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Metro last light lag on ATI cards. - Page 3

post #21 of 54
Im running on a 7870 have the shadow flickering thing and it is REALLY annoying. i turned off tessellation and SSAA and everything else maxed out. have FPS drops to like 15 in some places.. but normally runs on 38+ fps .. what is up with THAT? mad.gif
post #22 of 54
Quote:
Originally Posted by pashkach1981 View Post

I think it's very simple, Nvidia paid developers (as always), to make gameplay on AMD cards buggy with low performance.

As sad as it may be, I may have to agree with you. You would think someone developing the game would test it on an AMD card, and seeing as there are a decent amount of people already reporting this issue doesn't really look like they did that too well. On the other hand maybe their higher-ups had a hard deadline with a "no matter how bad this runs" stipulation to them. Only guesses of course, I can go either way.
post #23 of 54
Quote:
Originally Posted by pashkach1981 View Post

I think it's very simple, Nvidia paid developers (as always), to make gameplay on AMD cards buggy with low performance.

Have proof? I want to post it to all my friends! Is this similar to like AMD did Tomb Raider? They should do it more often!
post #24 of 54
Quote:
Originally Posted by Thracks View Post

The shadow flickering/artifacting in MLL is an application issue, not a driver issue. The developer has committed to working with us to fix it.


I created a profile and set crossfire mode to 1 x 1 Optimize off the bat judging from all the issues. After playing a few minutes I get no shadow flickering or artifacts. I will test again w/o the profile to confirm.
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post #25 of 54
Quote:
Originally Posted by Jetlitheone View Post

Im having artifacts like crazy. With and without over clocking

Sent from my SAMSUNG-SGH-I337 using Tapatalk 2

you try underclocking just in case? I've seen some posts where underclocking got rid of artifacts due to poorly/improperly binned GPUs.
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post #26 of 54
Quote:
Originally Posted by RaidKillsBugs View Post

Have proof? I want to post it to all my friends! Is this similar to like AMD did Tomb Raider? They should do it more often!

Yes. http://blogs.nvidia.com/2013/05/own-the-tunnels-in-metro-last-light-with-new-geforce-game-ready-drivers/
Quote:
Originally Posted by Nvidia 
NVIDIA worked closely with 4A Games to deliver a truly next-gen gaming experience in Metro: Last Light, complete with explosive PhysX effects, immersive 3D Vision Surround technology, and DirectX 11 tessellation.

I doubt they let AMD touch this game before launch. Drivers will come eventually.
post #27 of 54
^ Hopefully sooner than later....mad.gif
post #28 of 54
I fully expected this to happen just like with most TWIMTBP games. smile.gif
post #29 of 54
Quote:
Originally Posted by erocker View Post

I fully expected this to happen just like with most TWIMTBP games. smile.gif

I hear you, believe me. It's just I was pumped for this game since I LOVED 2033, and I was looking forward to playing this cranked up. In the grand scheme of things it's not THAT big of a deal to wait a week or so for a driver update, if they can get it out that quick. But I think everyone would agree that it is frustrating.
post #30 of 54
Thread Starter 
Well update soon... I hope.
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