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[Official] Metro: Last Light Information & Discussion Thread - Page 51

post #501 of 968
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Originally Posted by DoomDash View Post

How do you get in this room, I could not....
I imagine a noscript cheat was used.
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post #502 of 968
Got mixed feelings, loved the game but now that I have finished it on the hardest difficulty I kinda feel like it was not worth the $60 just for the fact that when I play a game and I finish it it most likely ends on a shelf. If there was an MP mode things would be different. I don't see myself spending another $60 on a SP game ever again. $30 is reasonable w/o MP, $60 is just too much..
post #503 of 968
Quote:
Originally Posted by Maiky View Post

Got mixed feelings, loved the game but now that I have finished it on the hardest difficulty I kinda feel like it was not worth the $60 just for the fact that when I play a game and I finish it it most likely ends on a shelf. If there was an MP mode things would be different. I don't see myself spending another $60 on a SP game ever again. $30 is reasonable w/o MP, $60 is just too much..

Multiplayer has the least lasting appeal in my opinion since it's the most shallow type of gaming, and also boils down to doing the same thing over and over again. The games with by far the most lasting appeal are Skyrim and Fallout 3/NV (but Skyrim has a clear lead at that, due to scale).

They're single player, but the emphasis is on open world exploration. The size and detail of their open worlds, as well as the random spawns and skill trees for unique character customization, make them a different experience for every character. I was still finding new locations in Skyrim at 400+ hours. Then there's games like Mass Effect and Dragon Age, which just have tons of choices that change the game in so many ways.

Whereas multiplayer shooters just consist of running around on a dozen or so maps, shooting people and/or holding points. I don't see this as lasting appeal, sure the end result can be win or lose, but it's awfully repetitive.

Metro LL isn't $60, but $50. It's a 14-18 hour game, and easily worth two playthroughs due to the fact that it has two endings (that depend on many choices throughout the game) and multiple ways to get through most levels (stealth + alternate routes, or guns blazing). $50 isn't bad for what you get, though I like to get an hour of gameplay for every dollar spent. LL is an exception for me since it's just such an enthralling game. tongue.gif
Edited by boredgunner - 5/26/13 at 3:40pm
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post #504 of 968
Has anyone else had semi-low usage with SLI? It seems to max out at 90% most of the time. Should be getting 99%, since I don't have v-sync enabled and also disabled the framerate cap of 120 just for the hell of it also.

Here's a quick snippet of what it looks like. Have my 3930k at 4.6Ghz, and no cores are maxing out.

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post #505 of 968
Quote:
Originally Posted by boredgunner View Post

Multiplayer has the least lasting appeal in my opinion since it's the most shallow type of gaming, and also boils down to doing the same thing over and over again. The games with by far the most lasting appeal are Skyrim and Fallout 3/NV (but Skyrim has a clear lead at that, due to scale).

They're single player, but the emphasis is on open world exploration. The size and detail of their open worlds, as well as the random spawns and skill trees for unique character customization, make them a different experience for every character. I was still finding new locations in Skyrim at 400+ hours. Then there's games like Mass Effect and Dragon Age, which just have tons of choices that change the game in so many ways.

Whereas multiplayer shooters just consist of running around on a dozen or so maps, shooting people and/or holding points. I don't see this as lasting appeal, sure the end result can be win or lose, but it's awfully repetitive.

Metro LL isn't $60, but $50. It's a 14-18 hour game, and easily worth two playthroughs due to the fact that it has two endings (that depend on many choices throughout the game) and multiple ways to get through most levels (stealth + alternate routes, or guns blazing). $50 isn't bad for what you get, though I like to get an hour of gameplay for every dollar spent. LL is an exception for me since it's just such an enthralling game. tongue.gif

It's an awesome game no doubt but I guess my argument has to do with the fact that I did spend more or less the same on Farcry 3 and still have a blast on that game due to the gameplay and size of map plus I am able to play MP if I get the itch. For me it was hard to go from FC3 over to LL, 2 totally different games, one gave me more for my money I guess.
post #506 of 968
Quote:
Originally Posted by Maiky View Post

It's an awesome game no doubt but I guess my argument has to do with the fact that I did spend more or less the same on Farcry 3 and still have a blast on that game due to the gameplay and size of map plus I am able to play MP if I get the itch. For me it was hard to go from FC3 over to LL, 2 totally different games, one gave me more for my money I guess.

Yeah Metro is a more linear game, while FC3 is open world (poor open world at that, but still). I do agree that other $50 games can provide more lasting appeal than Metro LL, such as the S.T.A.L.K.E.R. games which all came out for $50.
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post #507 of 968
Quote:
Originally Posted by Maiky View Post

Got mixed feelings, loved the game but now that I have finished it on the hardest difficulty I kinda feel like it was not worth the $60 just for the fact that when I play a game and I finish it it most likely ends on a shelf. If there was an MP mode things would be different. I don't see myself spending another $60 on a SP game ever again. $30 is reasonable w/o MP, $60 is just too much..

There is an extremely simple solution to this, don't buy new releases. Any MP additions to a game not only take time and development resources away from SP but also have a very short life cycle.Are people still playing Crysis 3 MP?
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post #508 of 968
Quote:
Originally Posted by Slightly skewed View Post

There is an extremely simple solution to this, don't buy new releases. Any MP additions to a game not only take time and development resources away from SP but also have a very short life cycle.Are people still playing Crysis 3 MP?

I play Crysis 3 MP all the time. Not many servers like BF3 of course but we have a nice community.

BF3 is an example, that was money well spent cause I still play that to this date. I guess that is what I meant smile.gif

Not easy to fork up 50 or 60 for a game now at days unless you are going to actually get a few hundred hours out of it.
post #509 of 968
Quote:
Originally Posted by Maiky View Post

I play Crysis 3 MP all the time. Not many servers like BF3 of course but we have a nice community.

BF3 is an example, that was money well spent cause I still play that to this date. I guess that is what I meant smile.gif

Not easy to fork up 50 or 60 for a game now at days unless you are going to actually get a few hundred hours out of it.

Like many others your dollar/entertainment value assessments are out of whack, comparatively. Yet another pointless conversation though.
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post #510 of 968
So far I'm loving this game. Its nice to be back in the tunnels again. Also I don't feel like it was a wasted purchase like that craptastic BioShock infinite.
 
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