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What is Maxing a Game. Lets set an OCN Standard. - Page 5

Poll Results: What do you believe is "Maxing" a game?

 
  • 50% (154)
    1080p, 60fps, all Available Settings on Highest with 4-8x AA
  • 4% (13)
    1080p, 60fps, all Available Settings on Highest with 2x AA
  • 7% (22)
    1080p, 60fps, all Available Settings on Highest without AA (Or FXAA/SMAA)
  • 6% (19)
    1080p, 30+ fps, all Available Settings on Highest with 4-8x AA
  • 0% (1)
    1080p, 30+ fps, all Available Settings on Highest with 2x AA
  • 1% (4)
    1080p, 30+ fps, all Available Settings on Highest without AA (Or FXAA/SMAA)
  • 19% (58)
    2560x1600/1440, 60fps, all Available Settings on Highest with/without AA.
  • 0% (2)
    2560x1600/1440, 30+ fps, all Available Settings on Highest with/without AA.
  • 10% (32)
    OTHER
305 Total Votes  
post #41 of 138
Quote:
Originally Posted by Dimaggio1103 View Post

Reolution is compleatly different. Maxing is maxing.....all settings at max. I totally play on going 1440 or above this summer, but its irrelevant. Res is res, and maxing is maxing in game settings.

By that logic then no one should be upset if we start posting frame rates of 120 on ultra max settings on every game.. oh but its at 640 x 480 res. rolleyes.gif

Quote:
Originally Posted by Lifeshield View Post

By that logic we should just demand everyone game in 4k and be done with it.

see comment above. BTW the resolution I suggested 3 x 2560 x 1600 is more than a 4k monitor...

Quote:
Originally Posted by ADHDadditiv View Post

I see it as 1080p, highest possible in-game graphics settings, highest possible AA settings, V-Sync off, 60+FPS. thumb.gif
Kinda like me and Guild Wars 2, except I run custom shaders with Nvidia Inspector.
Sorry I dont have $1000+ to drop on monitors....

Sorry, we're talking max.. not max within your price range. Im not dropping that kind of cash on GPUs or monitors either but we're talking MAX...
Quote:
Originally Posted by Stealth Pyros View Post

Nope, sorry, gotta disagree with the current leading vote. 1080p is nowhere near max (if there even is such a thing as max). AA is also a very variable option. Some games need it very badly at 1080p, others may not need it at all/definitely don't need it at 1600p. Saying AA is required to be considered "maxing out" doesn't make sense to me.

^ so agree with this.
 
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post #42 of 138
I personally think maxing a game for performance ratings should be the game set at 1080 resolutions and the highest possible stock in game settings applied. This way when you say for example you maxed Skyrim you are saying you have set the game to Ultra. By using the max in game stock settings it is easy for anyone to replicate the setting for testing.
post #43 of 138
Quote:
Originally Posted by Darkpriest667 View Post

BTW the resolution I suggested 3 x 2560 x 1600 is more than a 4k monitor...

 

I'm aware of that, but having a requirement of three monitors just to be classed as maxing a game is a ludicrous proposal (so is 4k by the way).

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post #44 of 138
Quote:
Originally Posted by Darkpriest667 View Post

Sorry, we're talking max.. not max within your price range. Im not dropping that kind of cash on GPUs or monitors either but we're talking MAX...
.
Well if it is going to be a standard, shouldn't the majority resolution apply? I'm fairly sure that at least 80% of members here have a 1080p monitor. People with larger monitors can go down to 1080p, but 1080p monitors can't go up (unless we are talking about downsampling but that only applies to nvidia cards). I don't know a single person that has that much to drop on monitors, or even would spend that much. Maxing a game should be something people can actually achieve, not wish to achieve.
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post #45 of 138
Quote:
Originally Posted by Masta Squidge View Post

Why is this even a debate? All available in game settings at maximum, this includes AA, and then you specify the resolution.

Anything set out of game, or using custom settings, is beyond the scope of the debate. Start the game, go to the options, turn everything possible up as far as it goes. That is "maxing a game". This is also what their standard sets.

Getting 60 fps is a little bit less required than it used to be, thanks to the smoothness of some setups... but I don't understand the debate. I don't get how people can think not using aa, even though the option is there, still counts as "maxing the game" out. It is asinine. You can apply that logic to everything: "Oh, well, I don't really feel the need for aa, so I don't have it on... but it is maxed out"...

Or, "Well, I don't feel a need for shadows, so I turned them off, but everything is maxed out still"... See where I am going with that?


How can you call it maximum, if there is something easily available that is higher?

So my vote is other:

Maximum possible settings without modifications, highest possible AA setting the game allows. Third party modifications, including using graphics driver's control panels are excluded. The resolution is then specified, due to not all of us running the same resolution.


IE:

EvE Online running on my pc
Maximum settings (highest graphics settings + game's highest AA setting) @ 5760x1080 running at... 250 to 400 fps. FPS dips in busy systems due to network traffic bogging down the cpu slightly.
I am going to repeat this because the only other variable is resolution.

This is the best way to do it, people can ONLY compare the same resolutions. Resolution has an effect on the performance with or without AA. This is the only compromise, period.

Arguing anything else is entirely moot.

Doing this, with a large enough pool of information, will give everyone a solid comparison at any resolution. Not to mention, this is how the entire world has been doing it since the beginning of gaming. The standard is already set, deal with it. Just because you have a "better" rig that runs at higher resolution doesn't mean you can make the argument that "well max is max".

Max is max, resolution is not related to the power of your machine, but it does have an effect on the displayed performance.

One system, no matter what display, will always have the same performance, and that is what we are comparing.


Max + resolution @ 60 fps minimum.
Edited by Masta Squidge - 5/13/13 at 10:25am
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post #46 of 138
Quote:
Originally Posted by Boinz View Post

I'm no expert but doesn't that diminish the lifespan of your monitor?
No. The GPU scales down the image before it's sent to your monitor. Your monitor is still displaying an image at its native resolution. It's just displaying a downsampled, cleaner image.

It will certainly hit your GPU harder, but you're playing the game at a higher resolution, so that's a given.
Quote:
Originally Posted by Stealth Pyros View Post

Nope, sorry, gotta disagree with the current leading vote. 1080p is nowhere near max (if there even is such a thing as max). AA is also a very variable option. Some games need it very badly at 1080p, others may not need it at all/definitely don't need it at 1600p. Saying AA is required to be considered "maxing out" doesn't make sense to me.
I'm not even voting as I think the idea is kinda pointless. There are just too many options\variables to consider these days. Common sense would dictate that maxing a game is just cranking everything up all the way at whatever resolution you feel like playing at. And I don't think FPS should be considered, especially when the main usage case of saying you're maxing a game is to report what FPS you get when doing so? Or are there other usage cases?
Edited by jim2point0 - 5/13/13 at 10:38am
post #47 of 138
Quote:
Originally Posted by Darkpriest667 View Post

By that logic then no one should be upset if we start posting frame rates of 120 on ultra max settings on every game.. oh but its at 640 x 480 res. rolleyes.gif

doh.gif

Seriously? Weakest argument ever....... As long as you post "Hey i'm getting 120FPS at 640 x 480 res".......then I am pretty sure nobody would care as we would all know you're playing on a weak res. Like it or not if you max the games settings.....then your max.....even at 480 res. Resolution is 100% irrelevant.

Its that sort of elitist attitude that pushes people away from PC gaming. "If you cant afford to piss money away on a pointless titan and a 4k monitor go home noob, herp derp." rolleyes.gif
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post #48 of 138
Quote:
Originally Posted by Dimaggio1103 View Post

doh.gif

Seriously? Weakest argument ever....... As long as you post "Hey i'm getting 120FPS at 640 x 480 res".......then I am pretty sure nobody would care as we would all know you're playing on a weak res. Like it or not if you max the games settings.....then your max.....even at 480 res. Resolution is 100% irrelevant.

Its that sort of elitist attitude that pushes people away from PC gaming. "If you cant afford to piss money away on a pointless titan and a 4k monitor go home noob, herp derp." rolleyes.gif
Titan was one of the best investments I have made into a gpu actually...

I could have bought a 680 now, then replaced it with a 780 later... but the titan still beats both, and costs less than the combined price of the two. That isn't counting recouping some of the cost of the 680 though, but still.
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post #49 of 138
Resolution MAX of you monitor.

1080p or 1440p

AA ~ 4x (8x make no difference)

All other setting @ MAX.
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post #50 of 138
Again, the only debate here seems to be the resolution. Solution?

Max everything, including aa (whether you need it or not), and then post the results with your resolution. Resolution varies far too wildly to settle on any one standard.

1920x1080? 1600x900? 1440x900? 2560x1920?

4k resolutions?

Surround resolutions of all of the above?

You simply cannot call one standard, even if it is 1080... because plenty of people game at less than 1080 and wouldn't even be able to test that to begin with. But everyone can set the same maximums, given the same game. Pretty simple if you ask me.
Edited by Masta Squidge - 5/13/13 at 10:43am
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