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gtx 660 artifacting in 3d mark 11 but not in games!

post #1 of 5
Thread Starter 
hi i have a gtx 660 SC from evga and i overclocked it and i have a pretty stable core clock of 1202 and i overclocked my mem to 350 and today i decided to run a benchmark of 3d mark 11 today the performance preset and on the last test i saw a bit of artifacting like on the top there where just 2 random green squares and they came up for a second and went away i have no artifacting in games at least i did not notice any so why is this? and what can i do to prevent it? thanks
post #2 of 5
So, you got your rig to start running right? Or did you just go OC the vga anyway?
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Mr. Blue
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post #3 of 5
Thread Starter 
Quote:
Originally Posted by croSSeduP View Post

So, you got your rig to start running right? Or did you just go OC the vga anyway?

sorry i didnt get you?
post #4 of 5
Perhaps when you play game, the game does not push your card as hard as 3d Mark 11. It happens to me.
post #5 of 5
Sorry. I was commenting on a different thread that was started by someone else. That's what happens when you have more than one window open.
blushsmiley.gif
Mr. Blue
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Mr. Blue
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Corsair H50 CPU Water Cooling, 2 120mm fans in ... W10 ACER HG270HU Logitech G910 Orion Spark 
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