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[VG247] Metro: Last Light FOV, AMD patch now live - Page 3

post #21 of 32
Quote:
Originally Posted by vampirr View Post


Wow wow wow... Wait a minute...

HyperThreading is pointless, its not used in games. (prove you're wrong HERE)If someone can achieve a game to use Hyperthreading its a feat except games prefer real versus virtual cores. Hyperthreading has benefits in programs and not video games...(already proven wrong) Its simple (is it?), its not AMD's fault. Its developers fault (is it?). Anyway Battlefield 3 can use hyperthreading but it cause stuttering because the game is highly optimized thus hyperthreading is a liability...(I'll find out more about this, my i7 is being shipped now)

Anyway 8 cores 8 threads vs 4 cores 8 threads (3930k is 6 core 12 threads, but 6 is less than 8, so it's worse right? rolleyes.gif) (hyperthreading gives boost up to 20% per core)

Its developers fault for not sending the code, AMD only helped in development of TressFX and some optimizations...(Speculation. Why would CD hinder 66% of their target maket?)
It depends on developer will they slightly more or considerably more focus on optimizing for sponzors product. Anyway AMD has the next generation consoles, nVidia lost console and soon PC war (wishful speculation), maybe it will won mobile war against Qualcomm.

 

 

just fyi

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post #22 of 32
Hmm.Maybe time for me to crossfire!
post #23 of 32
Quote:
Originally Posted by lacrossewacker View Post

AMD plays part in Crysis 3 development. Intel HT doesn't work, shows off AMD 8 core processors.  Simple fix enables HT for 30% better performance. Cryteks fault? Doubt it.

AMD plays part in TombR devlopment.  Nvidia GPU's don't work, shows off AMD "computer performance".  Simple driver fixes even out the playing field...


Both scenarios sound fishy to me.  Your language here is not necessary.

You got it backwards, there's no fix here. He's just saying that HT enabled improves performance over HT disabled, proving both that the game can use more than 4 cores and that HT works natively in the game. He just benchmarked it, no fix was used.
Quote:
First of all, I want to note that multithreading optimization in Crysis 3 is awesome. Asaid famous ropes, enabling HyperThreading makes a significant difference in performance.

...

So, if you have a cpu with HT, activate it [referring to HT which many people disable in other games] to play Crysis 3 because this is one of the first games that makes it worth having a i7.

Edited by B!0HaZard - 5/16/13 at 6:37am
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post #24 of 32
Thread Starter 
@lacrossewacker

I compared FX 8350 vs i5 3570k since both are in the same price range, 3930k is far more expensive than FX 8350.

Click this:
http://www.tomshardware.co.uk/forum/366813-28-hyperthreading-gaming

Its not have been released and 99% of video games does not benefit from Hyperthreading. Fact.

Crysis 2/3 is more of a benchmark rather than a game compared to original Far Cry/Crysis.
post #25 of 32
Quote:
Originally Posted by vampirr View Post

@lacrossewacker

I compared FX 8350 vs i5 3570k since both are in the same price range, 3930k is far more expensive than FX 8350.

Click this:
http://www.tomshardware.co.uk/forum/366813-28-hyperthreading-gaming

Its not have been released and 99% of video games does not benefit from Hyperthreading. Fact.

Crysis 2/3 is more of a benchmark rather than a game compared to original Far Cry/Crysis.
haha, yeah since they prove your theory wrong, they are benchmarks and not games rolleyes.gif
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post #26 of 32
Thread Starter 
Quote:
Originally Posted by y2kcamaross View Post

haha, yeah since they prove your theory wrong, they are benchmarks and not games rolleyes.gif

Wrong... Crysis 2 and Crysis 3 were designed to break games and graphical improvements are not that vast as original Far Cry to original Crysis. Look at campaign of C2/C3, its meh.
post #27 of 32
Quote:
Originally Posted by vampirr View Post

@lacrossewacker

I compared FX 8350 vs i5 3570k since both are in the same price range, 3930k is far more expensive than FX 8350.

Click this:
http://www.tomshardware.co.uk/forum/366813-28-hyperthreading-gaming

Its not have been released and 99% of video games does not benefit from Hyperthreading. Fact.

Crysis 2/3 is more of a benchmark rather than a game compared to original Far Cry/Crysis.

 

What would you know about the original Farcry you were like 10 years old when that came out. 

 

Lastly, you're suggesting games don't benefit from HT when for the most part, there aren't many games that take advantage of more than 2 cores!  We're now starting to see quadcore become the norm. 

 

And crysis 3 isn't a game?  Keep your narrowminded views to yourself.

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post #28 of 32
Quote:
Originally Posted by vampirr View Post

Wrong... Crysis 2 and Crysis 3 were designed to break games and graphical improvements are not that vast as original Far Cry to original Crysis. Look at campaign of C2/C3, its meh.
were you even old enough to remember Crysis 2's launch? When it came out, a gtx 460 could max that game, it wasn't until it's dx11 patch that it become stressful on hardware
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post #29 of 32

We're off topic.  Thank you Metro developers for patching the game for AMD users!


Saw a few people posting that they were getting sick from the FOV issue lol

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post #30 of 32
Quote:
Originally Posted by lacrossewacker View Post

AMD plays part in Crysis 3 development. Intel HT doesn't work, shows off AMD 8 core processors.  Simple fix enables HT for 30% better performance. Cryteks fault? Doubt it.

AMD plays part in TombR devlopment.  Nvidia GPU's don't work, shows off AMD "computer performance".  Simple driver fixes even out the playing field...


Both scenarios sound fishy to me.  Your language here is not necessary.
You act as if it surprising that developing a game in conjunction with a GPU maker will yield better performance. Using AMD's superior compute capabilites would result in gains across the board. But playing to nVidias CUDA would do the opposite for AMD thus having gains for nVidia across the board. CPU's are a tricky matter because it doesn't just come down to cores and threads. FPU's and ALU's play a large part in gaming as well as cache and instruction set.

P.S Bastard is not technically an expletive, it is a slang for one who was birthed without parents being wed. I digress.

So to answer the question. TWIMTBP and AMD's gaming evolved simply help play on the strengths or the differences of the card and nothing more. Sometimes nothing at all.
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