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post #21 of 112
Quote:
Originally Posted by iARDAs View Post

totally irrevelant.

Person A sells his car to Person B to get a better car. While Person B cannot afford a brand new car but a used car.

So the car company sells a new car while also Person B uses their services for maintenance purposes.

For many people, they can not buy a new car unless selling their own car first.

Not so much with softwares so I always find both comparisions wrong.

2 extremely different things.


Well it is actually the same analogy , Just because games are cheaper compared to cars, it still the same thing as you said "
For many people, they can not buy a new car unless selling their own car first" The same thing goes for games, games cost money and many games this generation offers no reply value while it cost 60$ , so people want to sell their games to get new ones,
post #22 of 112
Quote:
Originally Posted by coupe View Post

This article is such sensationalist crap that I hope the writer gets fired.
Ditto, what a bunch of bs. You can tell the guy from MS didn't mean that at all. This just shameless clickbait.

I think it's great MS is providing more options to developers. It's up to them if they want to use them. Some people are so quick to get on the hate-wagon, they don't even read the article.
Edited by MakubeX - 5/25/13 at 12:54pm
post #23 of 112
Quote:
Originally Posted by FCSElite View Post


Well it is actually the same analogy , Just because games are cheaper compared to cars, it still the same thing as you said "
For many people, they can not buy a new car unless selling their own car first" The same thing goes for games, games cost money and many games this generation offers no reply value while it cost 60$ , so people want to sell their games to get new ones,

Yeah but just the price difference put them to the other  category.

 

Also a 50 dollar game usually can be found for 10 bucks a few months later. Cars? Not really. 

 

And when a car is sold to someone else, they usually (not always) use the car manufacturer's service for repairs. And the car manufacturers one of main income is the other services they offer. So selling a car is not the only income they have.

 

But in games, the only income is to sell the game. There is no any maintenance fee or something like that to get more money.

 

Don't get me wrong I am not saying games should not be sold as a used game or anything. Just saying If I were a programmer or a developer, I might feel like them too.

post #24 of 112
Honestly, I think Microsoft has gone to hell in a hand basket ever since Bill Gates left.

Since that time, I like virtually NOTHING that has come from Microsoft, (with the exception of Windows 7, which is basically a major service pack to Vista, which was started under Bill Gates) that I like since he left.
post #25 of 112
Companies will try to take as much profit as the market will allow. If you don't like "always online" or "daily online" or prohibiting 2nd hand purchases of games ...DON'T BUY THE SYSTEM. It's not like you have to never buy the system, just wait them out. This goes for Microsoft and Sony. If Sony follows Microsoft's lead and you are unhappy about that, show it. Give their consoles Wii U numbers for 6 months and they will start to squirm. Things will be easier in the long run if you nip them in the bud. Yes studios have a right to make a profit, but they don't have the right unfettered profit. If people had a right to unfettered profit, we'd all write our paychecks, but we don't. We get told "no", but we also are within our rights to say "no" if we find the will to say it.
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post #26 of 112
Quote:
Originally Posted by thegreatsquare View Post

Companies will try to take as much profit as the market will allow. If you don't like "always online" or "daily online" or prohibiting 2nd hand purchases of games ...DON'T BUY THE SYSTEM. It's not like you have to never buy the system, just wait them out. This goes for Microsoft and Sony. If Sony follows Microsoft's lead and you are unhappy about that, show it. Give their consoles Wii U numbers for 6 months and they will start to squirm. Things will be easier in the long run if you nip them in the bud. Yes studios have a right to make a profit, but they don't have the right unfettered profit. If people had a right to unfettered profit, we'd all write our paychecks, but we don't. We get told "no", but we also are within our rights to say "no" if we find the will to say it.

If Microsoft or Sony implement the features we don't want here in OCN, such as always online or no used games, the overall sales will probably not be down more than 5-10% 

 

Although you are right that a message should be given, there won't be enough numbers to show it. Even if a person wants a next gen consoel such as Xbox One but refuses to do so because of always online or lack of used games, well MS will evantually come up with a Xbox One bundle that has Halo 5, Forza 5, Gears of War 5 and the buyer will probably say '' ah what the hell. I will grab it ''

 

We might be fighting a loosing fight.

 

Now I truly would not mind if a console requires 24 hour online connection because my console will be in the living room and connected to net 24\7... However there are many people who wants to take their consoles to another place where there might not be internet and they should never suffer. 

 

I think that the freedom of playing games is diminishing though. There will always be boundaries from now on.

post #27 of 112
Quote:
Originally Posted by iARDAs View Post

Yeah but just the price difference put them to the other  category.

Also a 50 dollar game usually can be found for 10 bucks a few months later. Cars? Not really. 

And when a car is sold to someone else, they usually (not always) use the car manufacturer's service for repairs. And the car manufacturers one of main income is the other services they offer. So selling a car is not the only income they have.

I agree. Also, some manufacturers get to charge a premium on the first buyer, because their cars maintain a higher resale value.
Comparing the resale of cars to videogames is stupid.
    
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post #28 of 112
Quote:
Originally Posted by iARDAs View Post

totally irrevelant.

Person A sells his car to Person B to get a better car. While Person B cannot afford a brand new car but a used car.

So the car company sells a new car while also Person B uses their services for maintenance purposes.

For many people, they can not buy a new car unless selling their own car first.

Not so much with softwares so I always find both comparisions wrong.

2 extremely different things.

Or Person A sells his car to Person B to get another used car....

The same thing you just said about cars can be said about games. Here, "Person A sells his used game to Person B so they can buy a new game. Person B cannot afford a brand new game but can afford the used game. So the game company sells a new game to Person A." (In your comparison above, "Person B" will not necessarily use a car manufacturer's services when they buy a used car so that's getting left out. Hell...most repairs can be done with aftermarket parts and no one I know goes to a overpriced dealership to get basic services)

They are "extremely different' items....but it's still a case of someone making a product and getting paid up front for that product. What happens after they make that initial sell should be up to the person that made the initial purchase. The original creator shouldn't get paid every time their product is resold......in my humble opinion of course.


EDIT: I see you've already replied to someone else with a similar answer.
Edited by RoadRashed - 5/25/13 at 5:06am
    
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post #29 of 112
What a poor article, the actual question was whether Microsoft hopes that developers will enable cloud features in their games - Not whether they will make them unplayable offline.

So many sloppy articles and twisted headlines created only to generate more hits.
post #30 of 112
Quote:
Originally Posted by iARDAs View Post

If Microsoft or Sony implement the features we don't want here in OCN, such as always online or no used games, the overall sales will probably not be down more than 5-10% 

Although you are right that a message should be given, there won't be enough numbers to show it. Even if a person wants a next gen consoel such as Xbox One but refuses to do so because of always online or lack of used games, well MS will evantually come up with a Xbox One bundle that has Halo 5, Forza 5, Gears of War 5 and the buyer will probably say '' ah what the hell. I will grab it ''

We might be fighting a loosing fight.

Now I truly would not mind if a console requires 24 hour online connection because my console will be in the living room and connected to net 24\7... However there are many people who wants to take their consoles to another place where there might not be internet and they should never suffer. 

I think that the freedom of playing games is diminishing though. There will always be boundaries from now on.

I agree an actual/effective boycott is unlikely if both systems choose to do this. That said, I think Sony is going to balk at controlling used games like Microsoft in favor of marketshare. Sony has been coy with what they'll be doing about used games. Cracking down and cashing in like Microsoft has to be tempting and publishers want it, some more than others. But at least Sony is not unaware of the importance used games have to the gaming community and you can tell this because they are doing their best to avoid talk of restricting used games. Sony must be aware that there are benefits for Sony to permit used games. Permitting used games is a huge selling point to contrast itself vs. Microsoft and will seal the deal with many gamers, including the Xbox loyalist. The ability of permitting used games to give Sony a dominant, market share can not be underestimated. Coupled with a clear hardware advantage it offers Sony the chance at a blowout victory against Microsoft.

I think Sony can taste that victory.

I don't think Sony will restrict used games, at least for offline play on single player games.
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