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[PCper] Frame Rating Dissected: Full Details on Capture-based Graphics Performance Testing - Page 5

post #41 of 420
Quote:
Originally Posted by Alatar View Post

That's why I always think that average frame rates are a good indication of the general performance of the setup. They don't tell the whole story but if you have a setup that can't push 30fps in some game then that should be your first priority when looking at upgrades.
Quote:
Originally Posted by Alatar View Post

I would know about him but I wouldn't care about it at all. Ignorance is a bliss I guess but since this:
is the state of crossfire at the moment the 7990 will actually be horrible value if you know that average fps doesn't tell you that much about the user experience.

That is surely not what you said here lol.
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post #42 of 420
I use vsync, always. That is not to say vsync should be used by everyone. Therefore smooth animation with vsync disabled is to be expected of all high-end graphics systems.

PCper themselves are saying that frame rating is not the final solution: according to them that would be game engines putting a time stamp on every frame before sending them to the render pipeline and then being able to compare the time stamps to the actual screen captures. They just don't know how to get there yet, and neither do I. It will take a lot of co-ordination between all the parties, that's for sure. In the meantime, this seems to be the best they can do and it is pretty awesome. A giant step forwards.
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post #43 of 420
My bf3 on MP with 4xAA @ 1440P with 100 frame cap But of course i need 100 fps to run bf3 lol.
The game runs so smooth that my 2nd 7970 is just there doing NOTHING..


Something weird...
http://www.pcper.com/reviews/Graphics-Cards/Frame-Rating-Dissected-Full-Details-Capture-based-Graphics-Performance-Tes-11
wheres bf3 nvidia tests?
I only see crysis 3 (both sides) but no nvidias bf3...

Btw
hes excuse to the running vsync on games is



i loled
Edited by zGunBLADEz - 3/27/13 at 9:18am
post #44 of 420
Quote:
Originally Posted by bencher View Post

Quote:
Originally Posted by Alatar

That's why I always think that average frame rates are a good indication of the general performance of the setup. They don't tell the whole story but if you have a setup that can't push 30fps in some game then that should be your first priority when looking at upgrades.
Quote:
Quote:
Originally Posted by Alatar

I would know about him but I wouldn't care about it at all. Ignorance is a bliss I guess but since this:
is the state of crossfire at the moment the 7990 will actually be horrible value if you know that average fps doesn't tell you that much about the user experience.

That is surely not what you said here lol.

He's actually saying two completely different things in those two quotes and in fact in both he concedes that avg frames don't tell the whole story......

In the first he's saying using it as a general measure is fine since if you get generally good performance you should be ok before upgrading but if you can't get 30s look at GPU horse as a priority (I assume) and when put in context with the "They don't tell the whole story" it's good advice .

While in the second he's saying that the user experience could be vastly different from what you get on average frames.

Also the first seems seems like solid advice to a noobish person while the second is more of a poke at the 7990 with more advance terms, which both seem fine and can are true at the same time within their context.
Edited by Junkboy - 3/27/13 at 9:22am
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post #45 of 420
Quote:
Originally Posted by zGunBLADEz View Post

My bf3 on MP with 4xAA @ 1440P with 100 frame cap But of course i need 100 fps to run bf3 lol.
The game runs so smooth that my 2nd 7970 is just there doing NOTHING..


Something weird...
http://www.pcper.com/reviews/Graphics-Cards/Frame-Rating-Dissected-Full-Details-Capture-based-Graphics-Performance-Tes-11
wheres bf3 nvidia tests?
I only see crysis 3 (both sides) but no nvidias bf3...

Btw
hes excuse to the running vsync on games is



i loled


Aren't you demonstrating it with FRAPS there?

doh.gif

I think you've missed the point of all these articles, they've basically pointed out why FRAPS isn't suitable to measure frame times lachen.gif
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post #46 of 420
Quote:
Originally Posted by Kane2207 View Post

Aren't you demonstrating it with FRAPS there?

doh.gif

I think you've missed the point of all these articles, they've basically pointed out why FRAPS isn't suitable to measure frame times lachen.gif

Thats the only thing WE have at our hands..

Thats only 60 seconds of fraps.. If you think that graph is bad i mean lol...
What i demonstrating there?
post #47 of 420
Thread Starter 
Quote:
Originally Posted by zGunBLADEz View Post

^^ This, Ends of story... all that i was saying all this time..
Also confirms what i already said about getting a higher avf fps and higher min fps..
So yeah zGunBLADEz didnt have a clue of what he was talking about they said..
thumb.gif


This was a interesting read this time still not see why they didnt try radeonpro with their dynamic vsync option..

I still dont agreed about the crossfire placebo ..

@alatar you forget to quote the important part which indicates the way to fix the issues on amd counterpart.. But knowing you i know that wasnt part of the topic lol..

The problem with vsync solving the situation is that it only solves if you're pushing more frames than the refresh rate of your monitor, once it dips below that, you should still get some of the same symptoms. This should be an issue especially on 120Hz displays or on systems where you can't push 60fps.

Vsync also adds extra input lag and just like some people are sensitive to stutter, some people are also sensitive to input lag.

It's not really a solution, it changes the problem with another. Whether you think the problem that is created by vsync is acceptable is subjective.
Quote:
Originally Posted by bencher View Post


That is surely not what you said here lol.

Conveniently leaving out the part of the 1st quoted post where I said that after taking fps into account (assuming it's fine) you should focus on frame time spikes and so on to really see what kind of an experience you will get.

Take average fps as a general performance level, then check out the details about frame time spikes, very short frames etc.
 
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post #48 of 420
Quote:
Originally Posted by zGunBLADEz View Post

Thats the only thing WE have at our hands..

Thats only 60 seconds of fraps.. If you think that graph is bad i mean lol...
What i demonstrating there?

I don't think the graph is bad, it's just that you're only demonstrating that the call has been made to the API, not that you've actually received that rendered frame to screen smile.gif
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post #49 of 420
Quote:
Originally Posted by Kane2207 View Post

I don't think the graph is bad, it's just that you're only demonstrating that the call has been made to the API, not that you've actually received that rendered frame to screen smile.gif

This one is with no framecap



see the difference>? The avg line that goes straight still way more controlled spikes on my frame capped one...

As we dont have this "magic tool" that show us a real representation of frametimes and that 2x7970's are a placebo effect (rolleyes.gif) then fraps it is for the time being.
Edited by zGunBLADEz - 3/27/13 at 9:40am
post #50 of 420
Quote:
Originally Posted by zGunBLADEz View Post

This one is with no framecap


see the difference>?

As we dont have this "magic tool" that show us a real representation of frametimes and that 2x7970's are a placebo effect (rolleyes.gif) then fraps it is for the time being.

I'm not arguing with you bud but both Nvidia and AMD have gone on record to say that how FRAPS measures is next to useless.

I appreciate that we don't have better tools that we can use ourselves but continuing to use FRAPS in order to try to discredit Tech Report, Toms, PCper or Anand isn't going to cut it smile.gif
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