I am honestly baffled by the lack of foresightedness of people in this thread.
"But they'll own our games."
"Not when internet's so slow"
"Nvidia did this already"
"Cloud isn't the future."
Are you freaking kidding me?
Lets ignore for a second that its not always about gaming, I'll come back to that in a second.
Lets subscribe to a world where AMD comes out with enterprise level technology, capable of streaming rendered video instantaneously over, lets say a single infiniband connection (Look it up if you don't know, I'll be referencing it a lot). Infiniband has already proven to do over 40GB/s like its not even a big deal. So, we're now talking about an insanely powerful network interface that, has been around a few years? But it can't do internet? No its just too expensive to do internet that way, but again, we're talking enterprise environment here. Expensive is par for the course. Instead of a series of powerful workstations throughout an office, we now just have a set of render tanks in the basement, and instantly streamed video to small scale rigs throughout the building. Imagine the development that could be done in such a powerful setup, with multiple people able to use the same filesharing techniques we already know and use, combined with this new shared gpu rendering, as well as, in the long run a more efficient system, as less heat and probably less power consumption.
With me so far? Better work, being done faster, for less, and better for the environment. Literally everyone wins.
But as I said, its not about development, its about gaming, which reminds me of someone who made a mainframes comment (Which by the way those are still prevalent in today's society) which let me refer you to an equally outdated concept: The Arcade. We are already familiar with coffee shops and the like that provide a free cloud environment for users to work on or in, these machines are tiny and all run off a central server in the background. Simply add a few of these into the mix, and we're back at that same 80s music blasting, insert coin for awesome game times, with a key difference, modern games at blistering framerates, but, instead of the machines being big and hulky and as a result difficult to steal like old arcade machines were, but instead, tiny, almost hardware free machines, that'd be pointless to steal because they no longer have any off the beef in them to run the games, because again, managed by the central server.
Hey look, a small business solution. I went from massive conglomerate to small independent owned business. I bet you can guess the next step:
Lets assume the home network architecture gets an upgrade, which, again, it very easily could, and honestly would if any of us could afford it (Again, I hear you, I didn't want to pay 600 bucks for a super fast network card either) but again I'm not talking now but the future. Pop one or two of these in your standard 8 pci slot ATX rig. Combine with fast internal network, I don't know about you guys but I'm boasting over 1gb/s peer to peer in my home. This includes to 6 desktops, a nas server, and, the keystone to this point, 2 tvs. Normally right now to game on those, I have to cart my 78 pound main rig out there, take 30 minutes to set up everything, or bust out one of the other smaller rigs, and deal with lower frames/lower res. Now with this, I simply grab a wireless keyboard and mouse, a usb repeater, and sit down on the couch as it streams the gameplay to the television. Streaming peripherals signals and audio (wireless headphones) have been around for a long time, video is just catching up.
Now, a quick word on the nvidia thing, before I stop pretending that enterprise tech is made for gaming. Is anyone here actually foolish enough to believe that AMD is so immensely skilled that they could take a concept nvidia advertised a few months ago, and create a full fledged marketing plan, roadmap, technology, and marketable prototypes, in a few short months? Please say no I like to believe there's some smart left in these arguments
come on, people don't just rip off these kinds of insanely complicated things that quickly, otherwise I guarantee someone would have beat google to HUD glasses by now (a cloud requiring technology I might add)
Now, its no longer about gaming, I guarantee there's an enterprise use for this technology just like there was for GK110s before titans (hint, teslas and quadros.) Maybe like something I already mentioned, cloud rendering for design/cad/media/editing/programming/modelling environments? Those seem like pretty big market sectors to me... Another thing is especially in the mobile presentation market. Someone in my line of work (mechanical cad/CNC programming) has to typically present their ideas in meetings, before committing time on multi thousand dollar machines with thousands more in materials on the line. Which means I need to take a powerful laptop or even a desktop into the meeting, show the models and simulations, and then lug all that gear around for the rest of the bloody work day or leave it in a locker (which, you guys might not trust an insecure signal with data, I don't trust a padlock with the protection of my main rig for example, so that isn't an option) With this, I could stream the simulation results and models from home or from work's servers instead of bothering with all of the setup. Not only do I have less to worry about, it takes less to maintain, which, again in business, time = money.
And why is it that everyone jumps to both internet and security when cloud gets mentioned.
A: Security on the internet is a debatable concept with a ton of grey area at best.
B: Unless you bank on the internet what do you really, REALLY have to loose?
C: Small clouds could be used on networks without internet, everyone's probably run into a NAS at some point in there life by now.
D: If you're really worried about your security, maybe a place full of unidentified strangers with myriads of miscellaneous skills would not be a good place to be? I guarantee there's at least one person on OCN that could hack your account, get some personal info and the like with minimal challenge.
And if cloud WASN'T the future, which its not its the now, sorry to say, but it is, several of the biggest companies wouldn't dump millions to billions of dollars into it. And as for owning our games, do we really? You can't lend copies to friends easily, you have to usually register for something, and use a CD key that once you use you can't play with anyone with a similar key. This was all well and good, in 2003, now we have online DRM, on disc DRM, content managers (Origin, Steam), and always online nonsense like with simcity 5. What more are they going to take from us?
Personally I see this as an opportunity, as perhaps with this technology I will no longer have to install content I don't own onto harddrives I do own, I can just stream it from a service like steam, and enjoy playing the games without any worry about anything other than a subscription cost, as opposed to buying a game and no longer playing it, plus having to keep upgrading the rig.
There's LOTS of room for this tech, I don't know why anyone would be so misguided to think there isn't.