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[PS4DAILY] PS4 developers have access to 7 GB RAM - Page 4

post #31 of 203
Quote:
Originally Posted by Artikbot View Post

doh.gif

Weak? You call eight, standard X86 cores weak?

It may not be as powerful as your super fancy i7-3960X, but it doesn't eat even 1/10th of its power, and it's an AMD platform. Does Fusion and HSA ring any bell? If it doesn't you totally missed the point by several leagues.

I'm assuming the Jaguar cores single threaded performance wont be spectacular, probably weaker than Phenom IIs, perhaps a lot weaker since these cores are supposed to be used in tablets and are low power but hopefully they perform well in Multi threaded task, the GFLOPs they perform together will hopefully be a high number although GFLOPs aren't the greatest way to measure performance so this may not matter so much.

The GPU should be able to offload some of the calculations which would usually be handled on the CPU as I believe Sony demoed.
post #32 of 203
Quote:
Originally Posted by Artikbot View Post

Ha. Because it's split, slow, and the hardware can barely use it other than to load levels anyway.

Hopefully we'll see some nice background processing taking place, maybe even multi tasking like on the Vita, switching from games to a web browser or maybe even Netflix.
post #33 of 203
Thread Starter 
Quote:
Originally Posted by TopicClocker View Post

Hopefully we'll see some nice background processing taking place, maybe even multi tasking like on the Vita, switching from games to a web browser or maybe even Netflix.

i can see a lot of games freezing doing stuff like that


i imagine a game like GTA would freeze since they might put a lot of models/cars in streets
Edited by kx11 - 4/12/13 at 1:54am
post #34 of 203
Quote:
Originally Posted by sugarhell View Post

If ps4 dont use HSA then some form of HSA for sure. Its an APU with shared super fast ram. Its kinda obvious. Especially sony to move from a strong cpu to a 'weak' one its a bit suspicious.Additional sony is a part of HSA organization so...food for though

They did it because of cost. It took Sony 4 years to break even with the PS3. IIRC the PS3 cost Sony $1000 to produce at launch and they were selling them for $500-$600.
Quote:
Originally Posted by Cavi Mike View Post

In a console? The PS3 doesn't even have 1Gb and developers rarely even use THAT to its full potential.

And now that I've just put that into perspective - yup - 7Gb is total overkill.

At first no they probably won't use all 7 GB to begin with, but they will end up using it all eventually.

I thought you were talking about PC games, 10 years ago 512 MB in a games console was considered overkill. You also have to remember that a large majority of console games come to PC, so 7 GB might be overkill at first, but eventually devs could use all of it and PC gaming shouldn't be as bad as the current generation is.
   
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post #35 of 203
Quote:
Originally Posted by andrews2547 View Post

They did it because of cost. It took Sony 4 years to break even with the PS3. IIRC the PS3 cost Sony $1000 to produce at launch and they were selling them for $500-$600.

It's wise that Sony has chosen low power components, and AMD too so they're probably at a much lower cost than the PS3 at launch.
I wonder what will be the weakest link hardware wise in the PS4, can't be the ram at the moment, maybe the CPU that's what's off putting to me when I look at it.
post #36 of 203
Quote:
Originally Posted by TopicClocker View Post

It's wise that Sony has chosen low power components, and AMD too so they're probably at a much lower cost than the PS3 at launch.
I wonder what will be the weakest link hardware wise in the PS4, can't be the ram at the moment, maybe the CPU that's what's off putting to me when I look at it.

but given how its only a real problem at lower resolutions and top fps levels (when we look at amd v intel charts now) i dont think it will matter, or it can be coded/adapted around.

the weakest link may not be the hardware (although i generally hated the ps3 controller) It may be the Security
post #37 of 203
Quote:
Originally Posted by Artikbot View Post

doh.gif

Weak? You call eight, standard X86 cores weak?

It may not be as powerful as your super fancy i7-3960X, but it doesn't eat even 1/10th of its power, and it's an AMD platform. Does Fusion and HSA ring any bell? If it doesn't you totally missed the point by several leagues.

4 cores 4 modules. Unless this new architecture does away with the BD core/module. Tough I don't consider it weak either way.
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post #38 of 203
Quote:
Originally Posted by Artikbot View Post

doh.gif

Weak? You call eight, standard X86 cores weak?

It may not be as powerful as your super fancy i7-3960X, but it doesn't eat even 1/10th of its power, and it's an AMD platform. Does Fusion and HSA ring any bell? If it doesn't you totally missed the point by several leagues.

Those 8 cores are based jaguar architecture (designed for tablets and low power laptops), and it said to be clocked @ 1.6Ghz (some rumors say it is 2GHz)

PS4 CPU is probably half the speed of i7 3770 or FX8350. Don't even compare it to i7 3960X
post #39 of 203
Quote:
Originally Posted by cdoublejj View Post

4 cores 4 modules. Unless this new architecture does away with the BD core/module. Tough I don't consider it weak either way.

Its a jaguar architecture. its 2 modules 4 cores each.
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post #40 of 203
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Originally Posted by kx11 View Post


you don't need HD textures to make any game look good , a lot of tricks are available to do that just for the sake of saving memory for other things

I most certainly am aware of this as someone who does some indie developing from time to time. However at the end of the day, with that extra ram, texture resolution is going to increase, the amount of post-processing is going to increase, the number of dynamic light sources will increase, in essence, everything should look much better.

But then we get to the next step when we are talking in say, 3 years time, and PC's are playing at 4k resolution and the consoles are stuck at 1080P. We're going to be back to square one again. That is the issue with such long console cycles, they will hold everything else back after only a few years. Which is a real shame.
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