Overclock.net › Forums › Industry News › Hardware News › [pcghw] Metro Last Light on the benchmark 15 graphics cards tested - enough for all the details of your model?
New Posts  All Forums:Forum Nav:

[pcghw] Metro Last Light on the benchmark 15 graphics cards tested - enough for all the details of your model? - Page 54  

post #531 of 588
Quote:
Originally Posted by RatPatrol01 View Post

I'm getting a solid 59-63 fps with everything maxed on my 7950, for now I've backed things off a bit, can't remember the exact tweaks but it still looks good and i'm sitting at ~102fps so no complaints.

What is this patch for improving performance with AMD? Love to give that a shot, driver wise i'm on whatever the release drivers are on the AMD site as of Saturday

Are you on Steam? Your game is already updated then. On release it was a mess for Radeon users.
 
Surface Pro 3
(7 items)
 
 
CPUMotherboardGraphicsRAM
Core i7 3720QM @ 2.6GHz/3.6GHz Turbo  HM77 Geforce GT650M 1GB GDDR5 @ 900MHz 16GB @ 1600MHz  
Hard DriveOSMonitor
256GB Samsung PM830 SSD OSX 10.8 Mountain Lion 2880x1800 Retina Display 
CPUGraphicsRAMHard Drive
Core i5-4300U @1.9GHz/2.5GHz Turbo Intel HD4400 8GB @ 1600MHz 256GB SSD 
OSMonitorKeyboard
Windows 8.1 Pro 2160x1440 ClearType HD  Surface Pro Type Cover 3 
  hide details  
 
Surface Pro 3
(7 items)
 
 
CPUMotherboardGraphicsRAM
Core i7 3720QM @ 2.6GHz/3.6GHz Turbo  HM77 Geforce GT650M 1GB GDDR5 @ 900MHz 16GB @ 1600MHz  
Hard DriveOSMonitor
256GB Samsung PM830 SSD OSX 10.8 Mountain Lion 2880x1800 Retina Display 
CPUGraphicsRAMHard Drive
Core i5-4300U @1.9GHz/2.5GHz Turbo Intel HD4400 8GB @ 1600MHz 256GB SSD 
OSMonitorKeyboard
Windows 8.1 Pro 2160x1440 ClearType HD  Surface Pro Type Cover 3 
  hide details  
post #532 of 588
Quote:
Originally Posted by Aparition View Post

It does stream textures, I'm pretty sure, I think it does this brilliantly. I think it might have more to do with the AAA / SSAA system they are using.
As the AAA is constant and using SSAA adds to the AAA.
Nvidia Guide

I had a feeling it is loading textures, when it loads them it runs smooth. But it is loading them too often for my taste. Maybe it's a lack of RAM since I had some RAM consuming programs running in the background.
post #533 of 588
Quote:
Originally Posted by Ha-Nocri View Post

I had a feeling it is loading textures, when it loads them it runs smooth. But it is loading them too often for my taste. Maybe it's a lack of RAM since I had some RAM consuming programs running in the background.

Its the same problem like bioshock infinite. Everytime that you enter a new area the game load texture and you get framedrops.
Workstation
(4 items)
 
  
CPUMotherboardGraphicsMonitor
Xeon E5-2690 Supermicro 2011 Nvidia GP100/ Vega FE Dell ultrasharp 4k 
  hide details  
Workstation
(4 items)
 
  
CPUMotherboardGraphicsMonitor
Xeon E5-2690 Supermicro 2011 Nvidia GP100/ Vega FE Dell ultrasharp 4k 
  hide details  
post #534 of 588
Quote:
Originally Posted by sugarhell View Post


Its the same problem like bioshock infinite. Everytime that you enter a new area the game load texture and you get framedrops.

 

I haven't noticed any problems yet, but is it as bad as Bioshock?  Bioshock stutters pretty bad every time I enter a building  -_-

Main Rig
(13 items)
 
Secondary Rig
(15 items)
 
 
CPUMotherboardGraphicsGraphics
i7 3770k MSI Z77A-GD65 Gigabyte 780 OC Gigabyte 780 OC 
RAMHard DriveHard DriveOptical Drive
Ripjaw  Samsung F3  Samsung 830  Asus CD-Rom 
CoolingMonitorMonitorPower
Cooler master hyper 212+  Asus  27in 1440p Auria EQ276W 760 Watt Silencer 
Case
Haf 912 
CPUMotherboardGraphicsGraphics
i7 3770k ASRock Z77 Pro4-M 290 XFX DD R9 280X Gigabyte 
GraphicsGraphicsRAMHard Drive
R9 280X MSI Gaming R9 280X Power Cooler Crucial Ballistix  Samsung 830 series 
Hard DriveOptical DriveOSMonitor
WD Black Asus 24x Windows 7 Asus 24in  
MonitorPowerCase
27in 1440p Auria CM 750 600T 
  hide details  
Main Rig
(13 items)
 
Secondary Rig
(15 items)
 
 
CPUMotherboardGraphicsGraphics
i7 3770k MSI Z77A-GD65 Gigabyte 780 OC Gigabyte 780 OC 
RAMHard DriveHard DriveOptical Drive
Ripjaw  Samsung F3  Samsung 830  Asus CD-Rom 
CoolingMonitorMonitorPower
Cooler master hyper 212+  Asus  27in 1440p Auria EQ276W 760 Watt Silencer 
Case
Haf 912 
CPUMotherboardGraphicsGraphics
i7 3770k ASRock Z77 Pro4-M 290 XFX DD R9 280X Gigabyte 
GraphicsGraphicsRAMHard Drive
R9 280X MSI Gaming R9 280X Power Cooler Crucial Ballistix  Samsung 830 series 
Hard DriveOptical DriveOSMonitor
WD Black Asus 24x Windows 7 Asus 24in  
MonitorPowerCase
27in 1440p Auria CM 750 600T 
  hide details  
post #535 of 588
Quote:
Originally Posted by lacrossewacker View Post

I haven't noticed any problems yet, but is it as bad as Bioshock?  Bioshock stutters pretty bad every time I enter a building  -_-

Not that bad but its still there.
Workstation
(4 items)
 
  
CPUMotherboardGraphicsMonitor
Xeon E5-2690 Supermicro 2011 Nvidia GP100/ Vega FE Dell ultrasharp 4k 
  hide details  
Workstation
(4 items)
 
  
CPUMotherboardGraphicsMonitor
Xeon E5-2690 Supermicro 2011 Nvidia GP100/ Vega FE Dell ultrasharp 4k 
  hide details  
post #536 of 588
Quote:
Originally Posted by sugarhell View Post

Its the same problem like bioshock infinite. Everytime that you enter a new area the game load texture and you get framedrops.

How much RAM do you have?
post #537 of 588
Quote:
Originally Posted by Ha-Nocri View Post

How much RAM do you have?

Its an issue with the game. You can check their forums its a massive problem
Workstation
(4 items)
 
  
CPUMotherboardGraphicsMonitor
Xeon E5-2690 Supermicro 2011 Nvidia GP100/ Vega FE Dell ultrasharp 4k 
  hide details  
Workstation
(4 items)
 
  
CPUMotherboardGraphicsMonitor
Xeon E5-2690 Supermicro 2011 Nvidia GP100/ Vega FE Dell ultrasharp 4k 
  hide details  
post #538 of 588
I know it still kicks me out of the game everytime i start it up and asks me if i want to change my settings to Windows basic to save ram tongue.gif
ivybeech
(21 items)
 
4K-HTPC
(12 items)
 
 
CPUMotherboardGraphicsRAM
Intel i7 6700k@4.7ghz Gigabyte z170xp-sli Nvidia GTX 1080Ti 16gb Team Xtreem DDR4 @16/18/18/37 3333mhz 
Hard DriveHard DriveHard DriveHard Drive
256gb M4 SSD boot 4TB Seagate - Raid 0 4TB Seagate - Raid 0 2TB Western Digital Green for storage 
Hard DriveHard DriveHard DriveHard Drive
5TB Seagate 3 tb Seagate  2TB Seagate 4TB of various external storage 
CoolingOSMonitorMonitor
Corsair H100 in push/pull Windows 10 pro ASUS ROG Swift PG278Q 27" OC Catleap Q270SE IPS 2560x1440@120hz 
KeyboardPowerCaseMouse
Xarmor mechanical cherry mx-brown Hale90 1000w 80+gold EVGA DG-87 Logitech G502 
CPUMotherboardGraphicsRAM
Intel i5-2400 Intel DP67BG Nvidia GTX 950 8gb Gskill Ripjaws 1600mhz ddr3 
Hard DriveOptical DriveCoolingOS
256gb samsung SSD Asus Blu-ray Drive Model BC-12B1ST/BLK/B/AS Corsair H50 push/pull Windows 7 Professional 
MonitorPowerCase
Vizio m60-c3 - 3840x2160 OCZ ZT 750w Silverstone Grandia gd-05 
  hide details  
ivybeech
(21 items)
 
4K-HTPC
(12 items)
 
 
CPUMotherboardGraphicsRAM
Intel i7 6700k@4.7ghz Gigabyte z170xp-sli Nvidia GTX 1080Ti 16gb Team Xtreem DDR4 @16/18/18/37 3333mhz 
Hard DriveHard DriveHard DriveHard Drive
256gb M4 SSD boot 4TB Seagate - Raid 0 4TB Seagate - Raid 0 2TB Western Digital Green for storage 
Hard DriveHard DriveHard DriveHard Drive
5TB Seagate 3 tb Seagate  2TB Seagate 4TB of various external storage 
CoolingOSMonitorMonitor
Corsair H100 in push/pull Windows 10 pro ASUS ROG Swift PG278Q 27" OC Catleap Q270SE IPS 2560x1440@120hz 
KeyboardPowerCaseMouse
Xarmor mechanical cherry mx-brown Hale90 1000w 80+gold EVGA DG-87 Logitech G502 
CPUMotherboardGraphicsRAM
Intel i5-2400 Intel DP67BG Nvidia GTX 950 8gb Gskill Ripjaws 1600mhz ddr3 
Hard DriveOptical DriveCoolingOS
256gb samsung SSD Asus Blu-ray Drive Model BC-12B1ST/BLK/B/AS Corsair H50 push/pull Windows 7 Professional 
MonitorPowerCase
Vizio m60-c3 - 3840x2160 OCZ ZT 750w Silverstone Grandia gd-05 
  hide details  
post #539 of 588
Quote:
Originally Posted by sugarhell View Post

Its an issue with the game. You can check their forums its a massive problem

I found tweaking the ini file to use more ram for textures and leaving post processing on normal (bioshock)
post #540 of 588
Quote:
Originally Posted by Newbie2009 View Post

I found tweaking the ini file to use more ram for textures and leaving post processing on normal (bioshock)
ANOTHER ONE WITH GOOD 7970s?!?!

Let me guess. Those are ref cards? Man you guys are giving me high hopes here. Getting my 7970 Sapphire ref card (with green sticker) in the mail soon.
 
Dream rig!
(8 items)
 
 
CPUMotherboardGraphicsRAM
AMD FX 8350 @ 4.8 - 2700NB ASUS Sabertooth 990FX R1.0 SAPPHIRE Radeon HD 7970 1220/1700 G.Skill Ripjaws X @ 2400 10-12-12-28 
Hard DriveHard DriveCoolingOS
Kingston HyperX 120GB SSD 550/510 (Boot) Western Digital Caviar Black 2TB (Stuffs) Phanteks PH-TC14PE Cooled by 1 NF-F12 and 2 NF-... Windows 7 64 bit 
MonitorKeyboardPowerCase
Benq G2420HD Steelseries 6GV2 Silver power SP-S850M Lian Li T60B Test bench. 
MouseMouse PadAudio
Razer Deathadder Black (No lights!) Steelseries hardmat Steelseries 5HV2 White 
CPUMotherboardGraphicsGraphics
I7 3930k 2011  RIVE Diamond HD7970 Diamond HD7970 
RAMHard DrivePowerCase
16GB 2400 G.Skill Ripjaws 250 GB SSD 840 Corsair HX 1050 Lian Li PC-80 
  hide details  
 
Dream rig!
(8 items)
 
 
CPUMotherboardGraphicsRAM
AMD FX 8350 @ 4.8 - 2700NB ASUS Sabertooth 990FX R1.0 SAPPHIRE Radeon HD 7970 1220/1700 G.Skill Ripjaws X @ 2400 10-12-12-28 
Hard DriveHard DriveCoolingOS
Kingston HyperX 120GB SSD 550/510 (Boot) Western Digital Caviar Black 2TB (Stuffs) Phanteks PH-TC14PE Cooled by 1 NF-F12 and 2 NF-... Windows 7 64 bit 
MonitorKeyboardPowerCase
Benq G2420HD Steelseries 6GV2 Silver power SP-S850M Lian Li T60B Test bench. 
MouseMouse PadAudio
Razer Deathadder Black (No lights!) Steelseries hardmat Steelseries 5HV2 White 
CPUMotherboardGraphicsGraphics
I7 3930k 2011  RIVE Diamond HD7970 Diamond HD7970 
RAMHard DrivePowerCase
16GB 2400 G.Skill Ripjaws 250 GB SSD 840 Corsair HX 1050 Lian Li PC-80 
  hide details  
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: Hardware News
This thread is locked  
Overclock.net › Forums › Industry News › Hardware News › [pcghw] Metro Last Light on the benchmark 15 graphics cards tested - enough for all the details of your model?