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post #20551 of 29735
Quote:
Originally Posted by Totally Dubbed View Post

Quote:
Originally Posted by RagingCain View Post

Reducing quality from Ultra to other seems counter-productive after increasing resolution personally speaking. Some of the post processing is not necessary, and lately, despite getting good/high frame rates (I do need about 30 fps average higher) but I question to myself do I need Ultra quality in multi-player, some of the effects and blurring are more distracting than anything. Maybe recording a video for showing off to others and making screen shots is one thing, but competitively playing may have me turning down settings for better FPS/frame times.

In regards to your setup, I am not sure 680 SLI would get you the desired frame rate in multi-player you seek. I am barely hitting averages of 90 FPS myself with 780 Ti SLI and overclocked at the resolution. My CPU would supported an average of 153 FPS if my GPUs were capable of getting there, but sadly are not.

It is good enough for me however as this and Crysis 3 are the only two that struggle. Everything else runs phenomenally, including BF3.

God damn bro 780tis in SLI and no higher than 90!?
What's your setup? By that I mean - how many monitors, what res and what settings in game (res scale too) - nice PC btw (in your sig) - would be somewhat of a dream to get that.

That's about 83~90 fps average, to me minimums and average are all that matter. This is specifically for BF4, Ultra, FOV 90, Scale 100%, 2560x1440@110Hz. Only AA is at 2xMSAA.

I am only using the single QNIX Evo II, 2560x1440 @ 110 Hz, I have anywhere from 150 to 200 FPS indoors, but outdoors large scale fights just keep the averages mediocre.

BF4 is on my 4 drive RAID-0.

OS is on a Vertex 3 MAX IOPS edition. Windows 8.1, x64, highly tweaked.

Antec 1200 Watt Gold HCP

2x EVGA Geforce GTX 780 Ti Super Clocked, with Skyn3t bios, able to overclock to 1271 MHz on both cards, 7900 MHz on Memory. These are sustained overclocks, not boosts.

CPU Utilization is about 80% on thread 2, 30~50% on all other threads. GPUs usually sit in the 90s for utilization.
VRAM usage is nominal still about 1500 MB with 2xMSAA. Temps under 40c, power limit @ 200%.

According to BF4 FTA, I am sitting at 150~180 FPS average when it comes to CPU.

I think there are a lot of guys who are over claiming the performance they are in fact giving, but if you do a BF4 FTA display, its pretty obvious, 780 Tis, Titans, 780 SLI, isn't enough for 2560x1440 @ 120 Hz, or 2560x1600 for that matter, in BF4.

I would be impressed Mantle FPSs is doing so well but I am not entirely convinced that the Mantle's image quality isn't contributing to it's performance gains but that's just speculation.
Edited by RagingCain - 3/7/14 at 9:45am
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post #20552 of 29735
Quote:
Originally Posted by renji1337 View Post

QNIX QX2710, 27" 1440P Overclocks to 120hz. PLS display. 289$

No guarantee, some can only do 96hz
Some have "died" after overclocking.
post #20553 of 29735
As far as I know there have been no problems yet directly caused by overclocking even though you are running the pixel clock out of spec and putting more stress on the PCB.

Got my Vet Battlepack.
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post #20554 of 29735
Quote:
Originally Posted by RagingCain View Post

That's about 83~90 fps average, to me minimums and average are all that matter. This is specifically for BF4, Ultra, FOV 90, Scale 100%, 2560x1440@110Hz. Only AA is at 2xMSAA. Warning: Spoiler! (Click to show)
I am only using the single QNIX Evo II, 2560x1440 @ 110 Hz, I have anywhere from 150 to 200 FPS indoors, but outdoors large scale fights just keep the averages mediocre.

BF4 is on my 4 drive RAID-0.

OS is on a Vertex 3 MAX IOPS edition. Windows 8.1, x64, highly tweaked.

Antec 1200 Watt Gold HCP

2x EVGA Geforce GTX 780 Ti Super Clocked, with Skyn3t bios, able to overclock to 1271 MHz on both cards, 7900 MHz on Memory. These are sustained overclocks, not boosts.

CPU Utilization is about 80% on thread 2, 30~50% on all other threads. GPUs usually sit in the 90s for utilization.
VRAM usage is nominal still about 1500 MB with 2xMSAA. Temps under 40c, power limit @ 200%.

According to BF4 FTA, I am sitting at 150~180 FPS average when it comes to CPU.
I think there are a lot of guys who are over claiming the performance they are in fact giving, but if you do a BF4 FTA display, its pretty obvious, 780 Tis, Titans, 780 SLI, isn't enough for 2560x1440 @ 120 Hz, or 2560x1600 for that matter, in BF4.

I would be impressed Mantle FPSs is doing so well but I am not entirely convinced that the Mantle's image quality isn't contributing to it's performance gains but that's just speculation.

Ya it is very true. BF4 is probably a lot harder to sit at constant 120 FPS with max graphical settings, probably because it is developed around 60 FPS. In which case it is pure hardware might getting 120 FPS.


Oh snap!
Looks like you don't need BF3 for the Vet pack.
I have BF2, BFBC2, and MOH.


Edited by Aparition - 3/7/14 at 10:02am
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post #20555 of 29735
Quote:
Originally Posted by Aparition View Post

Quote:
Originally Posted by RagingCain View Post

That's about 83~90 fps average, to me minimums and average are all that matter. This is specifically for BF4, Ultra, FOV 90, Scale 100%, 2560x1440@110Hz. Only AA is at 2xMSAA. Warning: Spoiler! (Click to show)
I am only using the single QNIX Evo II, 2560x1440 @ 110 Hz, I have anywhere from 150 to 200 FPS indoors, but outdoors large scale fights just keep the averages mediocre.

BF4 is on my 4 drive RAID-0.

OS is on a Vertex 3 MAX IOPS edition. Windows 8.1, x64, highly tweaked.

Antec 1200 Watt Gold HCP

2x EVGA Geforce GTX 780 Ti Super Clocked, with Skyn3t bios, able to overclock to 1271 MHz on both cards, 7900 MHz on Memory. These are sustained overclocks, not boosts.

CPU Utilization is about 80% on thread 2, 30~50% on all other threads. GPUs usually sit in the 90s for utilization.
VRAM usage is nominal still about 1500 MB with 2xMSAA. Temps under 40c, power limit @ 200%.

According to BF4 FTA, I am sitting at 150~180 FPS average when it comes to CPU.
I think there are a lot of guys who are over claiming the performance they are in fact giving, but if you do a BF4 FTA display, its pretty obvious, 780 Tis, Titans, 780 SLI, isn't enough for 2560x1440 @ 120 Hz, or 2560x1600 for that matter, in BF4.

I would be impressed Mantle FPSs is doing so well but I am not entirely convinced that the Mantle's image quality isn't contributing to it's performance gains but that's just speculation.

Ya it is very true. BF4 is probably a lot harder to sit at constant 120 FPS with max graphical settings, probably because it is developed around 60 FPS. In which case it is pure hardware might getting 120 FPS.


Oh snap!
Looks like you don't need BF3 for the Vet pack.
I have BF2, BFBC2, and MOH.


Yeah we are definitely talking about 0th World Problems here regarding superfluous resolutions, refresh rates, and FPS.
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post #20556 of 29735
Quote:
Originally Posted by RagingCain View Post

That's about 83~90 fps average, to me minimums and average are all that matter. This is specifically for BF4, Ultra, FOV 90, Scale 100%, 2560x1440@110Hz. Only AA is at 2xMSAA.

I am only using the single QNIX Evo II, 2560x1440 @ 110 Hz, I have anywhere from 150 to 200 FPS indoors, but outdoors large scale fights just keep the averages mediocre.

BF4 is on my 4 drive RAID-0.

OS is on a Vertex 3 MAX IOPS edition. Windows 8.1, x64, highly tweaked.

Antec 1200 Watt Gold HCP

2x EVGA Geforce GTX 780 Ti Super Clocked, with Skyn3t bios, able to overclock to 1271 MHz on both cards, 7900 MHz on Memory. These are sustained overclocks, not boosts.

CPU Utilization is about 80% on thread 2, 30~50% on all other threads. GPUs usually sit in the 90s for utilization.
VRAM usage is nominal still about 1500 MB with 2xMSAA. Temps under 40c, power limit @ 200%.

According to BF4 FTA, I am sitting at 150~180 FPS average when it comes to CPU.

I think there are a lot of guys who are over claiming the performance they are in fact giving, but if you do a BF4 FTA display, its pretty obvious, 780 Tis, Titans, 780 SLI, isn't enough for 2560x1440 @ 120 Hz, or 2560x1600 for that matter, in BF4.

I would be impressed Mantle FPSs is doing so well but I am not entirely convinced that the Mantle's image quality isn't contributing to it's performance gains but that's just speculation.

I have posted plenty of mine, and yes i think some people over inflate there scores or post only what looks good, or they dont understand what your program is telling them:

for instance this is MANTLE at 2xmsaa 1440p ultra the end is wonky because i accidentally alt tabbed trying to use push to talk lol.:


Now here is 4xmsaa notice the memory leak in mantle with 4xmsaa that starts at the 40k mark (1080p and 1440p respectively btw)




I ran a ton of these last night and I'd say the avg framerate with 2xmsaa is in this range 175 fps range, is able to stay above 120fps 99+% of the time and above 144fps 96% of the time, thats' with no smoothing RAW. I'd also say mantle w/4xmsaa will exhibit spiking eventually usually in the 20k to 40k frame range with the framerate hitting single digits, it than happens more frequently from there on out.
Edited by the9quad - 3/7/14 at 10:38am
post #20557 of 29735
Quote:
Originally Posted by RagingCain View Post

That's about 83~90 fps average, to me minimums and average are all that matter. This is specifically for BF4, Ultra, FOV 90, Scale 100%, 2560x1440@110Hz. Only AA is at 2xMSAA.

I am only using the single QNIX Evo II, 2560x1440 @ 110 Hz, I have anywhere from 150 to 200 FPS indoors, but outdoors large scale fights just keep the averages mediocre.

BF4 is on my 4 drive RAID-0.

OS is on a Vertex 3 MAX IOPS edition. Windows 8.1, x64, highly tweaked.

Antec 1200 Watt Gold HCP

2x EVGA Geforce GTX 780 Ti Super Clocked, with Skyn3t bios, able to overclock to 1271 MHz on both cards, 7900 MHz on Memory. These are sustained overclocks, not boosts.

CPU Utilization is about 80% on thread 2, 30~50% on all other threads. GPUs usually sit in the 90s for utilization.
VRAM usage is nominal still about 1500 MB with 2xMSAA. Temps under 40c, power limit @ 200%.

According to BF4 FTA, I am sitting at 150~180 FPS average when it comes to CPU.

I think there are a lot of guys who are over claiming the performance they are in fact giving, but if you do a BF4 FTA display, its pretty obvious, 780 Tis, Titans, 780 SLI, isn't enough for 2560x1440 @ 120 Hz, or 2560x1600 for that matter, in BF4.

I would be impressed Mantle FPSs is doing so well but I am not entirely convinced that the Mantle's image quality isn't contributing to it's performance gains but that's just speculation.

You are correct, a lot of people seem to glance up in the corner and see a high number for that second and assume they're getting amazing fps. There's a reason I went with three gpus and not two lol. BF4 is a damn beast and at 1440p ultra settings it takes a hoss to push it. In DX11 my minimums are around 100 - 110fps but in mantle my minimums are around 140fps (except paracel storm which I've seen hit 115fps today in 64man conquest etc.. although avg is still around 140fps).

Your analyzer tool is amazing for seeing all of this!

So to the people thinking they will just add a gpu and hit 120fps @ 1440p in BF4 I will tell you now it won't be without a lot of graphics options adjustments biggrin.gif

Edit: The image quality with mantle vs dx11 is identical now. They did patch out that fog crap. I've gone back and forth and looked at many screenshots. They're good thumb.gif
    
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post #20558 of 29735
Quote:
Originally Posted by the9quad View Post

Warning: Spoiler! (Click to show)
I have posted plenty of mine, and yes i think some people over inflate there scores or post only what looks good, or they dont understand what your program is telling them:

for instance this is MANTLE at 2xmsaa 1440p ultra the end is wonky because i accidentally alt tabbed trying to use push to talk lol.:


Now here is 4xmsaa notice the memory leak in mantle with 4xmsaa that starts at the 40k mark (1080p and 1440p respectively btw)


I ran a ton of these last night and I'd say the avg framerate with 2xmsaa is in this range 175 fps range, is able to stay above 120fps 99+% of the time and above 144fps 96% of the time, thats' with no smoothing RAW. I'd also say mantle w/4xmsaa will exhibit spiking eventually usually in the 20k to 40k frame range with the framerate hitting single digits, it than happens more frequently from there on out.

I am logging multiple runs today in full long matches. thumb.gif
    
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post #20559 of 29735
Here's Zavod.. was just playing in Paracel storm again logging and BOOM crash to desktop frown.gif

    
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post #20560 of 29735
Quote:
Originally Posted by steelkevin View Post

whoever was wondering whether he should get a 144Hz 1080p monitor or one of the 1440p Korean ones.

I was in your position not a month ago and I would've enjoyed better advice. I can not stress enough how bad the picture quality is. I would never watch a movie on the BenQ for instance. I got used to browsing on it but compared to my MBP's 720p monitor the colours are really bad.
I haven't been gaming all that much since I've bought the monitor and on a Fiber connection it was flawless and smoother than ever. On a not so good connection I would totally advise against a 144Hz monitor beause it simply won't feel good enough.

constant (min) 120fps is also much harder to run than 1440p with 60min. If I had to do it all over again I would get a Korean monitor (good thing I was able to get the BenQ brand new for like half of its value).

^ This....its a gaming only monitor in my experience. I also run mine at 120 hz.....and proceed to make funny memes biggrin.gif
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