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[pcghw] Metro Last Light on the benchmark 15 graphics cards tested - enough for all the details of your model? - Page 30  

post #291 of 588
For absolute max settings on a single monitor (whether it be 1080P or 1440/1600P), one card is simply not enough. Here's the Last Light benchmark running on my system (3770k, 16gb ram, gtx 680 sli). First half of the video is maxed settings without SSAA and second half is maxed settings with SSAA (4x). Despite the type of performance I get in the benchmark, I've actually seen my frame rate plummet down to like 15FPS in many areas of the game, especially at the beginning of that one level where you are in crowd of Nazis listening to the Fuehrer give his speech.


Edited by NitrousX - 5/15/13 at 8:11am
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post #292 of 588
I'm not a moderator or anything, but we might want to stay on topic. rolleyes.gif


I suppose half of my FPs issues are due to me running this at 2560x1440 - however I had zero issues running 2033 at the same resolution on a 5970, so it's confusing why the same engine is killing my 7970 at the same res.

I'm sure there were changes to the engine, but they couldn't have been that extensive? IDK....just saying....
post #293 of 588
Quote:
Originally Posted by RaidKillsBugs View Post

Question buddy I think your are the expert, how many runt frames should I remove from the score for my CFX 7950? Also, what driver settings can I set for image quality to get maximum buttersmooth?

Thought you had 7990's.....
 
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post #294 of 588
Quote:
Originally Posted by Jameswalt1 View Post

Well, now this is driving me nuts. I tried dedicating the 3rd gpu to PhysX - same results, same gpu usage, I tried all 3 gpu's on just one monitor - same results, 1 Gpu only on one monitor - same results. Then I tried with a clean install of the previous driver - same results. Then again with a clean install of the new drive - SAME RESULTS. (on all of these scenarios I also booted up Bioshock Infinite to double check things were working normally in general - which played totally fine like normal)

Low gpu power and memory usage, stuck between 25-30 fps no matter what I do!!!!

Any idea's or anybody with the same issues?

Last ditch effort is to reinstall the game

Edit: reinstalled game - same issues


rusirius is my hero - he told me to disable the screen application on my g19 keyboard (lcore.exe) - problem immediately solved. My hero! Although that makes me wonder if it is affecting any other games or benchmarks, I never new it was an issue.

Now it runs at 55-60fps maxed out (minus SSAA) at 5760 x 1080. Breathtaking game, outside of some questionable human facial graphics it has to be the best looking game out there.
Edited by Jameswalt1 - 5/15/13 at 8:26am
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post #295 of 588
Dunno but my Metro is running very smooth, using Afterburner 59 fps limit + VSYNC. I can really tell when game is stuttering, but this is as smooth it can get. Here is couple shots to show bad AMD performance and graphic bugs.


post #296 of 588
Quote:
Originally Posted by RaidKillsBugs View Post

Those are in my 6 year olds PC. No stutter.

Must be nice....
 
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post #297 of 588

I got lots of lag spikes on ultra, as expected, but runs great on high. Really enjoying the game so far.

post #298 of 588
Quote:
Originally Posted by Tippy View Post

It doesn't "love nVidia" doh.gif

It's just that AMD forgot (again) that optimized drivers need to be released before the game comes out because a ton of people will finish the game in the first couple of days.

I personally don't mind, I'm glad my 660 Ti can keep up with a 7970 GE wheee.gif

thumb.gif
what? lachen.gif and how AMD might do it... if the game is Nvidia sponsored
and AMD can't have hands on until the official release??? that is 14th May...not before...
AMD is like you and me with this game... is not privileged of course wink.gif
post #299 of 588


1080p SLI GTX Titans



1440p Maxed out with SSAA



1440p Maxed out with SSAA and a small OC on the Titans


My EVGA likes to throttle a bit (thankfully I'm selling it today) The ASUS stays rock solid at 1150mhz, and is capable of up to 1183mhz stable, but I like to match the cards in SLI clockspeed wise.


Also, I've noticed the GPU usage is all over the place in this bench and there is much room for improvement. The cards hovered around 85% or even less at times in SLI, so I'm guessing with some driver improvements 55fps avg maxed out in SLI is in sight for OC'd Titans.

As to why I'm not using 4 Titans anymore. I've sold off all of my EVGAs in favor of ASUS models, as the EVGAs regardless of BIOS tweaks, just don't seem to hold their clocks like the ASUS does.
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post #300 of 588
Quote:
Originally Posted by m3t4lh34d View Post



1080p SLI GTX Titans



1440p Maxed out with SSAA



1440p Maxed out with SSAA and a small OC on the Titans


My EVGA likes to throttle a bit (thankfully I'm selling it today) The ASUS stays rock solid at 1150mhz, and is capable of up to 1183mhz stable, but I like to match the cards in SLI clockspeed wise.


Also, I've noticed the GPU usage is all over the place in this bench and there is much room for improvement. The cards hovered around 85% or even less at times in SLI, so I'm guessing with some driver improvements 55fps avg maxed out in SLI is in sight for OC'd Titans.

As to why I'm not using 4 Titans anymore. I've sold off all of my EVGAs in favor of ASUS models, as the EVGAs regardless of BIOS tweaks, just don't seem to hold their clocks like the ASUS does.

Exactly what speed are you running your cards?
 
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