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post #41 of 94
Well that heatsink is pure porn redface.gif
post #42 of 94
Quote:
Originally Posted by Xyrrath View Post

Well that heatsink is pure porn redface.gif

It is impressive for sure considering it is a stock cooler. biggrin.gif
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post #43 of 94
As for the vram thing. I have the 1.5gb 580's. Cry sis 3 and far cry 3 both get playable framrates. But feel jerky. That's because my vram is maxed out.

I play at 2560 btw
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post #44 of 94
Quote:
Originally Posted by bumsoil View Post

As for the vram thing. I have the 1.5gb 580's. Cry sis 3 and far cry 3 both get playable framrates. But feel jerky. That's because my vram is maxed out.

I play at 2560 btw

I play a lot of Skyrim and my VRAM is maxed out like 99% of the time. Sucks real bad hehe.
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post #45 of 94
3 GB should be more than enough for 1080p though, even with full mods on stuff like Skyrim I would think?
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post #46 of 94
Quote:
Originally Posted by Deceit View Post

3 GB should be more than enough for 1080p though, even with full mods on stuff like Skyrim I would think?

It really depends on what texture packs you are using, how many script mods you are running, ect and it honestly just keeps growing. For an very modded out version of Skyrim, it seems people are anywhere between over 2GB and a little upwards 3GB even after optimization and performance boosts. When Skyrim first came out and mods were relatively scarce, 1GB was enough. As you can see, it has grown immensely and looks to continue doing so. My CPU performance is never near capped out, but my VRAM is pretty much tapped out at all times.
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post #47 of 94
Quote:
Originally Posted by zinfinion View Post

You have to remember that the amount of memory (and ROPs) is almost always (giving myself an out here) directly proportional to buswidth (or vice versa). There is the option for asymmetrical memory as seen on the 660 Ti, but it is rarely used, and so far never on the top of the line cards.

So 4GB would need either a 256 or 512 bit bus. And seeing how 512 is not an option, it would necessitate using the 256 bit bus as well as reducing ROPs from 48 to 32.

So the question becomes which is more critical: memory size or memory bandwidth + ROPs? I'd side with the latter. There's no point in having an extra GB of memory if performance will be impacted by up to ~30%.

Yeah, I understand its a little tricky. How would 4.5GB work? 1.5gb - 3gb - 4.5gb - 6gb
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post #48 of 94
RE Skyrim, I play at 1440P with 200+ mods and SGSSAA 2x and do not go past 2.6gb memory.

Crysis 3 only goes past 2gb with 4xAA @ 1600P and only just (2.3gb) - I really can't see next gen consoles producing better graphics then this

Might be a few rare scenario's where modding a next gen game may exceed 3gb, not a huge issue imo

By the time 3gb isnt enough most will have moved onto Maxwell anyway
post #49 of 94
Quote:
Originally Posted by Unkzilla View Post

RE Skyrim, I play at 1440P with 200+ mods and SGSSAA 2x and do not go past 2.6gb memory.

Crysis 3 only goes past 2gb with 4xAA @ 1600P and only just (2.3gb) - I really can't see next gen consoles producing better graphics then this

Might be a few rare scenario's where modding a next gen game may exceed 3gb, not a huge issue imo

By the time 3gb isnt enough most will have moved onto Maxwell anyway

For me and a few others I think it is a simple matter of not feeling confidant that 3GB as a "future proof" amount and to us that is a deal breaker. Games may only use so many mods now, but what happens when more mods are made or even better texture replaces become available? What happens when games become even more memory dependent, which seems likely? I personally would rather get a card with more memory now than worry about it later like I am now with my 580 1.5GB. Now I am not suggesting that one needs a Titan, but again, I would want my card purchase to have 4GB of memory or more. This means waiting for an aftermarket 780 or getting a 680/Titan for me personally.
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post #50 of 94
I will buy your titan for 800.00 dibs!
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