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What is Maxing a Game. Lets set an OCN Standard. - Page 12

Poll Results: What do you believe is "Maxing" a game?

 
  • 50% (154)
    1080p, 60fps, all Available Settings on Highest with 4-8x AA
  • 4% (13)
    1080p, 60fps, all Available Settings on Highest with 2x AA
  • 7% (22)
    1080p, 60fps, all Available Settings on Highest without AA (Or FXAA/SMAA)
  • 6% (19)
    1080p, 30+ fps, all Available Settings on Highest with 4-8x AA
  • 0% (1)
    1080p, 30+ fps, all Available Settings on Highest with 2x AA
  • 1% (4)
    1080p, 30+ fps, all Available Settings on Highest without AA (Or FXAA/SMAA)
  • 19% (58)
    2560x1600/1440, 60fps, all Available Settings on Highest with/without AA.
  • 0% (2)
    2560x1600/1440, 30+ fps, all Available Settings on Highest with/without AA.
  • 10% (32)
    OTHER
305 Total Votes  
post #111 of 138
For me, as long as everything is set as high as the game allows, it's "maxed" out. Resolution does't matter, if someone has everything cranked, but still plays on a 1366x768 monitor, I still call that "maxed". Basically, if every option is enabled, and you're not missing out on any of the features or anything that the devs put there, then I'd call that "maxed".
     
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post #112 of 138
Quote:
Originally Posted by Lifeshield View Post

Yet there's nothing stopping me from saying max settings with FXAA at 1920x1080. That makes sense to people because they know everything is maxed out for my resolution and my AA option.

It's no different in reviews. Actually most good reviews will highlight all available AA options.

Lastly, just because you can use 4x AA that doesn't mean it's best. It generally means it pushes the system harder. Some in game x4/x8 AA can look really poor (Far Cry 3 comes to mind here, bump that up it makes little difference) Taking into account the performance hit. So what would be the point in benching that if anither ingame AA type, driver based AA, or an injector can look better?

Regardless what some may think, the highest in game preset (or maxed sliders if custom settings yield better visual result such as view distance), with AA of choice, at my maximum resolution, is maxed to me.

No amount of pushing is going to change my opinion on that.

Well yeah you can say that but it has draw back as it requires the reader to know what AA settings are available in the game. There are games that for instance have different levels of FXAA in other the FXAA is a separate setting all together.

And to be accurate I said 4xSSAA not 4x AA not the same thing at all. SSAA is very heavy but also the best looking AA available and using 4xSSAA is much better looking then even 16xMSAA but also slower. That's why I used it as an example of "max". In other games the max might be 16x csaa or just 8xMSAA.
    
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post #113 of 138
Quote:
Originally Posted by Bit_reaper View Post

Well yeah you can say that but it has draw back as it requires the reader to know what AA settings are available in the game. There are games that for instance have different levels of FXAA in other the FXAA is a separate setting all together.

And to be accurate I said 4xSSAA not 4x AA not the same thing at all. SSAA is very heavy but also the best looking AA available and using 4xSSAA is much better looking then even 16xMSAA but also slower. That's why I used it as an example of "max". In other games the max might be 16x csaa or just 8xMSAA.

I say x4/x8 AA in general, not as a definitive. The actual definitive type of AA, in context of my point, is irrelevant to specify.

Like I stated before, it doesn't matter to me what type of AA is used. I don't think of any specific type as a requirement to max out a game.
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post #114 of 138
Quote:
Originally Posted by Lifeshield View Post

I say x4/x8 AA in general, not as a definitive. The actual definitive type of AA, in context of my point, is irrelevant to specify.

Like I stated before, it doesn't matter to me what type of AA is used. I don't think of any specific type as a requirement to max out a game.

And in my opinion (shared by others here) for a game to be maxed the best quality AA setting available in game should be used.
    
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post #115 of 138
I usually play with everything cranked up, but I keep AA at 4x. It's maxed to me, and that's all that matters.
post #116 of 138
Quote:
Originally Posted by SpartanVXL View Post

To sum up my previous post

  • Resolution dependant settings should be tied to the Display/Render resolution ie. Shadow/Texture resolution
  • If a game has features the like of AmbOcc, Tess, Dynamic shadows etc. then they should be enabled
  • To show performance the format would be where the resolution is stated (you would then know that all resolution dependant features would be tied to this), all features stated, and the fps that it runs at


For eg. 1080p, all menu options enabled except v-sync and AA, avg fps of 100

Something along those lines smile.gif

Too bad games label resolution dependant stuff rather than showing the value

Just to push this back into perspective....
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post #117 of 138
The highest settings at which you can enjoy playing a video game.
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post #118 of 138
Quote:
Originally Posted by Faraz View Post

The highest settings at which you can enjoy playing a video game.

So then I'm maxing Crysis 3 on my laptop at 800x600 and low settings, since anything else is too laggy to enjoy?
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post #119 of 138
Quote:
Originally Posted by Bit_reaper View Post

Yeah its a simple concept yet some same to confuse maxing a game with making the game look as good as it possibly can. They are connected but are not the same thing. Also the argument that you have to use a certain resolution for something to be considered maxed is silly. The resolution is dependent on the connected hardware and is forever in motion. Today most game at 1080p tomorrow its 1440p, few years from now perhaps 4k and +10 years perhaps 8k or whatever. That's why like it has been said so many times we use the maxed @ "resolution XY".

The only real issue is how proprietary things fit into the equation. For example for Batman: arkham city to be really maxed you need to run physX. As it does not run on AMD the usual solution is to specify maxed @ 1080p with physX or maxed @ 1080p without physX.
It doesn't matter whether you think you need the aa or not, it is an available option.

Turn it up, post results.

Then do whatever you want, turn it down/off, or throw your pc in a dumpster for all anyone else cares. Maximum is maximum, there is no debate. Turn it up, take your baseline, post results.
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post #120 of 138
Quote:
Originally Posted by Lifeshield View Post


That doesn't mean everyone agrees with the industry standard of maxing a game out. If they did there wouldn't be so many varied opinions or differing votes in the poll.

I, personally, don't think AA is a deciding factor when there's different types of AA to choose from, be it in-game or via third party programs. All settings @ Ultra with your resolution and AA type stated is, in my opinion, more than enough.
Which is why this can only be done using... in game settings!

This has also already been established. Everyone's version of AA will be exactly the same if we all just leave driver defaults and use only in game settings.
Quote:
Originally Posted by Lifeshield View Post

Lastly, just because you can use 4x AA that doesn't mean it's best.
It doesn't matter what is best, looks best, or what your opinion is.

It is purely for benchmark purposes and nothing else whatsoever. Turn it down when you are done, but anything less than maximum, is not maximum.
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