Honestly Nintendo lost me after the SNES. They went from being known for a strong, well rounded console to targeting kids mostly.
I hear a lot of people on the internet making a whole lot of excuses for the Wii-U. But at the end of the day it just had a 30k sales month in April, which is horrendously terrible for a new console.
The very best I think the Wii-U is going to do is be another Gamecube, and worst case its going to flop like the Dreamcast.
I think Nintendo missed the boat on establishing a strong user base prior to their competitors new systems being released, and for that reason they are going to pay for it in the end. So when that new Mario or Zelda game finally come out, people are going to be distracted by the PS4 and Xbox one, which will be the true next-gen systems. Any multiplatform games on the Wii-U are going to be inferior by default, which is going to hurt the system even more. Even most of the games on the Wii-U that are on PS3/360 are inferior ports for the Wii-U and its going to be worse when games start being designed specifically for the next-gen hardware. I'd say a good % of the future multiplatform games won't be possible on Wii-U's hardware.
I can't help but completely rip the Wii-Us specs to bits:
The Wii-U's CPU is a 1.24ghz tri-core. Which is considerably weaker than the PS3 and 360's CPU. Before anyone tries to say otherwise, which I think people on OCN would know better than to think a 1.24ghz tricore can make up for a whole 2ghz clock rate the 360's CPU has over it. I5 Sandy bridge doesn't make up that big of a % increase in clock rates over the AMD bulldozer or even the Phenom II. MHZ myth as some like to say doesn't apply here. Its a weaker CPU. FACT.
Also, 8GB HDD for the basic model? And 32gb for the deluxe? Really? Its 2013 and at the very minimum they should have included a 120gb HDD, or what they included in the basic model of PS3 slims. Considering they're charging $300 for this console, the least they could do is include someone modern HDD capacity, not by 1997 standards....
The Wii-U's GPU has a whopping 50% more shader units than the 360's does, which isn't gonna mean a whole lot if the CPU is getting bottlenecked. Its not even powerful enough to run extensive 3D games at 1080p like they promised. So at the end of the day its gonna be 720p @ 30fps for the more graphically intensive games.
Also, from what my brother told me the transfer rates from a portable HDD to the Wii-U are horrendously slow. He says its definitely slower than USB 2.0, which must mean its probably original USB 1.0 speeds. I really don't see any excuse them them going that cheap on a console they're selling for $300, or $350 for a deluxe model that already has sub standard hardware in many other areas.
The only somewhat respectable spec the Wii-U has is the 2gbs of DDR3 1600mhz ram. Its clearly better than the PS3 or 360's.
So at the end of the day the Wii-U has a weaker CPU, and much, much lower HDD capacity than either the PS3 or 360 combined with horribly slow transfer rates. The 2 pros its got spec wise is a slightly better GPU, and I really stress the "slightly" part, most people won't notice any better graphics, and of course then you have the ram. It would be a stretch to say the Wii-U is a more powerful system than the 360/PS3, because its clearly not.
Edited by chaosblade02 - 5/22/13 at 12:44pm