There is also something called realistic expectations. 1 event, 50 events, it won't matter and will eventually become stale regardless. Dynamic sounds great and all but that can also be pretty annoying at the same time. In a "competitive" game like this there needs to be a certain amount of predictability. Not everyone wants or needs Michael Bay level events occurring every 30 seconds in order to fulfill some entitled childish ADD like disorder. I'd be much happier with no events and having DICE/Nvidia/AMD focus on getting the basics sorted out. 2 years later and we still have some pretty ridiculous game breaking issues.
post #1521 of 29710
8/23/13 at 7:24am