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post #21061 of 29735
Well that's my problem, and it's partially a subjective thing, they just don't really "work" (e.g play) well for me anymore after something new comes out. Its really not just the graphics; FH2's maps were beautiful. Same way you can mod Morrowind to holy hell and make it look unbelievable for such an old engine…but you still gotta deal with the Morrowind combat.
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post #21062 of 29735
My friend and I played BF2 for years, and we were always top in the server. My ratios were never stellar, I was my friends support(medic), but I was usually at least 1:1 or a little better. In BC2(though more so in BF3/4), BF3, and now BF4, I have a hard time surviving long enough to keep my ratio even close to 1:1...my theory is that it's much more a hip shooter than BF2 was.

If I try to take my time and size up my visual field in BF4, even if it's just for 1-2 seconds after spawning on a squad mate, I'm usually shot from some random angle. If I run around and hip fire randomly when I see people, I do better, but I dislike this kind of play.

I think part of the reason it feels like I can't take my time is the hit detection crap. I'll be crouched, shooting, I'll strafe behind cover, out of line of sight of who I was shooting at, and I'll die a second later AFTER I'm behind cover. The friend I play with prefers running around spastically, and he does incredibly well. Runs around, never really stops moving, shoots from the hip. I follow him and end up taking more bullets from the fire he draws than he does himself. Not sure what that's about.
Edited by ryboto - 3/18/14 at 12:34pm
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post #21063 of 29735
Ya that is why many people like Zavod as a map. It isn't circular so there is usually a clear battle front. Every other map is a circle of combat so it is harder to get into drawn out engagements.

BF2 had a lot of drawn out engagements which was a lot of fun. BF4 has a lot of weapons that can be used really well when hip fired, combined with close quarters fighting, makes for spastic combat.
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post #21064 of 29735
Quote:
Originally Posted by ryboto View Post

My friend and I played BF2 for years, and we were always top in the server. My ratios were never stellar, I was my friends support(medic), but I was usually at least 1:1 or a little better. In BC2(though more so in BF3/4), BF3, and now BF4, I have a hard time surviving long enough to keep my ratio even close to 1:1...my theory is that it's much more a hip shooter than BF2 was.

If I try to take my time and size up my visual field in BF4, even if it's just for 1-2 seconds after spawning on a squad mate, I'm usually shot from some random angle. If I run around and hip fire randomly when I see people, I do better, but I dislike this kind of play.

I think part of the reason it feels like I can't take my time is the hit detection crap. I'll be crouched, shooting, I'll strafe behind cover, out of line of sight of who I was shooting at, and I'll die a second later AFTER I'm behind cover. The friend I play with prefers running around spastically, and he does incredibly well. Runs around, never really stops moving, shoots from the hip. I follow him and end up taking more bullets from the fire he draws than he does himself. Not sure what that's about.

Do you have your network smoothing set to a low amount? 0-30 seems to cut back on "around corner deaths" quite a lot. But it works differently for everyone, depending on your ping and the servers themselves..
post #21065 of 29735
Quote:
Originally Posted by Faster_is_better View Post

Do you have your network smoothing set to a low amount? 0-30 seems to cut back on "around corner deaths" quite a lot. But it works differently for everyone, depending on your ping and the servers themselves..

In game network settings? I haven't changed anything on that front. Can visuals have anything to do with it? I tend to like them cranked, but I only play in 1080p.
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post #21066 of 29735
Quote:
Originally Posted by Faster_is_better View Post

Do you have your network smoothing set to a low amount? 0-30 seems to cut back on "around corner deaths" quite a lot. But it works differently for everyone, depending on your ping and the servers themselves..
Quote:
Originally Posted by ryboto View Post

In game network settings? I haven't changed anything on that front. Can visuals have anything to do with it? I tend to like them cranked, but I only play in 1080p.

I also recommend vysnc off ( if you can deal with some screen tear), do ingame frame cap using config user file, change graphics setting to maintain 60fps (or whatever fps you play at). The less lag and more frames you can push/less packet loss the better your survival in BF4.
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post #21067 of 29735
Quote:
Originally Posted by Aparition View Post

Uhh just played a horrible horrible game.
Felt like no matter what I did people knew exactly where I was hiding blinksmiley.gif Maybe it was just a bad server.
So annoying though to drop down behind some boxes and a bush and then a tank or some random guy just runs up to you and blasts you.
Not you. Happens to me all the time. I just chalk it up to poor battlefield awareness. LoL.

Quote:
Originally Posted by wrigleyvillain View Post

Well that's my problem, and it's partially a subjective thing, they just don't really "work" (e.g play) well for me anymore after something new comes out. Its really not just the graphics; FH2's maps were beautiful. Same way you can mod Morrowind to holy hell and make it look unbelievable for such an old engine…but you still gotta deal with the Morrowind combat.
LOVED FH2 maps. Wasn't just the maps either. The sounds and feel of the game felt better than BF42 as well.

Quote:
Originally Posted by ryboto View Post

My friend and I played BF2 for years, and we were always top in the server. My ratios were never stellar, I was my friends support(medic), but I was usually at least 1:1 or a little better. In BC2(though more so in BF3/4), BF3, and now BF4, I have a hard time surviving long enough to keep my ratio even close to 1:1...my theory is that it's much more a hip shooter than BF2 was.

If I try to take my time and size up my visual field in BF4, even if it's just for 1-2 seconds after spawning on a squad mate, I'm usually shot from some random angle. If I run around and hip fire randomly when I see people, I do better, but I dislike this kind of play.

I think part of the reason it feels like I can't take my time is the hit detection crap. I'll be crouched, shooting, I'll strafe behind cover, out of line of sight of who I was shooting at, and I'll die a second later AFTER I'm behind cover. The friend I play with prefers running around spastically, and he does incredibly well. Runs around, never really stops moving, shoots from the hip. I follow him and end up taking more bullets from the fire he draws than he does himself. Not sure what that's about.
Ya I feel ya. I like to take my time and survey the battlefront but most maps move to quickly in BF4. There's literally no cover and destructible environments makes it impossible to do that. Some of the most successful players I see are just constantly moving and shooting from the hip. Compound that with no safe angles. Think I was on one map guarding a front line flag and we controlled all the back flags. Next thing you know I'm killed from behind.
post #21068 of 29735
Quote:
Originally Posted by ryboto View Post

Quote:
Originally Posted by Faster_is_better View Post

Do you have your network smoothing set to a low amount? 0-30 seems to cut back on "around corner deaths" quite a lot. But it works differently for everyone, depending on your ping and the servers themselves..

In game network settings? I haven't changed anything on that front. Can visuals have anything to do with it? I tend to like them cranked, but I only play in 1080p.

I don't think visuals would matter, but network smoothing can make a huge difference, set it to very low or 0 and for most people it makes the game much more responsive, in terms of what is Actually happening in the game. But it tends to have a small cost of making the game less smooth. I would much rather see a person where they are actually at ingame, or be able to count on my movements than to take advantage of a bit more smoothness overall.

It can suck when trying to shoot out of the chopper guns though, very choppy for me but then again I don't have constant 60fps all the time either so I'm used to stutter and unsmooth gameplay. But it is an adjustment slider from 0-100 or something, so you can play with it, and make it low enough so that you don't die around corners, but still smooth ingame.
post #21069 of 29735
Quote:
Originally Posted by Totally Dubbed View Post

eh hombre you loco?

lol that was a good joke a american talking spanish biggrin.gif

they right way is... Hombre!! estas loco?
post #21070 of 29735
Quote:
Originally Posted by EliteReplay View Post

lol that was a good joke a american talking spanish biggrin.gif

they right way is... Hombre!! estas loco?

I'm not american - In fact without you trying to snoop around I would give you $100 if you could guess where I'm originally from, which you wouldn't be able to, without any hints.
As for what I said, no it actually works but it is "slang Mexican" hispanic - Imagine someone from the "hood" saying that in films.
The way you said it, is grammatically correct and "correct" spanish.

Anyway - time to rage at this crap game.
Honestly, without even trying - I can switch on Fifa13 on Xbox and want to murder the developers at EA HQ.
Honestly, if I had a gun next to me and enough rage....I have no idea what I would do. I wish I could self-analyse the amount of anger/frustration EA games brings me.
Not because I'm bad at them, but because of how badly broken they are, and that pisses me off.
Edited by Totally Dubbed - 3/18/14 at 3:32pm
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