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[PS4DAILY] PS4 developers have access to 7 GB RAM - Page 9

post #81 of 203
Quote:
Originally Posted by lacrossewacker View Post

pretty sure it's officially 8gb. Not only will the games use it for Ram and Vram, there's also a lot more operations going on in the background, biggest one being a type of "fraps" recording that's always on. At any point, you can stop your game, and rewind what you did for video playback. The idea is that no matter what happens, singleplayer/multiplayer, you'll always be able to easily share your videos on sites like youtube. That right there, assuming it records at 1080p, would easily need a gig for 30 seconds-minute.
Quote:
Originally Posted by andrews2547 View Post

Sony already said the consumer version has 8 GB total.


Ohh wow. I was expecting less. That's a 16fold increase from the PS3. That's awesome.
A midrange or semi-highend PC often has 9GB system+vRAM.
In 2006 it was 2.5GB

They went from only 20% of the mainstream to nearly 100%. That's incredible. I'm greatly impressed.
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post #82 of 203
When it was leaked that Microsoft will be including 8GB of RAM in the Nextbox, Sony countered with 8GB of it's own. Keep in mind that 4GB and 8GB of VRAM require no additional memory traces or re-workings to the mainboard. It simply requires higher density chips which aren't in mass production but will be by the time PS4 launches. Incidentally, this was a major reason no actual PS4 hardware has been shown. This will help loading times dramatically.

I wonder how the increased latency from GDDR will effect the serial/non-linear processing? There's at least a 10x increase in latency between DDR3 and GDDR5.
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post #83 of 203
HAHAHAHAHAHAHAHAHAHAHAHAHA @ All the people in this thread trying to say the hardware is weak....

Yea, weak compared to a high end desktop, which the PS3 doesn't even register as a blip in that comparison. You can talk all the trash you want, but the PS4 is going to be an amazing machine.
    
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post #84 of 203
Quote:
Originally Posted by Cavi Mike View Post

Does anyone here think a single game will ever even use the 7Gb let alone 8? Now I didn't ask if a game could use it, my question is will it. Game developers rarely use the system to its fullest potential and I'm sure it's not going to be any different here.

Yes.
Games pretty much always become memory limited a year or two into a console's lifespan. All you'll hear a few years from now is how developers are squeezing that 7GB for all it's worth.

Finally we'll get some decent textures.
post #85 of 203
Quote:
Originally Posted by PostalTwinkie View Post

Yea, weak compared to a high end desktop, which the PS3 doesn't even register as a blip in that comparison. You can talk all the trash you want, but the PS4 is going to be an amazing machine.

I can somewhat agree with this. We're talking about a machine with 8 x86 cores, 8GB of ram and a semi-decent video chip. Remember that the PS4 will not be hampered by all the extra toiling that a Windows OS environment takes on system resources. At the root of the hardware, it will be a seriously awesome machine.

As far as 8GB of RAM goes, this is shared video and system ram. Never the less, this should go a LONG way to making this console last much longer. The depth of what you can do with 8GB vs. 512MB of ram (yes, that's a 16x increase in memory capacity) will be dramatic. It's the difference between making a BF3 game that's constrained to 24 players per map vs. a fully unlocked experience with 64 players on larger maps with more complex details and interactions... and you will still have plenty of RAM to spare.

Seriously, you can NEVER have too much ram as far as gaming consoles are concerned. Devs will find a way to make use of all of that memory. thumb.gif



Also, the PS4 will go a long way towards advancing gaming hardware and potential on the PC. It should also make ports of games from console to PC and vice versa a far less dramatic affair.
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post #86 of 203
Quote:
Originally Posted by PostalTwinkie View Post

HAHAHAHAHAHAHAHAHAHAHAHAHA @ All the people in this thread trying to say the hardware is weak....

Yea, weak compared to a high end desktop, which the PS3 doesn't even register as a blip in that comparison. You can talk all the trash you want, but the PS4 is going to be an amazing machine.

Question is, how long. It will impact with a big bang for sure, but time doesn't stop for no-one. Is the PS4 tech more "future proof" than PS3, in a raw comparison? Because My PC that was upgraded half a year ago is already slowly decaying. Sure the i7 3xxx, 680 and 16GB will be good for some time, but I am already worrying about all the awesome games to come out within a year, but not right now (where I'm at a current peak with my system).
I'm a sucker though, will probably upgrade as soon as necessary and burn some precious coin for this. Wonder if the PS4 will be upgradeable?
post #87 of 203
Quote:
Originally Posted by resis View Post

Question is, how long. It will impact with a big bang for sure, but time doesn't stop for no-one. Is the PS4 tech more "future proof" than PS3, in a raw comparison? Because My PC that was upgraded half a year ago is already slowly decaying. Sure the i7 3xxx, 680 and 16GB will be good for some time, but I am already worrying about all the awesome games to come out within a year, but not right now (where I'm at a current peak with my system).
I'm a sucker though, will probably upgrade as soon as necessary and burn some precious coin for this. Wonder if the PS4 will be upgradeable?

Computer hardware never slows down and decay (assuming you didn't change any voltage settings), especially within 6 months - 1 year.

It's the software that slows down and decays.
   
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post #88 of 203
Quote:
Originally Posted by andrews2547 View Post

Computer hardware never slows down and decay (assuming you didn't change any voltage settings), especially within 6 months - 1 year.

It's the software that slows down and decays.

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post #89 of 203
Quote:
Originally Posted by lacrossewacker View Post

pretty sure it's officially 8gb. Not only will the games use it for Ram and Vram, there's also a lot more operations going on in the background, biggest one being a type of "fraps" recording that's always on. At any point, you can stop your game, and rewind what you did for video playback. The idea is that no matter what happens, singleplayer/multiplayer, you'll always be able to easily share your videos on sites like youtube. That right there, assuming it records at 1080p, would easily need a gig for 30 seconds-minute.

GT5 has something recording your every move while you're driving, but when you go to replay it's not taken up gigs and gigs of space, because it recorded the "caculations/instructions" if you will, not each frame. This means the file ends up being mere kb's in size, but can only be read by the game. I feel they figured a way of rendering those instructions into a file for you to upload when you've decided which parts you liked.

It worked perfectly fine for GT5 using 256mb of ram for the CPU and GPU, why not a PS4 with 8GB? thumb.gif
    
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post #90 of 203
Quote:
Originally Posted by andrews2547 View Post

Computer hardware never slows down and decay (assuming you didn't change any voltage settings), especially within 6 months - 1 year.

It's the software that slows down and decays.

not sure if trolling or need's to go do some reading on electrical decay thinking.gif
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