“Temporal Rate Conversion” (Microsoft Research)
Information about frame rate conversion, that also explains how eye tracking produces perceived motion blur on a sample-and-hold display, including explanatory diagrams.
“Correlation between perceived motion blur and MPRT measurement”
by J. Someya (SID’05 Digest, pp. 1018–1021, 2005.)
Covers the relationship between human perceived motion blur versus Motion Picture Response Time (MPRT) of the display. This also accounts for motion blur caused by eye tracking on a sample-and-hold display, a separate factor than pixel persistence.
“What is needed in LCD panels to achieve CRT-like motion portrayal?”
by A. A. S. Sluyterman (Journal of the SID 14/8, pp. 681-686, 2006.)
This is an older 2006 paper that explains how scanning backlight can help bypass much of an LCD panel’s slow pixel transition.
“Frame Rate conversion in the HD Era”
by Oliver Erdler (Stuttgart Technology Center, EuTEC, Sony Germany, 2008)
Page 4 has very useful motion blur diagrams, comparing sample-and-hold versus impulse-driven displays.
“Perceptually-motivated Real-time Temporal Upsampling of 3D Content for High-refresh-rate Displays”
by Piotr Didyk, Elmar Eisemann, Tobias Ritschel, Karol Myszkowski, Hans-Peter Seidel
(EUROGRAPHICS 2010 by guest editors T. Akenine-Möller and M. Zwicker)
Section “3. Perception of Displays” (and Figure 1) explains how LCD pixel response blur can be separate from hold-type (eye-tracking) motion blur.
“Display-induced motion artifacts”
by Johan Bergquist (Display and Optics Research, Nokia-Japan, 2007)
Many excellent graphics and diagrams of motion blur, including impulse-driven and sample-and-hold examples.
Edited by mdrejhon - 6/20/13 at 8:33am