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Metro: Last Light shadow mutation/lag issue

post #1 of 2
Thread Starter 
I've got a Sapphire 7950, and i'm running Metro Last Light. The game works great, save for one problem. The shadows mutate and generally glitch out. I tried a fix to turn it back to DX9 by going into the config file of the game and changing r_api from 2 to 0, and that fixes the shadow problem, but then i end up with lag. About every couple seconds the game hangs for a split second before going back, and this keeps happening. Any ideas on how to fix these issues? (note, i have the latest drivers and all that, so that's not the problem)
post #2 of 2
IIRC, it's a bug in the game, and is being worked on.
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SPEAR
(22 items)
 
Laptop #3
(7 items)
 
 
CPUMotherboardGraphicsRAM
i5 2500k @ 4.2ghz ASRock Z68 Extreme3 Gen3 Gigabyte WF3 Radeon R9 270X x2 G.Skill Ripjaws X 4x4gb @ 1600 
Hard DriveHard DriveHard DriveHard Drive
OCZ Agility 3 120gb (Linux) OCZ Agility 3 120gb (Windows) WD Caviar Black 2tb Hitachi 500gb 
Optical DriveOptical DriveCoolingOS
Sony Optiarc LightScribe LaCie external BluRay writer Antec Kühler H2O 920 + Corsair SP120 P/P Arch Linux + radeonsi + E20 
OSMonitorKeyboardPower
Windows 10 Pro (Insider release) ASUS VS238H-V @ 70hz Corsair K90 Corsair TX750 V2 
CaseMouseAudioAudio
None CM Storm Recon Altec Lansing ATP3 Creative Aurvana Live! 
OtherOther
Masscool Shin-Etsu G751 ASUS PCE-N10 
CPUGraphicsGraphicsRAM
Intel i7 4980HQ @ 2.8/4.0GHz Intel Iris Pro 5200 AMD Radeon R9 M370X 2x8GB DDR3 @ 1600MHz 
Hard DriveOSMonitor
1TB PCIe SSD OS X 10.11.2 El Capitan 15" @ 2880x1800 
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