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[Official] Battlefield 4 Information & Discussion Thread - Page 2245

post #22441 of 29764
Quote:
Originally Posted by the9quad View Post

I think you need to keep in mind, BF4 is doing very very very much more than halo or cod do. 64 players, vehicles, destruction, etc... hit reg in pong is frickin great too.

Sure - but it's an FPS game. Thus shouldn't be a half-arsed netcode-broken game. No matter how complex or simple the game is.
I think there should be a new category for this game. I can't quite classify it as FPS.
BNFPS
(broken netcode FPS) I think should be a new category.
Only game that's in it is BF - even its arch rival, the useless game COD is more of an FPS than BF. It's shameful really. I don't know how DICE can cope with that. They are aware yet decide to keep it a console port.
How can you possibly want to work on a game that you know will fundamentally fail in so many ways, because you know it is a console port and not a PC game, as it used to be in the past?

BF2142 was not as complex (graphically) but gameplay wise - was probably more complex than BF4. Ie. Imagine Carriers Moving. That was Titan mode for you.
STILL from the same platform, the SAME franchise, the SAME developers and you can compare - it's shocking.
One was excellent - possibly the BEST FPS game ever made for MP - 2142 -> PC ONLY
And then you got a broken (not even half broken) BF4 - le console port.
Quote:
Originally Posted by SLADEizGOD View Post

I miss Halo. Would only buy an xbox one when the new Halo is released...then it would be Halo forever..thumb.gif Or if Microsoft was nice they could port into PC

Same man - so so good.
Quote:
Originally Posted by velocityx View Post

Bf4 does more when compared to other games thats true. But at the same time, they neglected the basics of core gameplay more than other games too.

Yup - but when the core elements are so fundamentally broken, that it affects your gameplay (as it did today) that's when i just throw the game out the window.
Quote:
Originally Posted by Mr Nightman View Post

Im at a point where I just play, whatever happens, Im just like eh. Havent hard core raged since the halo days lol

I surprisingly never rage quit Halo - not even once.
Since H1 all to way to H4. It's a magnificent game. Even the single player, co-op to me is absolutely unrivalled by any other game.
I would buy an Xbox Juaaan just for the new Halo.
Edited by Totally Dubbed - 4/19/14 at 8:12pm
post #22442 of 29764
Quote:
Originally Posted by the9quad View Post

I think you need to keep in mind, BF4 is doing very very very much more than halo or cod do. 64 players, vehicles, destruction, etc... hit reg in pong is frickin great too.

That, and the fact the CoD and other shooters use "laser' style shooting mechanics -by that I mean there is no bullet time or drop like in BF, you put your crosshair and click and if its on the target it hits, like a virtual laser.

Which is why comparing BF to other shooters is moot, and why so many complain when transitioning from other FPS's to BF, and why BF will always be my preferred FPS.
post #22443 of 29764
Quote:
Originally Posted by jdstock76 View Post

Peaks is by far my favorite map even it's seems more like chase the flag or follow the leader. But it is definitely the best infantry only map, and IMO the best map to level guns. ;-)

I am one of those that enjoy China DLC, I feel rush ,which is my favorite mode, is much better suited for those maps, vanilla ones are too generic.
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post #22444 of 29764
Quote:
Originally Posted by daguardian View Post

That, and the fact the CoD and other shooters use "laser' style shooting mechanics -by that I mean there is no bullet time or drop like in BF, you put your crosshair and click and if its on the target it hits, like a virtual laser.

Which is why comparing BF to other shooters is moot, and why so many complain when transitioning from other FPS's to BF, and why BF will always be my preferred FPS.

be careful man, if you admit that you like BF4 here on the official BF4 thread, you will be tarred and feathered. I was called a "sheep" BAAAAAAAAAAAAAAAAAAAA!!!!
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post #22445 of 29764
You can still like the game while simultaneously admitting its a buggy mess.
post #22446 of 29764
Quote:
Originally Posted by lombardsoup View Post

You can still like the game while simultaneously admitting its a buggy mess.

^this
post #22447 of 29764
85% of the netcode issue is the stupid lag compensation, and a ton of other games exhibit it as well (titanfall,COD, etc..), its put in there so idiots with poor connections or from other countries can play where they have no business playing and they ruin it for everyone.

If they didn't incorporate it, these same people who complain now would be complaining even worse about OMG LAG this game suxxors ( even though im in england and playing on a server in the us-example;or even though my ping is 300 because I wont pay more than $15 for internet-another example).

I just wish they would get rid of it all together in every game, and make the player adjust to their ping instead of the game trying to use some algorithm that doesnt work worth a darn. It's far more reliable and predictable with none of it. But could you imagine the whining? You think it is bad now, holy balls imagine if these guys had no excuse anymore? You mean I have to lead targets to compensate for lag? You mean I actually have to play with people in my own country? You mean I have to spend more than a starbucks coffee every month on internet? Oh the horror.

Anyway, thats my take on it, I think BF4 gets unfairly bashed for it's netcode, It really is no worse than alot of other games (titanfalls is just as bad) and certainly no worse than older bf games. The only time I have issues is when HPB's are in the game, and they just make it a mess.

Keep In mind I am not saying its great netcode or the game hasn't deserved bashing for it's bugs. I am just saying the netcode considering all it does, isn't really that bad.

If it was easy to make a game with tight netcode and incorporate all that BF4 does, I am sure we would see others doing it. Activision and Valve have practically enough money to invent time travel, yet we don't see them doing it do we? wonder why? hrmm must be tough to do, and so far bf4 does it better than the rest. which is why we still have CS/COD on small maps and no vehicles.
Edited by the9quad - 4/20/14 at 9:06am
post #22448 of 29764
Quote:
Originally Posted by the9quad View Post

85% of the netcode issue is the stupid lag compensation, and a ton of other games exhibit it as well (titanfall,COD, etc..), its put in there so idiots with poor connections or from other countries can play where they have no business playing and they ruin it for everyone.

If they didn't incorporate it, these same people who complain now would be complaining even worse about OMG LAG this game suxxors ( even though im in england and playing on a server in the us-example;or even though my ping is 300 because I wont pay more than $15 for internet-another example).

I just wish they would get rid of it all together in every game, and make the player adjust to their ping instead of the game trying to use some algorithm that doesnt work worth a darn. It's far more reliable and predictable with none of it. But could you imagine the whining? You think it is bad now, holy balls imagine if these guys had no excuse anymore? You mean I have to lead targets to compensate for lag? You mean I actually have to play with people in my own country? You mean I have to spend more than a starbucks coffee every month on internet? Oh the horror.

Anyway, thats my take on it, I think BF4 gets unfairly bashed for it's netcode, It really is no worse than alot of other games (titanfalls is just as bad) and certainly no worse than older bf games. The only time I have issues is when HPB's are in the game, and they just make it a mess.

Keep In mind I am not saying its great netcode or the game hasn't deserved bashing for it's bugs. I am just saying the netcode considering all it does, isn't really that bad.

Yeah but look who Titanfall is made by.
And there lies your answer lol. Titan fall IS ABSOLUTELY NO benchmark for "lag" - it's a console ported game.

ALL the problems (at least most of them) would have been OK if it was a PC game - not a console port.
I agree - some of those network problems also do dampen the game.
However I disagree with the "amount of bashing the game gets" - I think it's much needed. It's such a popular game, yet it's so broken. In almost every single sense of a n FPS
post #22449 of 29764
Quote:
Originally Posted by Totally Dubbed View Post

Yeah but look who Titanfall is made by.
And there lies your answer lol. Titan fall IS ABSOLUTELY NO benchmark for "lag" - it's a console ported game.

ALL the problems (at least most of them) would have been OK if it was a PC game - not a console port.
I agree - some of those network problems also do dampen the game.
However I disagree with the "amount of bashing the game gets" - I think it's much needed. It's such a popular game, yet it's so broken. In almost every single sense of a n FPS

bashing for bugs yes. netcode not so much. It's no worse than older bf games imo. And like I said, it does a heck of alot more than other games, so if it was so easy to make the netcode work in a game like this, why arent the other big boys making a game like it.
post #22450 of 29764
Quote:
Originally Posted by the9quad View Post

bashing for bugs yes. netcode not so much. It's no worse than older bf games imo. And like I said, it does a heck of alot more than other games, so if it was so easy to make the netcode work in a game like this, why arent the other big boys making a game like it.

I don't know - BF3 was horrible - BF4 is worse than that (as raider said once: BF4 was the basis off BF3 - and that's not the way to do it, as BF3 was completely broken) BC2 also had problems, but not as much.
Older than that - there were less problems.
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