post #1 of 1
Thread Starter 
This week at the Game Developers Conference 2013, AMD provided details of their leadership strategy known as Unified Gaming. The essence of this is described in the four C's: Content, Consoles, Cloud, and Client. Over the course of two days I had the opportunity to talk with various AMD personnel, including Senior Fellow and Chief Product Architect for Graphics, John Gustafson; Neal Robison, Senior Director, Consumer Developer Support; David Cummings, Senior Director & General Manager, Professional Graphics, and Mohamed Jivraj, Product Manager, all to find out what the four C's mean and how they affect you, the enthusiast gamer.

Outstanding article that