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[pcghw] Metro Last Light on the benchmark 15 graphics cards tested - enough for all the details of your model? - Page 25  

post #241 of 588
The metro benchmark is pretty intense actually. Usually in game i get at least 10fps more then what the bench gives me. Is my cpu or gpu holding me back on this one? I have my cpu overclocked to 3.9Ghz and my card to 975/1260mhz. But metro doesn't seem to make much use at all of the overclocked gpu speeds and cpu usage is always around 70% or less. Surprising actually.
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post #242 of 588
Thread Starter 
Quote:
Originally Posted by jason387 View Post

So is this game by any chance a quad core optimized game? Given my hardware and a resolution of 1366x768, what settings should i run the game on? Thanks in advance to all smile.gif


These guys did some CPU testing: http://gamegpu.ru/action-/-fps-/-tps/metro-last-light-test-gpu.html





If you can keep the dual core in the 4ghz range then it might be okay. Lower res and lowering physics etc. should make it playable but I can't be sure.
Edited by Alatar - 5/15/13 at 5:55am
 
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post #243 of 588
Quote:
Originally Posted by jason387 View Post

The metro benchmark is pretty intense actually. Usually in game i get at least 10fps more then what the bench gives me. Is my cpu or gpu holding me back on this one? I have my cpu overclocked to 3.9Ghz and my card to 975/1260mhz. But metro doesn't seem to make much use at all of the overclocked gpu speeds and cpu usage is always around 70% or less. Surprising actually.

Are you talking about the first metro or the new metro?

Either way, both are extremely GPU dependent.

I couldnt' even break 60 FPS on the first one with a 680 at 1080p.

The second one is much more optimized, though.
post #244 of 588
Talking about Metro Last Light. Thanks Alatar. It did help. But these chips have been run with a high end GPU making the dual core unable to push enough juice to power the GPU and thus the dual core could be getting a lower fps. Just a theory though. I'll try overclocking my processor further to see if the fps increases though.
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post #245 of 588
Quote:
Originally Posted by Alatar View Post

These guys did some CPU testing: http://gamegpu.ru/action-/-fps-/-tps/metro-last-light-test-gpu.html





If you can keep the dual core in the 4ghz range then it might be okay. Lower res and lowering physics etc. should make it playable but I can't be sure.

Look at the 930 thats clocked 1.2Ghz lower then an 8350 just destroy it
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post #246 of 588
Is it possible that the dual core here is getting less fps because it is matched with a high end card and maybe cannot even power up 70% of gpu usage and is falling behind?
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post #247 of 588
Quote:
Originally Posted by zGunBLADEz View Post

Im running it @ 1080P vsynced of course :thumb, phys off no ssaa 60 capped

gpus are not braking a sweat not even overclocked lol

How is physx working out for ya?
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post #248 of 588
Thread Starter 
Quote:
Originally Posted by jason387 View Post

Is it possible that the dual core here is getting less fps because it is matched with a high end card and maybe cannot even power up 70% of gpu usage and is falling behind?

It's possible that it's bottlenecking the Titan yes.
 
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4x4GB vengeance, 2x4GB predatorX, 2x1GB OCZ DDR2 Intel X25-M 80GB LD PC-V2 SS Phase Change OCN Marksman 
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post #249 of 588
Quote:
Originally Posted by criminal View Post

How is physx working out for ya?

Can you max everything on your titan? if so what's your fps?biggrin.gif

I assume it's crawling....tongue.gif
    
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post #250 of 588
Quote:
Originally Posted by ltulod View Post

Can you max everything with your titan? if so what's your fps?biggrin.gif

I assume it's crawling....tongue.gif

I don't have the game yet. When I do I will happily post my results.
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Overclock.net › Forums › Industry News › Hardware News › [pcghw] Metro Last Light on the benchmark 15 graphics cards tested - enough for all the details of your model?