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[pcghw] Metro Last Light on the benchmark 15 graphics cards tested - enough for all the details of your model? - Page 55  

post #541 of 588
Wow, 6970 on par with 7790..
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post #542 of 588
Quote:
Originally Posted by Newbie2009 View Post

I found tweaking the ini file to use more ram for textures and leaving post processing on normal (bioshock)

Yeah i use the same.But after i get 50% into the game the issue appear again.
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post #543 of 588
Quote:
Originally Posted by Rangerjr1 View Post

ANOTHER ONE WITH GOOD 7970s?!?!

Let me guess. Those are ref cards? Man you guys are giving me high hopes here. Getting my 7970 Sapphire ref card (with green sticker) in the mail soon.

Yes, ref & watercooled.
post #544 of 588
Quote:
Originally Posted by ltulod View Post

I always insist that my games are all butter smooth with my crossfire. I never bought into that frame rate fiasco review. This Metro LL game runs really well on crossfire gpu and I wonder If amd driver is the100% culprit of all these crossfire frame rate issue that has been heavily debated on this forum...I was baffled that other multiple amd gpu users are having success and others have issue. Could noobness played part of the issue?


Quote:
Originally Posted by dph314 View Post

No, hardware is the issue. And regardless of how many times you say "buttersmooth", say you won't "buy it", or blame everyone out there that's having issues of being a noob, the issue will still exist. I have no problem believing Metro LL may run a lot better than others, because it runs great by my standards too (no tearing with v-sync disabled, very small frametime deviation, etc.), but constantly denying to accept the facts does not disprove their existence.

Many are much more sensitive to sizable framtime deviations than others, so telling the world that yours is perfect while everyone who is having issues are noobs is kind of ignorant.

I said I was baffled with other users having issue and a question obviously....and wondering about the amd driver being 100% at fault.....Where in the line I said mine is perfect?
    
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post #545 of 588
Quote:
Originally Posted by Rangerjr1 View Post

Quote:
Originally Posted by Newbie2009 View Post

I found tweaking the ini file to use more ram for textures and leaving post processing on normal (bioshock)
ANOTHER ONE WITH GOOD 7970s?!?!

Let me guess. Those are ref cards? Man you guys are giving me high hopes here. Getting my 7970 Sapphire ref card (with green sticker) in the mail soon.


It's like you are starting to understand my mantra!


Quote:
Originally Posted by Newbie2009 View Post


Yes, ref & watercooled.
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post #546 of 588
gtx titan 6gb is insane
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post #547 of 588
Quote:
Originally Posted by ltulod View Post

They did say that devs (Metro LL) are working with them...It was on 13.5 beta 2 thread.....other than that, they stayed quite. Later on there was a patch from devs (Metro LL) that fixed some of the amd issue....

That doesn't mean that something was done purposely to hinder the game.

Same way that Nvidia not getting the final build until a few days before launch doesn't mean it was done purposely.
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post #548 of 588
Quote:
Originally Posted by tsm106 View Post

It's like you are starting to understand my mantra!

You have filled me with your knowledge and mantra oh thy great tsm106. lol. You have given me freedom. Before you i actually though Matrix cards where good. (until i experienced them myself...)
 
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post #549 of 588
Quote:
Originally Posted by Clairvoyant129 View Post

You're so happy but did you bother reading your source? Let me help you out.

I'm having those exact problems no matter what res/IQ, I've seen a lot of people saying it's butter smooth but the source say otherwise. Anyone got a fix for that? I'm on 320.14 with a 670
post #550 of 588
Quote:
Originally Posted by kingduqc View Post

I'm having those exact problems no matter what res/IQ, I've seen a lot of people saying it's butter smooth but the source say otherwise. Anyone got a fix for that? I'm on 320.14 with a 670

Patch the game, delete the ini file, try again.
I only started the game after the new patch and haven't had any issues with stuttering and it really has been nice and smooth even with everything max besides SSAA. Only "issue" I've noticed is a portion where the flashlight flickered on the portion where I had the cart without lights. Not a big deal at all though and it's been fine since.
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Overclock.net › Forums › Industry News › Hardware News › [pcghw] Metro Last Light on the benchmark 15 graphics cards tested - enough for all the details of your model?