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What is Maxing a Game. Lets set an OCN Standard. - Page 7

Poll Results: What do you believe is "Maxing" a game?

 
  • 50% (154)
    1080p, 60fps, all Available Settings on Highest with 4-8x AA
  • 4% (13)
    1080p, 60fps, all Available Settings on Highest with 2x AA
  • 7% (22)
    1080p, 60fps, all Available Settings on Highest without AA (Or FXAA/SMAA)
  • 6% (19)
    1080p, 30+ fps, all Available Settings on Highest with 4-8x AA
  • 0% (1)
    1080p, 30+ fps, all Available Settings on Highest with 2x AA
  • 1% (4)
    1080p, 30+ fps, all Available Settings on Highest without AA (Or FXAA/SMAA)
  • 19% (58)
    2560x1600/1440, 60fps, all Available Settings on Highest with/without AA.
  • 0% (2)
    2560x1600/1440, 30+ fps, all Available Settings on Highest with/without AA.
  • 10% (32)
    OTHER
305 Total Votes  
post #61 of 138
Quote:
Originally Posted by Baasha View Post

Resolution doesn't matter? LMAO... Right, getting 60FPS @ 1080P or with just one monitor (even 1600P) is the same as getting 60FPS w/ Surround resolutions (3 x 1600P). rolleyes.gif

Holy jeebus.......where did anyone say that?

I find it astonishing that people seem to not be able to grasp such a simplistic concept. Nobody is saying 1080p and 4K res are the same. We are saying while in the game maxing IS the same but then you tell us the res.

For instance I can MAX BF3 on 1080P @ 60FPS, person "X" can MAX it on 4K @ 60FPS, we all know who has the better rig, not hard to figure out.........
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post #62 of 138
Example of the ideal performance report:


3770k @ 4.5ghz.
GTX Titan @ 1110 mhz
5760x1080

EvE Online
Maximum settings, including AA.

250 fps in crowded systems, 400 fps in empty ones. Varies in between depending on the action. Sometimes dips further in extreme situations.

RIFT
45 fps in extremely crowded, busy areas. 90 fps maximum, which is usually seen at all times when "alone". Has dipped as low as 30 in extremely busy rifts with hundreds of players fighting at once.


Then, you could include various graphs or more system info if you please, but that would be minimum. Notice how I consider the resolution to be a "hardware" or "system" specification - because that is what it is.

This is also an actual example of performance I see on my computer.

I would also go so far as to point out that most of the drops in fps in both of these games are related to heavy network traffic. Further increasing my cpu speed has shown significant improvement on games like this, but obviously the fps will reach a cap at some point.
Edited by Masta Squidge - 5/13/13 at 11:17am
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post #63 of 138
I propose adding my method, and the one currently getting the most votes, to the first post.

I don't think they are being seen by everyone. I don't agree with it, but I can't ignore the votes either, though I feel that 1080p is out of reach of many players, due to not having a display of that resolution or higher.
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post #64 of 138
If you talk about standard of maxing a game, then you can't go multi-monitor because it's not the standard. The standard is pretty much 1680x1050 or 1920x1080.

It should be Single Monitor,
The monitor must be in native resolution, if CRT, maximum resolution.
Minimum FPS should be above Monitor Refresh Rate,
All in-game settings at maximum possible without mods (no injection),
Nvidia or AMD control panel settings does not matter,
Specific resolution does not matter unless it's a contest. So you can not say " You are not maxing out BF3, you are on 1440x900" Otherwise, purchase a new monitor (possibly the model you own) and send it to them.

So in the end, Maxing out a game is usually relative to someone's specific rig. If you still wanna enforce a resolution standard, i'd say 1080p makes the most sense. However you'll be implying all lower resolutions "are deluded" biggrin.gif
Edited by Catscratch - 5/13/13 at 11:26am
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post #65 of 138
Quote:
Originally Posted by Catscratch View Post

If you talk about standard of maxing a game, then you can't go multi-monitor because it's not the standard. The standard is pretty much 1680x1050 or 1920x1080.

It should be Single Monitor,
The monitor must be in native resolution, if CRT, maximum resolution.
Minimum FPS should be above Monitor Refresh Rate,
All in-game settings at maximum possible without mods (no injection),
Nvidia or AMD control panel settings does not matter,
Specific resolution does not matter unless it's a contest. So you can not say " You are not maxing out BF3, you are on 1440x900" Otherwise, purchase a new monitor which you own and send it to them.

So in the end, Maxing out a game is usually relative to someone's specific rig. If you still wanna enforce a resolution standard, i'd say 1080p makes the most sense. However you'll be implying all lower resolutions "are deluded" biggrin.gif
I disagree with the single monitor statement, but only to an extent.

It is easy for us surround gamers to change to a single monitor, however, we still see a valid need to compare different setups at said resolutions. I still say we can run at whatever resolution we run the game in (as not all can do surround), and include the results as we get them, at the resolutions we use.

If someone wants to ask surround users to try it on a single screen, we can do so. But the lists should include surround/eyefinity resolutions regardless. I do agree that the minimum fps to say your rig has "maxed the game" would be 60 however. Obviously there are setups above that, and elitist jerks that insist anything less than 120 or 144 fps is "totally awful and unplayable" (even though those same clowns said that about 60 fps a few years back too and were perfectly happy with it)... but they are the minority. 60 fps is a pretty universal qualifier for being able to say your rig outperforms the maximum reqs of a game.
Edited by Masta Squidge - 5/13/13 at 11:32am
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post #66 of 138
Quote:
Originally Posted by Masta Squidge View Post

I disagree with the single monitor statement, but only to an extent.

It is easy for us surround gamers to change to a single monitor, however, we still see a valid need to compare different setups at said resolutions. I still say we can run at whatever resolution we run the game in (as not all can do surround), and include the results as we get them, at the resolutions we use.

If someone wants to ask surround users to try it on a single screen, we can do so. But the lists should include surround/eyefinity resolutions regardless.

Yes, here's the secret conclusion. Maxing out a game is not about monitor count or resolution. The important thing is that whether you can achieve Minimum FPS above Monitor Refresh Rate on all in-game settings at maximum settings OR NOT.

You can have a 800x600 monitor and max bf3 all the way with a 6850 2GB and you can still say you are maxing the game. The visible area of the output video is another subject. You can set standard resolution on Contests.
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post #67 of 138
Quote:
Originally Posted by Catscratch View Post

You can have a 800x600 monitor and max bf3 all the way with a 6850 2GB and you can still say you are maxing the game.

But you still must specify the resolution. The difference between 1920x1080 is extreme compared to 5760x1080. As long as the resolution is stated, what it actually is that you game at is your business. If you don't mind playing BF3 at 800x600, then you can indeed claim you are maxing it out... because you are, technically. It is pretty well implied that the lower resolution is the cause of this ability though, and people can infer from that data... as long as there is a list of various comparable resolutions to what you are running, that is all you need.
Quote:
Originally Posted by Catscratch View Post

You can set standard resolution on Contests.
Exactly, a contest would be a very specific set of rules which are entirely up to the organizer of said contest.

For all other general purpose information, for the ease of all of us users making comparisons... resolution is nothing more than a hardware specification to be stated in order to clarify the situation leading to the performance numbers being shared - just like you tell everyone what your setup is prior to telling them what kind of performance you are seeing.
Edited by Masta Squidge - 5/13/13 at 11:43am
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post #68 of 138
Again for this standard definition to have meaning it needs to be repeatable by anyone with ease. A set resolution is a must for this to work and 1080 is the most common available thus it makes the most sense. As far as AA and AF ignore them, use the default highest setting in the game options and you get a simple to reproduce setup.
post #69 of 138
1440P without AA blows 1080P with AA out of the water

All those that say 1080P with AA you have not seen 1440P
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post #70 of 138
Quote:
Originally Posted by Mopar63 View Post

Again for this standard definition to have meaning it needs to be repeatable by anyone with ease. A set resolution is a must for this to work and 1080 is the most common available thus it makes the most sense. As far as AA and AF ignore them, use the default highest setting in the game options and you get a simple to reproduce setup.
Not everyone has a monitor capable of displaying 1920x1080, and if you can turn it up... then it is not yet at maximum.
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