Originally Posted by Captivate
The first edition K6 was. It had horrible 3D performance. I remember buying a NVidia Riva TNT to play Quake 2 with more FPS compared to my old Voodoo1 4MB card. It was faster, but only after every single texture was loaded into the memory. The first 5 minutes on a new map was spent running around looking for every texture and shooting every weapon, so that when the match actually started I did not have 5FPS.
AMD made the mistake of rushing it out the door. The AMD-K6 was basically just the unreleased NexGen 686 that AMD acquired when it bought NexGen. AMD modified the design to work on a Socket 7 interface and then pushed it out the door, even though NexGen's design had poor FPU performance. The 3DNow instructions added to the K6-2 were created to address this weakness.
The K6-2 and a Voodoo2 SLI or Voodoo3 was the way to go for a long time if you wanted to play games on the cheap. 3dfx optimized their stuff for 3DNow better than anyone.
Originally Posted by 8800GT
My first Pentium was a Pentium PRO. Beast of a cpu, 512kb cache at 166 MHZ I think? Might have been 150. I was 4 at the time and just getting into computers and to be fair, I didn't know how much of a beast cpu it was at the time. I think i've owned a pentium in most generations, including P2,P3,P4, Pentium D, Pentium Dual core e2160,e5200 and g680...and not one has let me down. Happy birthday!
Mine was a Pentium Pro also. I picked up a PPro and a Socket 8 motherboard dirt cheap to upgrade from a 486 late in 2000. Used it for a very long time. It was one of the 180 MHz parts, but I quickly discovered that the motherboard had an undocumented 3.5x multiplier and that I could run the chip at 233 MHz with no problems at all. As long as you ran real 32-bit software on it, it was as fast as a P2-300 because of the full-speed L2 cache. It turned into a dog on legacy software, but the only 16-bit program I ever ran was Winword 2.0, and that could run fine on a 486SX, so it didn't matter.Edited by jsc1973 - 3/23/13 at 11:09am