Overclock.net › Forums › Software, Programming and Coding › Other Software › SVP (Smooth Video Project) Discussion Thread
New Posts  All Forums:Forum Nav:

SVP (Smooth Video Project) Discussion Thread - Page 70

post #691 of 773
Yea, I found something in madVR. In zoom settings, move subtitles was set to bottom of screen and I changed it to active video area. It seems ok now.
post #692 of 773
I've got the licence for SVP and trying to figure out the best settings. As most guys recommended, artifact masking is disabled, but tbh, it looks much worse and every movement is full of artifacts.

With the settings from cookieboyeli the playback is not that fluid, changing frame interpolation mode from 1m to adaptive makes it better but still lots of artifacts on fast movement.
Edited by darkang3l - 1/25/16 at 3:56am
post #693 of 773
Quote:
Originally Posted by darkang3l View Post

I've got the licence for SVP and trying to figure out the best settings. As most guys recommended, artifact masking is disabled, but tbh, it looks much worse and every movement is full of artifacts.

With the settings from cookieboyeli the playback is not that fluid, changing frame interpolation mode from 1m to adaptive makes it better but still lots of artifacts on fast movement.
If you want higher fluidity use uniform for sure. I've been experimenting and found that I prefer less fluidity for the sharper image of 1m.
I usually have it set to half pixel and 16px as well.

In all honesty I've just gotten used to the artifacts at this point. There isn't much you can do about some of them although they can be greatly prevented with the right mix of settings. Here's the official explanations for the FRC Settings that we're modifying. Check it out, it should give you more insight to accomplish what you want. https://www.svp-team.com/wiki/SVP:Profile thumb.gif

EDIT: I take it back, artifact masking on Average or maybe lower is very useful at reducing artifacts without a large difference in fluidity lost! Adaptive is a better choice as well. Thanks for making unsatisfied with my settings. haha These were best with SVP3 but I think it's about time I test everything again and really see what differences there are. I'll post back in a few days with a profile once I get it right. I'm going to give a shot at the expert settings as well.
Edited by cookieboyeli - 1/25/16 at 5:55am
post #694 of 773
Yea, I did set it to uniform after I wrote the post because adaptive still wasn't fluid enough. While 1m reduces the artifacts a bit it defeats the purpose of using SVP and looks quite similar to smooth motion from madVR. In fact, that option without SVP is not bad at all if you want to preserve the "movie" feel and still have a smoother image. But yea, on slower movement it looks quite good now, only on fast action stuff it doesn't work very well.
To be honest, I don't see much of an improvement on the premium version, but atleast I have some flexibility in settings to try out now.

Also after applying your settings to SVP, I had to use GPU acceleration unlike before.

Is it better to use x3 or to screen? I mean I don't really see a difference, but is it easier on the processing side? to match the screen it doubles one frame and triples the next, but x3 just triples every frame, just curious.
post #695 of 773
Quote:
Originally Posted by darkang3l View Post

Yea, I did set it to uniform after I wrote the post because adaptive still wasn't fluid enough. While 1m reduces the artifacts a bit it defeats the purpose of using SVP and looks quite similar to smooth motion from madVR. In fact, that option without SVP is not bad at all if you want to preserve the "movie" feel and still have a smoother image. But yea, on slower movement it looks quite good now, only on fast action stuff it doesn't work very well.
To be honest, I don't see much of an improvement on the premium version, but atleast I have some flexibility in settings to try out now.

Also after applying your settings to SVP, I had to use GPU acceleration unlike before.

Is it better to use x3 or to screen? I mean I don't really see a difference, but is it easier on the processing side? to match the screen it doubles one frame and triples the next, but x3 just triples every frame, just curious.
To screen will absolutely make more of a difference! Always to screen!

What's your refresh rate? If you can, overclock it to a multiple of 24. Almost every monitor can do 72Hz which is significantly smoother than 60Hz to my eyes. In addition I find 60fps unplayable in games for me, 72 is the minimum.
You might need this if your GPU drivers aren't cooperating. http://www.monitortests.com/forum/Thread-Custom-Resolution-Utility-CRU
post #696 of 773
For me it's fine, 60 looks good enough. Plus in games I prefer graphics over frames, so usually it doesn't reach 60 anyway, not on my laptop. But that's why I asked about x3 which makes the movie play at 72 frames and even if I don't set my monitor to 72, it's still smooth. I was just asking if it's easier to process x3 where every frame is tripled or to screen, where it's lower fps, but it's a bit more complicated I'd say. Having to match the screen from 24 to 60 which is not multiple of 24, might be more hard work? idk, just asking.
post #697 of 773
Quote:
Originally Posted by darkang3l View Post

For me it's fine, 60 looks good enough. Plus in games I prefer graphics over frames, so usually it doesn't reach 60 anyway, not on my laptop. But that's why I asked about x3 which makes the movie play at 72 frames and even if I don't set my monitor to 72, it's still smooth. I was just asking if it's easier to process x3 where every frame is tripled or to screen, where it's lower fps, but it's a bit more complicated I'd say. Having to match the screen from 24 to 60 which is not multiple of 24, might be more hard work? idk, just asking.
If you go over your Hz rate you'll cause stuttering and unnecessary load. 2.4x/2.5x isn't ideal but it's better than overshooting your Hz.

It doesn't matter if you don't reach 72fps in game, you'll still notice a remarkable fluidity improvement. There's no good reason not to at least give it a shot.

Alright, I've been testing different settings for the past hour and I've made significant improvements to my old profile! biggrin.gif
For testing I used the first few minutes of Mulan since it has a good mix of drawn animations and effects, and all sorts of animations. Movement, panning, words, thin lines, detailed backgrounds, mixes of many things at once etc. 1080p bluray quality, I tried it native and upscaled to 1440p.
The second source was a beginning recap for iZombie (it's a good show!) that also had a wide variety of things and movements and with much, much sharper, and finer details to test with.

The difference is markedly improved motion fluidity and SIGNIFICANT artifact reduction without much sacrifice on the whole, just a little here and there that really reduces them. It's also less demanding overall which was a big plus. I only tweaked visible settings, I haven't gone into expert settings yet. I'll leave those for another time, but for now I'm quite happy with this profile as it works well for both animation and real scenes. Further tweaking on modern Anime is required, I didn't get there yet. I'll probably need a separate profile for it though.

Artifact masking is up to you. Most artifacts can't be killed unless you use strongest, which completly defeats the purpose. Average wasn't worth the fluidity loss in the end, weak may be, but I've kept it on weakest for now since it's hard to see how much more it's masking, but easier to see the slight fluidity improvement. Disabled is even more fluid, but with a sure increase in artifact noticeability. In the end it's all down to your preferences. Experiment with it some more and see what you like.

Edited by cookieboyeli - 1/25/16 at 7:07am
post #698 of 773
It does seem a bit better, but not much of an improvement for me and it seems I get a bit of stuttering too. I'll experiment some more and see how it goes.
post #699 of 773
Quote:
Originally Posted by darkang3l View Post

It does seem a bit better, but not much of an improvement for me and it seems I get a bit of stuttering too. I'll experiment some more and see how it goes.
"stuttering" Isn't a good term to use. It's really called frame drops, low framerate/frametimes, etc. You can't just say "stutter". That's like saying "I got some lag" it's too broad a term. Ctrl+J my friend, always take a look at what's going on there if you're unsure of what you're seeing. smile.gif

I forgot to mention earlier but madvr is now at version 90.3 if you aren't on that already. I recommend you update the Shark007 codec pack at least once a month, and & MPC-BE as often as you like. The more frequent the better. As of yesterday MPC-BE 1.4.6.1125 x86 madVR90.3 is the most current on Shark007. I check once or twice a day. MPC-BE is extremely fast to update, just spam the next button and it's done in 5 seconds.

BTW I don't know if I shared it yet but here's my reg file config for it. You can make your own with the export function in settings.
mpc-be-settings.zip 7k .zip file
(I always find it hard to believe a tech forum of this caliber doesn't support 7zip, reg, exe, or anything useful. Zip or nothing?! What a piece of crap!)

Here are the FFDshow audio and video configurations as well. I use 24 bit 96000Hz so you may either have to change it to 48000Hz or it will switch to that automatically. (Let me know, I'm curious) thumb.gif
ffdshow.zip 24k .zip file
I'll keep working on the config and see if I can shave off some more processing time. You might try two pixel precision for 1080p content to reduce load with hardly a difference in quality. I've also found that using 24px Large can be useful for eliminating artifacts, but at the cost of a lot of smoothness. 16 px seems more demanding than 12px too! headscratch.gif That one has me confused.
Edited by cookieboyeli - 1/25/16 at 12:35pm
post #700 of 773
Yea, I played with some settings and also looked on other forums. I think I actually prefer 24px large, it's a bit less smooth, but looks fluid and much better for artifacts. It's perfectly smooth were it counts most. Also the "soap opera effect" is not that strong in this one tongue.gif, while having a nice and smooth playback. I'll keep checking between 16 and 24 as 16 looks quite good too.

I've disabled decrease grid step as seen on other forum and looks good, not sure if better though.

Anyway, it looks good, not to mention I actually like just smooth motion from madVR without SVP as it keeps the "movie" feeling. Right now I'm just perfecting the settings to get the best image quality while retaining smoothness.
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: Other Software
Overclock.net › Forums › Software, Programming and Coding › Other Software › SVP (Smooth Video Project) Discussion Thread