Originally Posted by dmasteR
Preach it. Someone who actually has a understanding of what I've been saying over and over in just about every CoD hate thread.
Yea, sadly most people don't know crap about how gaming engines work or the industry it self, but love to talk big.
As i mentioned before, in all reality if they changed to a Unigine engine, who's to say that Unigine would be crap compared to how CoD feels right now. Yes it's not the best looking game, but who cares?
As an FPS lover, I want responsiveness in my game more than anything, and as I brought it up before for an example, I couldn't play Crysis 3's multiplayer with out getting a headache from how bad the responsiveness of the guns was in it. The "twitch" shooting aspect of it, is horrible.
New engines bring many new issues to the table, creating up from scratch might end up being a complete waste because the game will feel completely different and the main reason why ppl love the gameplay of CoD will be gone, licensing one from someone else? Again, many engines are just plain TERRIBLE for FPS games..RPG? RTS? Ect? sure..FPS? Hell no. I can't see Unigine being good for it either. When you put licensing fees and the amount of money they would spend trying to polish it so that it would feel the same, it is just not worth it. Especially when in the industry they are making lots of money.
Originally Posted by _REAPER_
Alot depends on what ammo you are utilizing. I am currently deployed and AP rounds eat up flesh.. While I have not seen one cut someone in half it will take your head clean off.
Taking your head off and slicing a body in half are two different things..very different. The amount of force it would take to truly rip a body in half is beyond that of a .50 cal. Look up photos of animals being hunted by that caliber and look at what happens. Big holes? yes. Sliced in half? Hell no.
Also, only on OCN can there be an incredibly pointless argument about something that has nothing to do with the OP.Edited by CyberWolf575 - 5/26/13 at 3:03am