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Metro Last Light flickering (NOT shadows, totally different issue)

post #1 of 20
Thread Starter 
So my specs is in my sig. GTX670 SLI

I'm running the latest 320.14 Metro Last Light BETA drivers, and in doing so it has fixed SLI scaling issues (was 10-15% on 314.22), now it's 90% except my cards are clocking down to stupid clocks 706, 827 and in some cases GPU2 just turns off completely. I have this weird flickering issue (video below) which happens right from the app launch and for some reason the RivaTuner OSD with EVGA Precision X has stopped working completely (all video games it refuses to show up now).

This has been driving me crazy since last night. I manage to get through the first bit fine, up until Artyom wakes up from his nightmare then it just runs like **** and craps out basically. Driving me nuts, especially considering it's an Nvidia game. mad.gif

I have a feeling this is to do with SLI, as when disabling SLI the flickering stops however it still runs like crap.

Video of flickering: I know it looks just like it would if you were watching a TV through a camera etc, but that video is how it shows on my screen.
https://www.dropbox.com/s/9vet4de0pjsgmxm/20130514_232336.mp4
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post #2 of 20
I've had the same flickering issue, also using 670 SLI. Restarted the game and it went away for a while, and then came back after I alt tabbed to windows and back to the gamer.
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post #3 of 20
Thread Starter 
If you disable SLI does it go away? Also how is your performance usually? I had TERRIBLE FPS and my cards clocks were all over the shop, yet usage was 80-90%.
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post #4 of 20
Same here, I have a gtx 670 sli setup and I also noticed this screen flickering issue, it happens everytime I alt+tab from the game to desktop and back to the game.
When I restart the game the screen flickering goes away, I also noticed this kind of thing in the new tomb raider somettimes too, but there the alt tabbing to desktop and back to the game fixed the issue...I think it is the driver problem
I have the lates 320.14 beta drivers that should be optimized for Metro LL
When I disable sli the performance drop is really visible, when I play with sli I get around 100-120 fps, without sli the framerate never goes higher than 60...
post #5 of 20
Thread Starter 
Seems like the issue is PhysX, which is a shame cause I've heard it's extremely good in this game. Disabled it works fine.
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post #6 of 20
Quote:
Originally Posted by illuz View Post

Seems like the issue is PhysX, which is a shame cause I've heard it's extremely good in this game. Disabled it works fine.

I don't think so, I disabled it and still got this issue....it seems it is driver related...
but the physx features are gorgeus in this game, the smoke and fog effects are mindblowing and very realistic
post #7 of 20
Thread Starter 
Ahh disabling PhysX allows smooth game play for me... I hope this is sorted soon, definitely a driver issue.
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post #8 of 20
Finally found others with this problem, drived me nuts here too.

I went back to 314.22 drivers and imported the newer SLI profile from 320.14 to it, problem solved. I get the same frames in the bench regardless what driver I use so no big lose to me.
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post #9 of 20
Thread Starter 
Quote:
Originally Posted by error-id10t View Post

Finally found others with this problem, drived me nuts here too.

I went back to 314.22 drivers and imported the newer SLI profile from 320.14 to it, problem solved. I get the same frames in the bench regardless what driver I use so no big lose to me.

Cheers for the fix mate, works spot on!

edit// Nope... as soon as I put PhysX on, it craps out. mad.gif
Edited by illuz - 5/16/13 at 3:51am
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post #10 of 20
Quote:
Originally Posted by error-id10t View Post

Finally found others with this problem, drived me nuts here too.

I went back to 314.22 drivers and imported the newer SLI profile from 320.14 to it, problem solved. I get the same frames in the bench regardless what driver I use so no big lose to me.

you think so ? I will try that in a moment, but how do you import the new sli profile to the old drivers please?
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