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[Official] Battlefield 4 Information & Discussion Thread - Page 325

post #3241 of 29735
Quote:
Originally Posted by OwnedINC View Post

There's hundreds of weapons & addons not in the beta tongue.gif

lol you know what I meant tongue.gif

I just foresee myself getting bored pretty quickly with what we have now (though I'll explore the map since there's so many details compared to bf3 maps)
post #3242 of 29735
Quote:
Originally Posted by lacrossewacker View Post

so far...ABSOLUTE fail. Don't get me wrong, it's still good, but it's just Battlefield 3.1

The first thing I did when I got in a tank was shot the concrete road. No deformation. Then I shot a wall of sandbags. No effect. Then I shot the wall of a building. No crater. Nothing. Not expecting to blow the building down but at least give us the destruction that Red Faction did on the PS2!

Other than that, everything is the same. Water looks better and the lighting looks "cleaner." Can't think of another way to describe it, just a brighter look. Textures though are nothing special. Roads and sidewalks are still flat as can be. The only attention to detail is where the obvious "hot spots" are where the players are intended to clash.

Hoping the other levels can give me a better impression.

It's almost like it's in BETA or something!
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post #3243 of 29735
Quote:
Originally Posted by amd655 View Post

Any knife kill you will get countered, and you cannot counter it back, game breaker for anyone trying to knife... and spamming F works.

That sucks, I haven't tried to knife anyone yet. That should be fixed, it should be a very small window that you can counter.
Quote:
Originally Posted by Ghost12 View Post

Do unlocks etc carry into the game release or have to start again?

Rumor has it no. Once BF4 comes out all stats will get wiped.
Quote:
Originally Posted by mtbiker033 View Post

if I could get SLI to work it would be better, might try to roll back to the 327 whql's

The beta just runs terribly. Lower your settings to low and you'll see it still runs bad.
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post #3244 of 29735
Quote:
Originally Posted by Chrit View Post

It's almost like it's in BETA or something!
you think they'd add deformation between the beta and the final game? Sure it's a "beta" but we are less than a month away from the launch. They're looking for bugs and stability.

Wasn't much of a difference between the BF3 beta and game. They were just ironing out funny looking bugs with people in prone floating around and what not.
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post #3245 of 29735
Quote:
Originally Posted by lacrossewacker View Post

you think they'd add deformation between the beta and the final game? Sure it's a "beta" but we are less than a month away from the launch. They're looking for bugs and stability.

Wasn't much of a difference between the BF3 beta and game. They were just ironing out funny looking bugs with people in prone floating around and what not.

They could be testing out some thoughts that they might add in future patches.
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post #3246 of 29735

OMG Gameplay is SO DAM SMOOTH. How do you stop from someone knifing you?

 
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post #3247 of 29735
Quote:
Originally Posted by lacrossewacker View Post

so far...ABSOLUTE fail. Don't get me wrong, it's still good, but it's just Battlefield 3.1

The first thing I did when I got in a tank was shot the concrete road. No deformation. Then I shot a wall of sandbags. No effect. Then I shot the wall of a building. No crater. Nothing. Not expecting to blow the building down but at least give us the destruction that Red Faction did on the PS2!
.

Maybe when 12 core CPU's and gigabit internet are the standard that will happen. As is my 2500k is maxed out, let alone adding in a full physical world deformation.
post #3248 of 29735
Yeah design choices now, particularly with destruction and other elements, are not going to be fixed before release. I doubt those specific things will be fixed after release as well. The most we can hope for are tweaks and fixes to common bugs or general weapon and vehicle balancing. But we can expect quite a few things to be better at release, or at least we can hope.
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post #3249 of 29735
Quote:
Originally Posted by OwnedINC View Post

Maybe when 12 core CPU's and gigabit internet are the standard that will happen. As is my 2500k is maxed out, let alone adding in a full physical world deformation.
for starters, Battlefield Bad Company had much better destruction on the 360/ps3.

There's definitely destruction in BF4, but it's clearly only in the areas they want to funnel the players towards. Go outside of those "hot zones" and everything is as static as last time
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post #3250 of 29735
Quote:
Originally Posted by lacrossewacker View Post

for starters, Battlefield Bad Company had much better destruction on the 360/ps3.

There's definitely destruction in BF4, but it's clearly only in the areas they want to funnel the players towards. Go outside of those "hot zones" and everything is as static as last time

If everything could blow up vehicles would dominate everything in the game. I believe they stated they did this purposely in BF3 as well.
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