Originally Posted by Ghost12
Disagree sorry. Ammo cap promotes skill and squad/team work and reduces rambo style play. Essential to remove the bf3 spamming across the board for game play/balance sake. If someone going 90 - 0 on seine/damavand in a tank is skill, or in a lav spamming bazaar is a skill it is best removed. A tank would not be far advanced of everyone taking on the world alone. Bf3 in some senses was a joke. Bf4 vehicle ammo regen > bf3 - Imho. A skill will be to adapt and overcome.
Originally Posted by nepas
Using BF3 as a yardstick-I gotta lol,BF3 tanks were utter garbage.
Never had that problem in BF2,I knew when to back off and wait rather than charging in like Rambo thinking I am a one man army.
A lot of people don't realize this is just another move to close the skill gap between players. It's this "everyones a winner" crap mentality that is ruining games.
It makes the battle lines more static and less dynamic. In laymans terms, BORING. Action and associated fun is what keeps people playing. Shooting four shots and going off to hide/retreat to wait for ammo refresh is the exact opposite of that. Possible SPM for skilled players is DRASTICALLY reduced. Not to mention single hits to the rear of armored vehicles disabling them. Armor play in BF4 is terrible and boring.