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[xbitlabs] AMD: We Are On Track With Steamroller Micro-Architecture in 2013. - Page 61  

post #601 of 718
Quote:
Originally Posted by computerparts View Post

Saying analog sound is less accurate is nothing more than an opinion. What defines accurate? Are you contrasting accurate to live music? If so, then analog is more accurate than a lot of the digital designs out there. If you're contrasting accurate to what comes out on the paper specs, then yes digital is more accurate than analog.

paper specs=measurements done by scientific instruments that are far more sensitive than the human ear. so by that definition obviously digital is going to be objectively more accurate. i really understand the second part of what you're saying, but if you're arguing that somehow analogue has the ability to make studio recordings sound like live music...i mean
post #602 of 718
Quote:
Originally Posted by looniam View Post

dude do you really want to get back in it again?
+
hmmm looks to me you said it doesn't matter.

now i can go get a pack of smokes and put on a pot of coffee and be more than happy to find all you misinformation and then how you backed and contradicted yourself. like the above:
but the next post:
dude your just full of it. now just stop.

Well if your going to pick apart my late night crap sure, and after that I clarified more saying that the reference was to the final track. I never ment to get into the inter workings. It looks like you just want to be on top, fear?

If I state the scope in which I'm referencing something to, that means it applies to previous comments. I'm not going to re-edit all my posts to fit the new scope I've defined, sorry.

And if you don't like the idea that you've bent things out of shape, quit trying to bring up quotes in older posts just to fit your "argument". I got past that post, so should you. If you can't let go of things, it's not my fault.
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post #603 of 718
Quote:
Originally Posted by mav451 View Post

Haha pretty sure it was already cleaned last weekend, but re-opened fairly quickly.
I'm just following this like a PTI epsidoe...except for PC hardware tongue.gif

Quote:
Originally Posted by 2010rig View Post

No kidding, all this sound talk in a Steamroller thread, some people need to lay off the shrooms. tongue.gif

Let's attempt a record, shall we?

MODs please don't lock or I'll strangle a kitten

On the other hand we could just keep it on topic tongue.gif
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post #604 of 718
Quote:
Originally Posted by Artikbot View Post

Wow, quite an interesting read. Thanks! smile.gif

Now back to that one personal issue of mine... Intel compiler is biased (and it is even cheeky about it). Microsoft's is theoretically not. GCC is theoretically not. I have no idea about AMD's own internal compiler, haven't heard of it much besides the AMD dev bulletin I receive from time to time. Seems it has been improving quite a bit though.

Consoles run on W7 x64 dev platforms and AMD hardware. This means Microsoft will tweak their compiler for the x86 hardware found in Orbis (and Durango too, they run the same processor and a similar dev platform), and in turn, it will optimise the code being ran on the AMD K15 family of processors (quote on this? but it seems logical)

Now, will this mean the end of the Intel compiler for games? Will developers just stick to the Microsoft one, since they are already using it for the consoles? Will it improve performance on AMD platforms (even existing ones), just because it does not purposely cripple the processor?


Questions, questions. A lot of them! Most unanswered though.

What I can find out there all points to Intel's compiler being the most efficient or MS compiler not having as many features. While the console versions may get compiled with MS. I would not doubt for a second that Intel would have a hand in ensuring the future use of their compiler for pc game development.
post #605 of 718
Quote:
Originally Posted by perfectblade View Post

paper specs=measurements done by scientific instruments that are far more sensitive than the human ear. so by that definition obviously digital is going to be objectively more accurate. i really understand the second part of what you're saying, but if you're arguing that somehow analogue has the ability to make studio recordings sound like live music...i mean

I was on that bandwagon for many years until I actually heard a turntable. After that the more and more I listened, the more and more those supposed superior specs boggled my mind. Needless to say, I no longer let specs be a factor in my purchase decisions. A good analog setup can come pretty close to live music reproduction. It takes a multi thousand dollar dac to even come close to the sound a cheap analog setup can provide in my experience. I have been going down that path for many years and it was only 2 years ago that I found the right dac. I'm going to speculate that you have not heard some high end setups?
Edited by computerparts - 4/6/13 at 4:42pm
post #606 of 718
Quote:
Originally Posted by computerparts View Post

What I can find out there all points to Intel's compiler being the most efficient or MS compiler not having as many features. While the console versions may get compiled with MS. I would not doubt for a second that Intel would have a hand in ensuring the future use of their compiler for pc game development.

But since the Xbox 720 and PS4 use an x86 APU, there's no need to recompile it again for PC.
post #607 of 718
Quote:
Originally Posted by mushroomboy View Post

Well if your going to pick apart my late night crap sure, and after that I clarified more saying that the reference was to the final track. I never ment to get into the inter workings. It looks like you just want to be on top, fear?

If I state the scope in which I'm referencing something to, that means it applies to previous comments. I'm not going to re-edit all my posts to fit the new scope I've defined, sorry.

And if you don't like the idea that you've bent things out of shape, quit trying to bring up quotes in older posts just to fit your "argument". I got past that post, so should you. If you can't let go of things, it's not my fault.
i don't need go that far back as last night, if thats your excuse.
Quote:
Originally Posted by mushroomboy View Post

Loudness, I said it was a way to help perception, you still argue over pedantics. Get over it, quit being a lil' baby bout it. While our ears are more sensitive to the higher frequencies, they aren't as efficient at the higher decidable levels. Quit going on about what frequencies we can hear, never argued that. I'm aware of what range humans can detect, just said it isn't so good when the decibel level gets turned up (assuming you are using the same music - so the same frequencies are going to apply). That's not lumping biology with psych, that's pure psych. Though it's more a limitation of what we can do, would explain but I don't need too. Take that as is or take it as psychology lies, I don't give a rats. You sound set in your ways, so either way (if I'm right or wrong) you are not going to change. I think that's solid given the fact I've repeatedly said decibels and you keep going on about frequency. Why? I don't know.
i asked before how you could contradict yourself within a few sentences and you didn't or couldn't reply. so you changed the "scope" of what you were talking about? thats just hogwash. why change what you're saying; if it is true to begin with that it is true later. after receiving several your judgements i am going to allow myself the privilege of passing one here:

ok, so you're sitting at home unemployed and bored so you have the time to stir the pot on a forum.

is that the most productive thing you can do with you time? how about going out and trying to find a job?

no job opportunities? how about helping those less fortunate than you?

you'll end up feeling better than sitting at home feeling sorry for yourself. wink.gif

in the meantime, YGPM.
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post #608 of 718
Quote:
Originally Posted by A Bad Day View Post

Quote:
Originally Posted by computerparts View Post

What I can find out there all points to Intel's compiler being the most efficient or MS compiler not having as many features. While the console versions may get compiled with MS. I would not doubt for a second that Intel would have a hand in ensuring the future use of their compiler for pc game development.

But since the Xbox 720 and PS4 use an x86 APU, there's no need to recompile it again for PC.

Consoles run Linux, a modified version of windows (Xbox only) or a custom OS.

They can not run .exe files like we do in Windows.

It needs to be recompiled.
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post #609 of 718
Quote:
Originally Posted by looniam View Post

yeah great good to know you understand there are quite a few variables involved and the end result is only as good as the weakest link in the chain. hey i wonder why music sounds horrible with my $550 system that has $20 speakers . . . rolleyes.gif

As those Intel fans love to say... "you get what you pay for."
post #610 of 718
Quote:
Originally Posted by KyadCK View Post

Consoles run Linux, a modified version of windows (Xbox only) or a custom OS.

They can not run .exe files like we do in Windows.

It needs to be recompiled.

Not true, if you can convert the function calls to native calls it will work just fine without a "recompile". It's the premise behind wine, as well as the best working xbox emulator (non-360, different uarch).
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