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The PC gaming experience vs the console gaming experience - Page 5

post #41 of 43
Quote:
Originally Posted by Hyolyn View Post

The only reason i don't like the whole console thing is because of the controllers, i'm sure it's a matter of practice but i would never be as accurate on a controller as with a keyboard and mouse.
I really only play non FPS games on xbox (Never really got into Halo) so accuracy doesn't matter all too much in my case.
It really depends on the game and how much the devs have put into it to grab me into console land. Fortunately I don't have to worry about that much the only games I can think of are forza and rockstar games. Forza is xbox exclusive and rockstar goes back and forth leaning on the console exclusive fence.
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Gateway HD2200 2x Acer G235H Corsair TX750w Coolermaster HAF 912 
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post #42 of 43
To answer the original question about what type of PC specs it takes to do the same as consoles?

The answer: An PC with an decently fast C2D (like and E8500), 2GB ram and an 8800 GTX will produce similar graphics/FPS as the consoles.

While the hardware described in the OP are quite low end when compared to today's "gaming" rigs. Its still much faster then system I mentioned above.

The thing is that most console games run @ 720p or less and most often 30FPS. This is a big deal as in order to go up to 1080p and 60FPS you need four times the rendering power.

Add to that that consoles run very low resolution textures and generally pretty low "settings" you should start to understand why it does not take that much to do better on PC now days.

Take a recent game like Bioshock infinite or withcer 2 for example and the settings on all low and the resolution to 720p. That's usually about what the console versions of said games look like. Even with your low end PC you are going to get way more then 30fps in thees games enableing you to bump up the graphics. Generally I would recommend staring with increasing the resolution to your native first (assuming 1080p) followed by texture quality. After that it becomes more of an mater of taste but the low, medium, high, presets tend to work pretty well.

Some people that are new to PC gaming do the mistake of setting the settings to high and then complaining about lag. You got to remember that games have variable loads. Some places are going to be more intensive then others so if you set your settings so that you get 30FPS looking at an wall of course its going to drop/lag when explosions and crap start flying around. You need to anticipate this. People who like to game with 60FPS set their settings so that they get 70-90FPS in low intensity situations.

Edit: I see now that this is a bit of an necro thread. Oh well tongue.gif
    
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i7 920 OC 4.0 GHz 1.35v HT on Asus P6T 1366 SLI Gigabyte GTX 970 OCZ 12GB DDR3 GOLD/Platinum mix 
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Samsung Spinpoint F1 1TB Western digital 300GB Western digital Caviar Blue 1TB Samsung 840 EVO 250Gb 
Optical DriveCoolingOSMonitor
generic LG DVD WC'd , Supreme LT, NexXxoS Xtreme III 360, Phob... Windows 7 x64 Samsung 27" LED S27A550B 
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ACER 23" x233H Dell U3415W Logitech G11 Chieftec 850W 
CaseMouseMouse PadAudio
Phanteks enthoo luxe Razer deathAdder respawn steelseries Qck Yamaha HTR-6130 AV Receiver 
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post #43 of 43
Quote:
Originally Posted by venomblade View Post

I recently played Far Cry 3 on the ps3 at a bud's house, and I guess I can understand if they've never seen it on PC before, but from me just beating the game on PC, going to console, I want nothing of that "console experience" you speak of. For me, it was absolutely horrid. Game looked awful, and appeared to be running at sub 30fps majority of the time...yuck.

 

Far Cry 3 is just awful on console full stop. I had it on Xbox 360 day one and it was so stuttery to play it gave me a headache. I took it back the next day.


Edited by Lifeshield - 9/27/13 at 8:39am
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