Originally Posted by test user
TBH, I really exaggerated my issue in my original post. My biggest gripe with the Reds was not exactly knowing when the keys actuated. I don't say I didn't usually press them far enough, 2-3mm comes kinda naturally, but the lack of feedback was still annoying when I don't feel comfortable pressing that extra 1mm all the time to bottom out either. Also quick double-tapping was somewhat clumsy IMO. I think even the slightest feedback from Browns would be enough to fix this issue, but I don't think it's wise for me to buy a mechanical with my budget before trying out the sample set. So, for now I'm sticking to something else.
But on the other hand, scissor-dome keyboard might not be much worse than a mech if you don't bottom out with the mech, right?
I think the Cherry SX switches look pretty promising for a low profile KB (2.5mm travel), might just pick that for now without further thought http://www.youtube.com/watch?v=fSsmLf3O2Hk
Actually, for quick double-tapping, the linear switches are second to none. The tactile ones are for once-tappping or, to put it this way, write or play games that don't require double-tapping, because once the feedback comes, you know you have your press right there but, at the same time, that bump is actually not good when you are double-tapping all the time.
Sure, you can mitigate this using light-tactile switches, like the mx browns... but if you use mx blue switches, you might find the hysteresis to be a problem since double tapping gets harder to make in a continuous pattern.