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[PCGamer] GDC 2013: EA miniboss says DRM is “a failed dead-end strategy” - Page 3

post #21 of 54
Quote:
Originally Posted by KingGreasy View Post

I wouldn't be surprised if that was the original intent. Yet if they named it SimCity Online, it would be viewed as some spinoff game and probably wouldn't have gotten as much press and anticipation. Being part of the main series probably guaranteed them some higher projected sales number. Its disappointing though that they really messed up this huge brand that they had. This series might go the way of Command & Conquer in terms of consumer expectations and anticipation.

CnC hasn't been good since Zero Hour. While I liked CnC3, it just didn't have that Tiberian Sun/Firestorm feel to it. I played CnC4 for about 10 minutes before I said this isn't for me.

I was excited for General 2, but it's look a bit too futuristic with those strange helicopters. I dunno, I guess for some RTS games, I prefer modern warfare. If I want futuristic, I'll play StarCraft.

I still play the original Red Alert and CnC95 from time to time. I can easily kill 24 hours just sitting there playing those old games, can't say the same for the latest generation of games, I just get bored.
post #22 of 54
Quote:
Originally Posted by Masked View Post

Actually, this is an indication about how little most of you know about subletting game design...

If EA contracted Maxis to produce the game, yes EA has some control but, DRM isn't necessarily always presented as DRM in the corporate world.

When I was with Alienware, we'd receive press releases with games...I can't count on both hands how many times the language changed and still does when it's still DRM.

You can't lay the blame solely on EA for this blunder because I guarantee you, it wasn't presented as on-line only DRM.

I'm not saying EA is not to blame for some part of this but, Maxis was contracted to create this game and along the way, didn't communicate straight forward that their programming forced a DRM subset on the player -- To that, I not only understand but, it's happened 100s of times before in this industry and nobody lashed out at the parent company then, so why do so now?

Oh, I know, because it's EA.

Your post just proves that you're either biased or you didn't read the source article, let alone what I quoted from it. Their whole corporate speech is in contradiction with what Frank Gibeau said last year, and is their current policy. Also, EA didn't contract Maxis to do a game, Maxis is now an EA subsidiary, they were bought by EA in 1997, they are currently just a label from EA. That is pretty self-evident not only from a corporate standing, but also from their corporate speech, and that is why I put in bold when he says "EA and Maxis", he even puts EA before Maxis in this whole SimCity issue. Honestly, read my post again. Frank didn't even try to lie very much when he said what they did "creatively" in order to get around the notion that DRM is seen as something negative by the consumers.
 
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post #23 of 54
Quote:
Originally Posted by Stealth Pyros View Post

Quote:
Originally Posted by killeraxemannic View Post

I have always felt they could have avoided this with a simple name change to Sim City Online. Then no one would have complained.

It's pretty sad and pathetic that it would have taken that much but yes, it's true.

There is a fallacy in that argument: it's thinking that many traditional SimCity players would buy an on-line game if they knew they wouldn't have an option for off-line gameplay.

Many people would just pass on and wait for a sequel to SimCity 4 instead of this reboot, but EA wouldn't want this, of course. SimCity is historically and conceptually a single player game, the kind of game you even turn to when you don't want to or can't be on-line. Thinking that many people would just be ok without this is a fallacy.
Edited by tpi2007 - 3/28/13 at 9:20am
 
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post #24 of 54
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Since we're playing the blame game, I blame the consumer. If you don't want an always online 'experience' don't buy the game. I haven't bought an EA game since Crysis because of their BS. Have a backbone and speak with your pocketbook

Might already be happening, Amazon sent me an email this week with $20 off the new Simcity game.
post #25 of 54
Quote:
Originally Posted by tpi2007 View Post

Your post just proves that you're either biased or you didn't read the source article, let alone what I quoted from it. Their whole corporate speech is in contradiction with what Frank Gibeau said last year, and is their current policy. Also, EA didn't contract Maxis to do a game, Maxis is now an EA subsidiary, they were bought by EA in 1997, they are currently just a label from EA. That is pretty self-evident not only from a corporate standing, but also from their corporate speech, and that is why I put in bold when he says "EA and Maxis", he even puts EA before Maxis in this whole SimCity issue. Honestly, read my post again. Frank didn't even try to lie very much when he said what they did "creatively" in order to get around the notion that DRM is seen as something negative by the consumers.

I've seen 100s of these dog and pony shows, they're all the same dogs and the same ponies, playing the same games every single launch, not much changes.

I've seen DRM presented in over 100 ways because you don't actually have to say DRM in a press release NOR, do you have to say DRM to your parent company when designing a game.

I've also been involved in direct contact with studios, have family members that work in studios and have designed/installed entire layouts for studios.

I don't care what current policy at EA "supposedly is"...Or the fact that they're a subsidiary... The subsidiaries don't always communicate...Case in point/thread ending example: Aliens: Colonial Marines.
Quote:
“DRM was never even brought up once,” says Gibeau.

Of course it wasn't because it was never actually presented to EA as being DRM, it was presented TO EA as being an on-line player experience.
Quote:
In fact, he goes further, slamming the DRM as “a failed dead-end strategy; it’s not a viable strategy for the gaming business.”

Of course it is but, it was never actually presented to EA as being straight up DRM, just an on-line experience.
Quote:
He acknowledges there was a failure in communicating what the game was.

Whether or not DRM was intentionally the stance of EA -- It was too late by the time launch rolled around because creation had already started -- Could they have updated to single player? That's arguably possible over a D/L but, at the point of launch and by the time it was understood AS DRM, it was too late so, they ate their losses and said "play on".

I'm not biased and not a fanboy...I actually don't even game that much anymore...My point is simple...You can't really understand that market unless you've been involved/worked there or know someone that's actually there because 90% of what you hear is actually BS. Most of these companies don't work well together, which is why they're subsidiaries in the first place...Communication is total garbage unless someone is holding hands and MOST of the time, the entire design of a game is kept under wraps until final review where as, they dodge the DRM issue incessantly.

I could tell a very long story about Assasin's Creed and it's DRM + The disagreement that took place by the big wigs but, unfortunately, once again, I'll be called biased.

The corporate world of game design/launch etc is messy...It's not this clean-cut world you all imagine it is...Just sayin.
post #26 of 54
Quote:
Originally Posted by tpi2007 View Post

Really ? Read my post above. You are falling for EA's deceptive tactics.

And there's nothing stopping the consumer from seeing through that. Unless you assume that people are too stupid to run their own lives?
     
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post #27 of 54
Quote:
Originally Posted by tpi2007 View Post

There is a fallacy in that argument: it's thinking that many traditional SimCity players would buy an on-line game if they knew they wouldn't have an option for off-line gameplay.

Many people would just pass on and wait for a sequel to SimCity 4 instead of this reboot, but EA wouldn't want this, of course. SimCity was historically and conceptually a single player game, the kind of game you even turn to when you don't want to or can't be on-line. Thinking that many people would just be ok without this is a fallacy.
And the fallacy required to make the fallacy you described actually a fallacy is the assumption that SimCity was directed primarily at traditional SimCity fans. Just like Civilization V wasn't a replacement or a linear sequel to Civilization IV, SimCity is not a replacement or linear sequel to SimCity 4.

Also, ftfy.
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post #28 of 54
EA doesn't need Forum Defense Force Squads, guys. They have PR people for that very purpose.
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post #29 of 54
Quote:
Originally Posted by tpi2007 View Post

Guys, I recommend reading the original source of the story, PC Gamer distorted what he said, this is EA's lying behaviour at its best:

http://www.gamesindustry.biz/articles/2013-03-27-ea-drm-is-a-failed-dead-end-strategy
Interesting that PC GAMER omitted the two most important sentences in the whole interview (the one in bold above and the one below). LOL
In essence he is flat out deceiving people. Who is he trying to kid ? People that don't remember EA's stance on the matter from last year ? People who don't know how to use Google ? People who don't know how to think ? He is basically saying 'DRM is now seen as something bad, so we are shoehorning on-line gameplay into everything so as to make it [the DRM] excusable.' This is the same Frank Gibeau that said last year that he would not give the green light to any single player experience.

http://www.geek.com/articles/games/ea-wont-green-light-any-single-player-only-games-2012095/

CREATOR: gd-jpeg v1.0 (using IJG JPEG v62), quality = 90


http://www.eurogamer.net/articles/2012-04-20-ea-turning-all-of-its-brands-into-online-universes
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post #30 of 54
The Internet is the go-to place if you're looking for people that complain when developers throw in a single player mode (Battlefield) and complain when they don't (Sim City). It's a cash grab if they do it (because single player = COD noob crap, right?) and it's also a cash grab if they don't do it ("desperate" attempt at "forcing" DRM on the players that willingly paid $60 for the game according to OCN).
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