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[NV] NVIDIA Announces PhysX Support for Microsoft Xbox One Game Console - Page 4  

post #31 of 42
Quote:
Originally Posted by sdlvx View Post

And this is going to compete with OpenCL accelerated Bullet Physics Library how?

Game devs are going to have a choice between using FOSS Bullet or forking over money to Nvidia to use a physics engine that was not only not designed to be ran on the competitor's hardware, but to run worse on it.

Nvidia is the king of spin, they had no problem flat out skipping GTX 300 high end series and delaying Fermi because they couldn't even make the chip, and it did nothing to their reputation.

I expect to see this in some UE4 based games and that's about it. Sony is a huge backer of Bullet and FOSS, MS has DIrectCompute, Nvidia is left outside in the cold with CUDA and PhysX. But of course this is the kind of softball "news" I'd expect from a press release, it's basically Nvidia saying "see we can do things PhysX isn't irrelevant next gen!!!"

So, the question is does Nvidia optimize PhysX for AMD CPUs to keep it in consoles? Do they transfer that over the PC and hurt Geforce sales? Will developers choose TWIMTBP program over Gaming Evolved? Will Gaming Evolved, and AMD's insistence on open standards, cause a problem if developers want to use PhysX? And will developers be willing to give up AMD support (if they have it) for PhysX when there's better alternatives out there that run on everything instead of solely Nvidia products?

Hopefully PhysX dies off already and is replaced with Bullet or something more open. Nvidia has played dirty with it for far too long, and I've always been bitter over what Nvidia has done. They basically took a cool technology that relied on an add-in card that anyone could buy and turned it into a "omg here's the yearly 'kewl' PhysX game, that makes 3 good PhysX games, BUY GEFORCE FOR PHYSX!!!!"

If I could see PhysX die off in lieu of OpenCL and Bullet I think I'd be pretty damn happy.

Open is the way forward, all ways.
post #32 of 42
Quote:
Originally Posted by hartofwave View Post

Open is the way forward, all ways.

that's what she said
post #33 of 42
Quote:
Originally Posted by hartofwave View Post

Open is the way forward, all ways.


...not always.... Open may not apply early along the road.
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post #34 of 42
Quote:
Originally Posted by axiumone View Post

If you're going to support for physix on console running a competitors hardware, why are you limiting the PC users?
Nobody is limiting PC users wink.gif
AMD GPU users can run some PhysX stuff on their CPU.
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post #35 of 42
Quote:
Originally Posted by axiumone View Post

Pretty bastardly move in my opinion. If you're going to support for physix on console running a competitors hardware, why are you limiting the PC users?

Maybe because AMD doesn't want to pay or can't pay for PhysX support but Microsoft can? Although I agree, you do understand that they are companies and they do business right?
Edited by zefs - 5/24/13 at 1:26pm
    
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post #36 of 42
Quote:
Originally Posted by phill1978 View Post

that's what she said

The fact she had breath to say anything tells me you have no idea how to do it right biggrin.gif
post #37 of 42
Quote:
Originally Posted by Mopar63 View Post

The issue with PhysX on an AMD chip is a lot of behind the scenes fighting. nVidia has a company is hard to work with and this creates a mess. They have also shown they have no issues backstabbing a paying partner. The scenario I think AMD is worried about is licensing PhysX and then having nVidia release an update that enhances performance on their hardware alone. This BTW is a very believable scenario.

In the end however this announcement is not about nVidia being great people. The reason nVidia jumped at Sony and MS is because they are shut out of the console market and they need to feel relevant. They are concerned about AMD getting all these wins and they want their name somehow attached.

Didn't Nividia get into a court battle against MS over charging for die-shrinks for the original Xbox?
Quote:
Originally Posted by erocker View Post

Why is this news? PhysX can be run on any processor given it's antiquated instruction set.

You don't mind if I was to sell your a RTS $60 game that was complied with the ancient x87, single-threaded, locked to a limit of 256 MB of RAM (and uses hard drive to compensate for the RAM limit), and uses chunks of codes from Swiftshader to do graphic rendering on the CPU? Essentially old school style?

Sure, even the Pentium Pro could run the game... But there's a difference between booting it and actually being able to play.
Quote:
Originally Posted by zefs View Post

Maybe because AMD doesn't want to pay or can't pay for PhysX support but Microsoft can? Although I agree, you do understand that they are companies and they do business right?

Or AMD doesn't really trust Nividia. It's a common tactic to yank the rug on everyone by using the "Embrace, extend and extinguish" strategy.

First get widespread adaptation. If AMD's GPU supported CUDA and PhysX, those two standards will become the dominate, and most likely push OpenCL to obscurity. Intel would have to follow suit as well.

Then include new extensions that improve performance, and don't allow AMD to use them.

Continue doing it until AMD's GPUs become a joke, since the new extensions are denied to AMD. Only Intel could survive such BS given their major advantage in cash flow and large pools of engineers.

Microsoft had great success with the EEE strategy. Netscape doesn't exist anymore. Sun Microsystems sued MS.
Edited by A Bad Day - 5/24/13 at 8:08pm
post #38 of 42
Get back to me when it's open to AMD on the PC, otherwise this and ANY PhysX news doesn't matter. (unless they decide to drop it completely, which is doubtful)

Go kick rocks Nvidia, PhysX doesn't matter.
Edited by Junkboy - 5/24/13 at 8:06pm
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post #39 of 42
Quote:
Originally Posted by Junkboy View Post

Get back to me when it's open to AMD, otherwise this and ANY PhysX news doesn't matter. (unless they decide to drop it completely, which is doubtful)

Go kick rocks Nvidia, PhysX doesn't matter.

PhysX COULD matter if Nividia could convince other companies that they weren't going to yank the rug on them.

But that's not going to happen anytime soon...
post #40 of 42
Quote:
Originally Posted by Junkboy View Post

Get back to me when it's open to AMD on the PC, otherwise this and ANY PhysX news doesn't matter. (unless they decide to drop it completely, which is doubtful)

Go kick rocks Nvidia, PhysX doesn't matter.
Yeah I gave up on physx after the piss poor support in Borderlands 2. It still doesn't load right for a ton of people, myself included.
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