All the quotes are from his final thought and conclusion. Quote:
At single monitor resolutions, tested here as 1920x1080 and 2560x1440, the Radeon HD 7870 CrossFire configuration showed the same problems we saw in our initial article once again in titles like Battlefield 3, Crysis 3 and Sleeping Dogs. But as we saw in our previous piece problems are creeping up in DiRT 3 and Far Cry 3, game that previously didn't exhibit problems. The issues of runt frames continues to haunt the AMD CrossFire technology.
AMD has to address this issue and they will sooner or later. They have no choice with all these reviews.
From a single GPU perspective though, the Radeon HD 7870 is indeed faster than the GeForce GTX 660 in nearly all of our tests, whether that be single monitor or multi-monitor configurations. Buyers that are really only concerned with single card options then you might not care about the CrossFire or Eyefinity problems we have witnessed over the past two weeks.
So fine Nvidia is better at Dual GPU, but what about Single
I think the takeaway from the current state of Frame Rating is that while AMD's single GPU graphics cards offer fantastic performance per dollar, there is a fundamental problem with the CrossFire and CrossFire + Eyefinity technology that needs to be addressed by AMD
. Even though there is still much research to be done on the subject of the full effect of the results and the discrepancies we are seeing in our CrossFire results
, the fact is that something is fundamentally different between CrossFire and SLI, and in my hands on time with graphics cards over many years and over the last 18 months with this capture capability, NVIDIA is doing multi-GPU better
(He meant Better ONLY with Dual GPUs
Again, his review his misleading
... Nvidia does better at DUAL GPU(s)
) but they are MUCH worse
with Triple and Quad GPUs. (SCALING IS REAL BAD with Tri and Quad).
Don't get me wrong but my QuadFire beats ALLLLLLL Quad SLI setup (almost even the Titan) with no stutterring.
And all of you even mentionned that its a Dual GPU issue and not Tri or Quad. (Don't make me quote all your previous posts about this).
AMD has promised to fix this, and we are going to hold them to it. We differ on how dramatic an impact runt frames and dropped frames have on the user experience, but they are not denying that there is an issue many gamers are seeing. That's the good news. The bad news is that it may take until well into the summer to see something from AMD that will start to address the concerns we have. But better late than never and we'll continue to push forward.
Our next step is to look at the many user-submitted solutions for this AMD issue including the full effects of enabling Vsync, applications like RadeonPro and how we can measure changes in input latency because of frame meter.
So the fix is just around the corner
. Vsync already solve some issue.Edited by KaRLiToS - 4/6/13 at 10:23am