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[PSU] Call of Duty: Ghosts doesn't use a brand new engine after all - Page 11

post #101 of 206
Quote:
Originally Posted by iTzHughie View Post


*snip*

Gamers: Why has COD had no major overhauls since 2009 (MW2)
Infinity ward: Silence Child, It would be “impossible to develop a new engine from the ground up in a two years cycle
Insert clever excuse meme here


How long will they use this excuse before something actually changes.

The bolded line should read:

Infinity ward: Silence Child, It would be “impossible to develop a new engine from the ground up in a two years cycle with only a multi-billion dollar budget.
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post #102 of 206
Quote:
Originally Posted by dmasteR View Post

Sure the graphics are spectacular on Crysis, but can you say the same for its gameplay? Even on OCN, the general consensus seems to be that Crysis 3 had poor gameplay.

I would also imagine it would be very difficult to mimic the same CoD mechanics that came from the Quake 3 engine.
Netcode alone, makes that game not enjoyable for me. Quake 3's netcode is folds better.
Wrong mentality around here. wink.gif
CoD always had a larger competitive scene than BattleField. CoD actually made it to a few international events, where as BF only made it to one and it was only a BYOC and a completely after thought.
Why are we blaming the consumers? The people buying CoD titles ENJOY the gameplay. Clearly the gameplay exceeds their expectations on better graphics.

BO had the competitive scene, MW* was and probably forever will be crap. MLG still does BO events, didn't spend the time to dig up other big leagues but I know some of the big dogs haven't even taken on BO.

If you even follow pro players, you hear about some common issues. Gun balance, map balance, score streaks, areas in the game that make it suffer. Just because a game is played competitively doesn't make it a good competitive game. I've even ranted about these issues for ages, the problem? "So many people play it, you must really suck".

Personally it's a great casual game, casual. It sucks balls competitively and takes a lot less skill than other (primarily older) games.
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post #103 of 206
Quote:
Originally Posted by mushroomboy View Post

BO had the competitive scene, MW* was and probably forever will be crap. MLG still does BO events, didn't spend the time to dig up other big leagues but I know some of the big dogs haven't even taken on BO.

If you even follow pro players, you hear about some common issues. Gun balance, map balance, score streaks, areas in the game that make it suffer. Just because a game is played competitively doesn't make it a good competitive game. I've even ranted about these issues for ages, the problem? "So many people play it, you must really suck".

Personally it's a great casual game, casual. It sucks balls competitively and takes a lot less skill than other (primarily older) games.

I was speaking about the PC scene. Guess I should of made that clear. Majority of the balance issues on the console scene never mattered as they were balanced out on the PC competitive scene. Well, the competitive scene also never went beyond CoD4.
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post #104 of 206
Quote:
Originally Posted by icehotshot View Post

The bolded line should read:

Infinity ward: Silence Child, It would be “impossible to develop a new engine from the ground up in a two years cycle with only a multi-billion dollar budget.

They have a multi billion dollar budget? Really? What are you smoking? The ignorance bandwagon, that's what you're smoking. You don't know how much work goes into creating an engine from scratch, the potential problems that can occur, how it's not exactly easy to hire a boat load of qualified and experienced engineers and devs, or any of the logistics. Don't forget, even if you have 5,000 devs working on something, they still have to be working in unison. That said, you probably also can't even tell what improvements would be made from a new engine that can't be done on their current engine. You guys make engines out to be a marketing gimmick. So passionate about something you know very little about.

Also, I suggest some of you listen a bit to this video, specifically 3:40-6:00

http://youtu.be/VdAv7Q-XNHQ?t=3m40s

For those of you who don't know who he is, he's a CoD commentator who was a full time software developer before youtube. He's probably more qualified than most.
Edited by GunSkillet - 5/24/13 at 9:46pm
    
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post #105 of 206
Quote:
Originally Posted by GunSkillet View Post

They have a multi billion dollar budget? Really? What are you smoking? The ignorance bandwagon, that's what you're smoking. You don't know how much work goes into creating an engine from scratch, the potential problems that can occur, how it's not exactly easy to hire a boat load of qualified and experienced engineers and devs, or any of the logistics. Don't forget, even if you have 5,000 devs working on something, they still have to be working in unison. That said, you probably also can't even tell what improvements would be made from a new engine that can't be done on their current engine. You guys make engines out to be a marketing gimmick. So passionate about something you know very little about.

Also, I suggest some of you listen a bit to this video, specifically 3:40-6:00

http://youtu.be/VdAv7Q-XNHQ?t=3m40s

For those of you who don't know who he is, he's a CoD commentator who was a full time software developer before youtube. He's probably more qualified than most.

You know John Carmack created almost 4 or 5 engines with limited help and a budget no where even remotely close to that figure right?

What exactly are you smoking, would be my question.
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post #106 of 206
Quote:
Originally Posted by Code-Red View Post

You know John Carmack created almost 4 or 5 engines with limited help and a budget no where even remotely close to that figure right?

What exactly are you smoking, would be my question.

Source?
    
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post #107 of 206
Is this game still even popular? i thought we got through it sad-smiley-002.gif
post #108 of 206
Quote:
Originally Posted by GunSkillet View Post

They have a multi billion dollar budget? Really? What are you smoking? The ignorance bandwagon, that's what you're smoking. You don't know how much work goes into creating an engine from scratch, the potential problems that can occur, how it's not exactly easy to hire a boat load of qualified and experienced engineers and devs, or any of the logistics. Don't forget, even if you have 5,000 devs working on something, they still have to be working in unison. That said, you probably also can't even tell what improvements would be made from a new engine that can't be done on their current engine. You guys make engines out to be a marketing gimmick. So passionate about something you know very little about.

And what makes you think Activision doesn't have the funds to support that? Especially since they make billions every year from Call of Duty sales and they make more every year........ It doesn't matter how hard it would be to develop a new engine. Companies that make less (sometimes much less) can still do it. Why not them? OH WAIT! They don't have to. That's why they're still using an engine that's from 1996 and making billions from doing nothing extra.
post #109 of 206
Quote:
Originally Posted by Code-Red View Post

You know John Carmack created almost 4 or 5 engines with limited help and a budget no where even remotely close to that figure right?

What exactly are you smoking, would be my question.

Yeah because engines form the early 90's are totally comparable in complexity to the current gen engines rolleyes.gif You know that pre- id Tech 1 engines where not even 3D engines. A modern cutting edge engine is hundreds of times more complicated and time consuming to make then thous old engines.
    
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post #110 of 206
Quote:
Originally Posted by mushroomboy View Post

Are you serious? Do you know what the Baret .50 cal is made for? It's an anti-tank round. We aren't talking about personal rounds, we are talking about solid blocks of steel. If you do not understand the repercussion of that round, you are not very adept in ammunition.

You ever see the movie sniper? A .50 caliber sniper rifle tears apart a person. it's made for anti-tank, what the heck do you think it does to human flesh?

Regardless, your opinion is pretty much crap. And I do mean crap. This is a .50 round sniper file, do you know what a remington 700 does? No, I doubt it. What is the range of a 30/6? Around 600 yards, and it's very devastation on a human target. A 50 is insanity, you sir are a disgrace to real life ammunition.

[edit] A 30/6 is really about 800 yards, a .50 cal sniper rifle..... I swear, if you were in the army I'd shoot you.

[edit 2] Any questions?

I swear if you were from the military then you should resign before being made fun of. I also love how you use a movie for an example of how a .50 BMG affects a human being hahaha. Again you have lost all credibility. Also it's .30-06 not 30/6 lol. I also hope you know that the Remington 700 doesn't only come in .30-06..... never mind you watched the movie shooter too much so you must be a sniper rifle pro.
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