Originally Posted by bigjdubb
Can you elaborate?
Originally Posted by sinnedone
He's mad cause now when he snipes from the carriers or some far off rooftop or mountain away from any objectives he doesn't make as many points off that one headshot.
Recon class still plays exactly the same.
Recon class is already the hardest assuming you aren't sniping from a carrier, especially for leveling up or points. To give you an idea of how easy it is to play all the classes, I've played each at least 4x less than Recon yet I have barely lower class score than 4x more time on recon. I'm not playing ultra lame carrier camping recon either, I cap plenty on most maps. It's just that now without the bonus points from marksman you are forced to play objectives at all times, something that recon class that by default is actually the worst at. DICE doesn't seem to understand that recon can actually clear objectives from a distance, now unless you actually just want to play recon for the hell of it, there is almost no benefit to actually playing it for score, from a distance or up close (because of the disadvantage).
I understand this was to punish mainly the carrier campers, but honestly those guys rarely were getting points anyway outside a few exceptions here and there. Just sucks because it punishes mid-range snipers too. Just because I'm not capping objectives doesn't mean I'm not being extremely helpful, I clear objectives and spot people far more than most people playing other classes, now I just don't get rewarded for it.
TL:DR DICE fails to understand objectives once again.