Originally Posted by Stuuut
I have to agree with Biorganic here.... the vast majority of D2 players wasn't competitive PVP ladder players and didn't buy from d2jsp.
Some sales figures are Diablo 2 sold 17 million copies.... now please show me how the vast majority of D2 players bought their items from d2jsp... i don't believe that.
Anyways D3 just isn't as fun and as addictive as D2 was.
Main reason.... Character costumization and making them item dependant. In D2 you could still have fun and slay away with crappy gear in D3 you need to spend ages to even gather the gear to finish off Inferno. And with the current item system you are just looking for random crappy items... you have no real goal to work towards. In D2 you usually had a plan and you sticked to that plan. And even tough the drop rates in D2 might have been just as bad or even lower it didn't really matter since you could manage without. And you would find interesting items anyways along the way.
Add to that you had alot of fun builds in D2 which frankly are missing in D3.
Then there was the social aspect of the game.
I strongly disagree and the reasoning is very, very, very simple.
If 3rd party websites didn't make as much as they did, we wouldn't have an auction house.
It genuinely is that simple.
The gold farmers and 3rd parties made so much money over a decade from D2 ALONE that Blizzard decided to do it themselves.
Is it a cash cow in D3? Absolutely, nobody is denying that.
What I, and MANY others are saying, is that, we all bought to compete...Every ladder reset...Every hardcore...We did...And the vast majority of people you speak to that played D2, will admit to at one point buying SOMETHING because we almost all have.
It's like asking a gamer if they've ever broken a EULA -- 90%+ of us have in some way, at some time, broken a rule...We didn't do it egregiously but, we have broken a rule...It's the same concept, here...Blizzard would've never made the AH a feature if it wasn't proven to be a successful market...Which, we proved it over the past decade...So, they built it.
It really is that simple. We proved that buying items/gold was so lucrative, Blizzard said "we're making it legal, now come and get it".