTX 680 and GTX 670 is just not logical.
Why don't you take a headstart and remove your "bloody embarrasment" remark. It is not objective and also irritates me.
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post #92 of 161
Dear AMD fanbase, honest question. Why doesnt TressFX suffer on NVIDIA's hardware due to it's terrible compute performance?
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post #93 of 161
Quote:
Originally Posted by lacrossewacker View Post

Dear AMD fanbase, honest question. Why doesnt TressFX suffer on NVIDIA's hardware due to it's terrible compute performance?

Tressfx use Direct compute which is a dx11 feature.
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post #94 of 161
Quote:
Originally Posted by sugarhell View Post

Tressfx use Direct compute which is a dx11 feature.

so why is that Nvidia is pulling a head in this game then? I mean, just looking at the facts, AMD has way better Direct Compute. That's indisputable. But then, why is Nvidia doing so well if it's "crippled"
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post #95 of 161
Quote:
Originally Posted by lacrossewacker View Post

so why is that Nvidia is pulling a head in this game then? I mean, just looking at the facts, AMD has way better Direct Compute. That's indisputable. But then, why is Nvidia doing so well if it's "crippled"
how about you wait a week or two before gloating? Remember how annoying all those AMD fan base threads about low geforce performance in this game was? Yea..
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post #96 of 161
Quote:
Originally Posted by lacrossewacker View Post

so why is that Nvidia is pulling a head in this game then? I mean, just looking at the facts, AMD has way better Direct Compute. That's indisputable. But then, why is Nvidia doing so well if it's "crippled"

AMD have better direct compute? 7k series have better gpgpu not direct compute. Direct compute is a part of dx11
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post #97 of 161
Quote:
Originally Posted by sugarhell View Post

AMD have better direct compute? 7k series have better gpgpu not direct compute. Direct compute is a part of dx11

AMD does have better Directcompute in pure Directcompute benchmarks, but I think there is enough other stuff involved in the use of Directcompute in games to make it less of an impact. You see the same thing with the Civ 5 benchmark, where Nvidia is fairly close.
post #98 of 161
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post #99 of 161
Quote:
Originally Posted by grifers View Post

http://gamegpu.ru/action-/-fps-/-tps/tomb-raider-test-gpu-v-2.html

HardOCP Lies?

Bye.
45 second benchmark vs 7-8 minutes of gameplay?

bye?
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post #100 of 161
Quote:
Originally Posted by ZealotKi11er View Post

I dont think the game being GE title means anything. They dont cripple performance for Nvidia cards. Not sure about TWIMTBP but as far as i know most of them have been using PhysX. I dont think TWIMTBP is a big as it used to be since Nvidia want PhysX in all of them.

When is the last time that something on the AMD side has ever meant anything? Let's be real: nVidia innovates X, AMD counters with Y. Nobody should really be surprised when Y is a useless gimmick.
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