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[Official] Battlefield 4 Information & Discussion Thread - Page 16

post #151 of 29735
Quote:
Originally Posted by hamzta09 View Post

And obviously, as predicted, its caspian border the least demanding map.

Sweet. Your GPU dont have to render anything, and it averages 60fps!


Guess AMD are godlike now, beat all the nvidia cards no problem.

Thing is, the test doesnt even show if its in combat, or if theyre just standing at the spawn at the airfield looking at trees or how many players.

Rofl... when did I ever make this conversation anything even remotely similar to an AMD vs NVIDIA topic? lachen.gif

And so... you provide me with a couple of benchmarks of Caspian and Oman, yet critique me for trying to provide an equal benchmark (with up to date drivers to show how poor of an indicator those benchmarks were) with the same maps? doh.gif

I'll bite.
Quote:
For our BF3 Multiplayer run through we spawn in the US base and took a jeep to Point "D" or "Hilltop." Once we arrived we circled the top of the hill counter clockwise fighting off enemies. After 5 minutes we stopped our testing procedure

The majority of PC gamers game at 1080p. I mean, I may be generalizing. I'm just making an inference from what I see myself on Youtube recordings and 1080p benchmarks are just a lot more abundant than higher resolutions. My only point thus far is that a 670/7950 or any cards above those 2 will handle BF4 just fine, maxed out at at least 1080p, without even touching the topic of SLI/Crossfire setups of those cards.
Edited by Stealth Pyros - 3/29/13 at 1:31pm
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post #152 of 29735
Quote:
Originally Posted by Stealth Pyros View Post

My only point thus far is that a 670/7950 or any cards above those 2 will handle BF4 just fine, maxed out at at least 1080p, without even touching the topic of SLI/Crossfire setups of those cards.

Gonna save this, you owe me 500 bucks otherwise wink.gif Cause, we both know, that isnt true, what you just said and wont ever be.


And how come the reality is different from those benchmarks you provided?
My 680 is on its knees in BF3, my friends 670 struggles aswell and my 7950 didnt run it all that dandy either.

And about that last quote, so they still dont state the amount of players on, it couldve been their own server with a password and 5 people on. Still wont think of it as fact unless you provide your own screenshots of your own performance, or use the benchmark tool found in fraps and play one of the non-TDM sized maps at 64players with Ultra 4x MSAA, for about 20minutes. Then PM me your results.

About the nvidia vs amd thing, wasnt the 680 reportedly better in BF3 than the 7970s?
But the 7970s seem to smack the sh out of any 680? 60 avg at 1600p with 4x MSAA? While the puny 680 struggles like mad at 1080p.



Resolution 1920 x 1080, HD 7970, Singleplayer

Explain



Anyhow, BF4 uses "Frostbite 3.0" which basicly, will use features made by DICE to put any PC on its knees, its known that devs such as Crytek and DICE are making their games poorly optimized in order to help the hardware market wink.gif
Edited by hamzta09 - 3/29/13 at 1:44pm
post #153 of 29735
Quote:
Originally Posted by hamzta09 View Post

Quote:
Originally Posted by Stealth Pyros View Post

My only point thus far is that a 670/7950 or any cards above those 2 will handle BF4 just fine, maxed out at at least 1080p, without even touching the topic of SLI/Crossfire setups of those cards.

Gonna save this, you owe me 500 bucks otherwise wink.gif Cause, we both know, that isnt true, what you just said and wont ever be.


And how come the reality is different from those benchmarks you provided?
My 680 is on its knees in BF3, my friends 670 struggles aswell and my 7950 didnt run it all that dandy either.

I assure you 100% your 2500k + 680 should be tearing BF3 apart. I'm sure kcuestag can agree with this, he plays on a triple display setup with just 2 680s I believe. If you're playing at 1080p even more so. There are quite too many factors to consider for me to just say "it's this, fix it." Is your 680 overclocked as well? Is your friend's 670? Latest drivers? What power supply do you each have and how old are they? I'd suggest eradicating all traces of drivers (Driver Sweeper) and installing the latest (or best that people recommend for BF3). Also I'm still guess at which resolution you personally play at, is it 1080p or higher? Hate to continue making this about BF3 in a BF4 thread so let's cut it there thumb.gif (To mods: original point was just that BF4 won't be that much more demanding than BF3 is).

I recognize that last chart you posted from ocaholic and they make absolutely no mention of any of the conditions for the benchmark. Could have been 1440p as that average closely resembles my own. I also never said I run AA at 1440p thumb.gif I personally feel there is no need to at that resolution.

And I just have to totally disagree with you about BF3 "looking like crap." It's not absolutely amazing, but it's nowhere near average console-level visuals. Just judging from the BF4 gameplay, BF4 doesn't look all that much better.

http://www.geforce.com/Active/en_US/shared/images/xml_graphics/battlefield-3/screenshot-21.jpg
http://cdn.dualshockers.com/wp-content/uploads/2011/04/Battlefield3_Gogogo.jpg
Edited by Stealth Pyros - 3/29/13 at 1:56pm
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post #154 of 29735
It may be moving up to Frostbite 3.0, but this shouldn't only mean they are making things more visually impressive and harder to run, a big part of the update should be for optimization of the engine, to get better visuals at the same resource cost or slightly more than FB 2.0

Now if they are just going to ramp up everything, visuals/graphics/resources used, that is possible but I would sure hope they are going for more optimizations as well as improvements.

DICE/EA want this game to become mainstream like COD, they would be stupid to make the game impossible to run for all but high end gaming machines. Considering the consoles, they have to dumb those down separately, but PC market is a good chunk of their total sales. I don't think they would jeopardize it.
post #155 of 29735
Quote:
Originally Posted by Stealth Pyros View Post

I recognize that last chart you posted from ocaholic and they make absolutely no mention of any of the conditions for the benchmark. Could have been 1440p as that average closely resembles my own. I also never said I run AA at 1440p thumb.gif I personally feel there is no need to at that resolution.

If you check the game/benchmark settings on the site youll notice it says 1920x1080, 4x AA etc.

Quote:
Originally Posted by Faster_is_better View Post

It may be moving up to Frostbite 3.0, but this shouldn't only mean they are making things more visually impressive and harder to run, a big part of the update should be for optimization of the engine, to get better visuals at the same resource cost or slightly more than FB 2.0

Now if they are just going to ramp up everything, visuals/graphics/resources used, that is possible but I would sure hope they are going for more optimizations as well as improvements.

DICE/EA want this game to become mainstream like COD, they would be stupid to make the game impossible to run for all but high end gaming machines. Considering the consoles, they have to dumb those down separately, but PC market is a good chunk of their total sales. I don't think they would jeopardize it.

Oh please dont...

DICE themselves, they even have a dude working for them on Sweclockers.com, said and still do claim that BF3 was optimized and cant be further so.

Thing is todays PC gaming = people swallow anything that a developer says, as long as the PC gamers get their game. And it has graphical settings. It is then optimized, cause you can fiddle with them! Even if you gotta pay 500 dollars to play the game, as long as it has slightly better visuals than its competitors (and obv consoles) its optimized!

BF3 sold according to vgcharts 4 mill per console and 2mill on PC.
Edited by hamzta09 - 3/29/13 at 2:01pm
post #156 of 29735
Quote:
Originally Posted by hamzta09 View Post

Quote:
Originally Posted by Stealth Pyros View Post

I recognize that last chart you posted from ocaholic and they make absolutely no mention of any of the conditions for the benchmark. Could have been 1440p as that average closely resembles my own. I also never said I run AA at 1440p thumb.gif I personally feel there is no need to at that resolution.

If you check the game/benchmark settings on the site youll notice it says 1920x1080, 4x AA etc.

Quote:
Originally Posted by Faster_is_better View Post

It may be moving up to Frostbite 3.0, but this shouldn't only mean they are making things more visually impressive and harder to run, a big part of the update should be for optimization of the engine, to get better visuals at the same resource cost or slightly more than FB 2.0

Now if they are just going to ramp up everything, visuals/graphics/resources used, that is possible but I would sure hope they are going for more optimizations as well as improvements.

DICE/EA want this game to become mainstream like COD, they would be stupid to make the game impossible to run for all but high end gaming machines. Considering the consoles, they have to dumb those down separately, but PC market is a good chunk of their total sales. I don't think they would jeopardize it.

Oh please dont...

DICE themselves, they even have a dude working for them on Sweclockers.com, said and still do claim that BF3 was optimized and cant be further so.

lachen.gif I can definitely agree with your view on that one. I thought BF3 only harnessed ~30% of Frostbite's potential according to them? Looks more like they use 20% of their BRAINS. I wouldn't say BF3 is horribly optimized. It runs pretty swell on a budget AMD gaming build with a mid-range card like 660Ti. Could definitely have looked better (while running better) if they really wanted it to though.
Edited by Stealth Pyros - 3/29/13 at 2:06pm
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post #157 of 29735
I dont understand their jibber jabber about "potential %" crap they keep rambling on about.

You dont hear Valve say that CSS used 5% of Source, and Portal 2 used 60%..

Theres no such thing.
post #158 of 29735
Quote:
Originally Posted by hamzta09 View Post

I dont understand their jibber jabber about "potential %" crap they keep rambling on about.

You dont hear Valve say that CSS used 5% of Source, and Portal 2 used 60%..

Theres no such thing.

It's just a made up figure really. Saying "Frostbite/Battlefield could be so much more, we're not fully utilizing the engine just yet." Perhaps because of consumer hardware limitations or it could all just be a flat out lie to get people to believe "Oh wow FB3 for BF4 is going to be amazing then." Marketing is lots of psychology. wink.gif
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post #159 of 29735
Why do you think every single top graphic AAA FPS get sponsored from nVidia or / and AMD. It's called business. Why would they optimise a game that bring is millions of players which in turn go out and buy new GPUs just to be able to run them.

I had a 295GTX when BF3 open beta came out, with a Intel quad processor and lots of ram to boot, I was barely doing 40fps on medium settings at 1920x1080. Before the game came out I spend a lot of money, for my PC and then got a 590GTX that was as expensive as all the other components put together. Now I play, record at that resolution and maxed out setting but at a HUGE price tag.

Would I have payed a small fortune for a new PC and GPU if I had been able to run BF3 at any decent setting and fps on my old PC? Hell NO!

I could bet by new and overpriced PC that if they wanted to my old PC and GPU could run even Crysis 3(if 295GTX had dx11 support) at 60 fps and high settings if the developers and nVidia wanted that.
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post #160 of 29735
Quote:
Originally Posted by hamzta09 View Post


BF3 sold according to vgcharts 4 mill per console and 2mill on PC.

So how come they have over 18 million accounts then?

O yeah,vgcharts have they found out what digital download means yet(as they NEVER used them before with ANY game)
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