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[Official] Battlefield 4 Information & Discussion Thread - Page 2138

post #21371 of 29735
Quote:
Originally Posted by EVILNOK View Post

I'm in total agreement that BF4 was released too early but right now I feel there is just no pleasing a lot of gamers. No matter what they do they can't win. Release NS strike now with bugs- people are going to cry "fix the game GG DICE " etc. Delay it to fix the bugs " GG DICE you suck lawl". rolleyes.gif I'm at least glad they are fixing buggy content before releasing it. Isn't that what we all wanted? You know when NS hits almost everyone complaining about quitting, uninstalling etc will be right there playing it,

very true but people who have paid $100 on a game, they want it to work. its not like they didn't have time to make this game.
i remember reading that battlefield was developed on the pc and ported to consoles -
now they can release the console version and not the pc -
so i guess they have flipped it and we are getting the port of the game

but yes i will keep playing rolleyes.gif
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post #21372 of 29735
Haha, so nice to chat w/ you guys on the other side of the pond while these other losers waste their life away sleeping. You'll sleep when you're dead!
post #21373 of 29735
and we were told in december that all dlc was on hold until issues with the game were fixed, they didnt keep to that

looking on dice twitter they are mostly working on other games and public relations work in the community......
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post #21374 of 29735
So to keep from to read they all the BS NS is delayed? When is it projected to release?
post #21375 of 29735
Quote:
Originally Posted by Jodiuh View Post

While I do agree w/ zlatan1985, I do see other options EVILNOK...

1. They could straight up come right out and say, "We're fixing the net code." <---Not a soft engi, no clue if something like this can be done.
2. Refund users partially for the game and premium.
3. PLEDGE to work on BF4 for 3~4 years, adding content for free after the last premium pack.
4. BF5 is free.

biggrin.gif

@ Ghost12:
It's a money grab bro. You KNOW this...MANNNNN!

The netcode has always been crap in battlefield. Not sure what everyone expects really. They did offer refunds for anyone within 1 month of purchase I believe the time limit was. So there were options people just chose to complain instead of get their refund in a lot of cases. As far as pledging to work on BF4 3-4 years they never said they were going to stop working on it so I don't really see a problem there at the moment. Simple solution like I said in BF3 when everyone was complaining when it was released. Vote with your wallets. I said during BF3 I wouldn't buy premium for it, buy BF4 or premium for it. Which is kind of funny because I didn't. Never bought anything past close quarters in BF3 and I skipped BF4 until receiving it and premium as a holiday gift. Honestly though I have over 500 hours in this game and I've had a blast with it. If I didn't I would have stopped playing. I'm not going to devote time to something if I hate it so much even if I have spent $110 on it. Just my 2cents.gif
post #21376 of 29735
IIRC, UT2K4's tick rate wasn't anything special, right? 20 maybe? Which is @ fault more?

1. The 10 tick rate?
2. The client side hit detection?
post #21377 of 29735
So glad Reaper of Souls is out. And they just found out there was an issue on the day of release? Yeah ok
post #21378 of 29735
some guy put on youtube the reason why the netcode / hit detection is so bad - they just need to increase the tick rate.. but in reality im no expert so no idea how hard that would be.

i have to be honest - since i upgraded my gpu im enjoying the game alot more. feels a whole lot better, but its never nice being killed after you passed shot blocking wall 1 second before....
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post #21379 of 29735
Quote:
Originally Posted by Jodiuh View Post

IIRC, UT2K4's tick rate wasn't anything special, right? 20 maybe? Which is @ fault more?

1. The 10 tick rate?
2. The client side hit detection?

Yeah but you're comparing BF4 with 64 player servers with tons of things going on to a 10 year old game. Like I said earlier, BF's netcode has never been great. I'm not sure why BF4's netcode was that big of a surprise to people.
Quote:
Originally Posted by zlatan1985 View Post

some guy put on youtube the reason why the netcode / hit detection is so bad - they just need to increase the tick rate.. but in reality im no expert so no idea how hard that would be.

i have to be honest - since i upgraded my gpu im enjoying the game alot more. feels a whole lot better, but its never nice being killed after you passed shot blocking wall 1 second before....

It isn't just as easy as increasing the tick rate though. They have contracts with Sony and Microsoft that says the game has to be within certain parameters across all the platforms so everyone has a playable experience.
Edited by EVILNOK - 3/25/14 at 4:54am
post #21380 of 29735
Saying all battlefield games have bad net code has some truth to it, that should not make it acceptable that every new one is the same though, they go to so much trouble to innovate and push the envelope but the core mechanics are broken. Basics like character sync, broken kill cams, etc etc etc. It is just a continuous cycle of mistakes or slap dash quality control. Throughout the life of the game is supposed to improve with the patching but this games often gets worse until more band aid is applied.

Bf3 had less than ideal net code but is on another level to this game. I honestly at this point do not see the game being fixed in the main areas of concern, it remains to be seen if my prediction is accurate.
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