Originally Posted by Topgearfan
Well I oc'd the cpu to 4.6ghz and it got better up to 116.8 fps and score 4888 but it was holding around 130fps until scene 10-15 it just tanked and would not get above 100fps in any of those scenes. max FPS was 176.
Ran it again with clocks at 1188/3354 and 1162/3554 and shut down precision and got a better score and fps but not much.
still seeing major FPS hit in scenes 10-15
So, the CPU OC does
make a difference then. My mistake.
So +200Mhz = ~6 fps in Valley. If you were able to OC the CPU to 5.0Ghz, that might bring you to 130. ....& burn the CPU.. but hey
Wish they'd put the CPU speeds on the table here to see if that's why they're getting those scores. Even 3DMark sometimes detects the wrong CPU speed on my setup.
The only way it see it correctly is when I disable all power saving tech including turbo boost, EIST, C1E, etc so that my CPU always runs at say 4.5Ghz even on the desktop.
Actually I'll go try that to see if I see how it impacts my bench (currently using all power saving tech so it idles at 1.6ghz on desktop & boost to 4.1-4.4 when running games/benchs) -- might not be as evident though since I only run 1 card. But it'll satisfy my curiousity.
Good find btw.
Do you consider you've solved your issue? or are you still wondering?
(Seen games that scale almost 100% on SLI .. check the link I gave you on the power usage 2 pages ago.. they have tons of SLI benchmarks in that article - games/benchs -- might be worth checking some of those games).