Originally Posted by DeadGivaway
Which of those are noticeable? I haven't noticed anything different going from 60 to 65Hz with the current monitor, or 66Hz on the old Sceptre. Also, what about the old CRTs that would do 75, 80 85Hz, etc?
Are we talking about using something like ReClock to actually send more than 24FPS to the monitor via frame interpolation? If that's what you mean, then yeah 65FPS looks weird for something encoded at 24fps.
Or are we strictly talking about monitor refresh rate?
They're all noticeable if you're sensitive enough, and if you aren't you might only notice the tearing, or maybe not even that. Strictly talking monitor refresh rates.
To put things into perspective, I'm the kind of person who is highly distracted by 24fps film. It looks like watching a flip book or something. I slightly notice the refresh on CRT screens, and although it's not too consciously distracting, it gives me migraines. I run all my games with true vsync on because even at 96hz with adaptive vsync, the intermittent minor tearing distracts me heavily and gives me eye strain. And even with my brief run at 130hz I could still see the stop-motion effect in fast moving objects and camera pans.
A good number of people however don't notice any of this. Others do notice, but don't mind. Some even prefer it (a good example would be all those people complaining that The Hobbit looks "too real" because it was played at 48hz). I personally am near sighted can't see s**t past about 10 yards without glasses. We all have different eyesight (and hearing for that matter).
I don't really know where you eyes and brain stand on the matter, so the only way to know would be to test for yourself. If you don't visually notice any weirdness and don't suffer any increased eyestrain or headaches, great, you can run at pretty much any refresh you like. If you DO notice a difference, at least now you know why and how to fix it