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[Anandtech] Microsoft "hopes" developers will make games unplayable offline - Page 4

post #31 of 112
And I "hope" Microsoft's new console will flunk in sales... but it won't need my help.
post #32 of 112
Quote:
Originally Posted by xD4rkFire View Post

After the success of their Xbox One event, this will surely bolster customer confidence in Microsoft!
LOL Microsoft is well on their way to taking over EA's spot as worst company IMO.
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post #33 of 112
Quote:
Originally Posted by jvjessen View Post

What a poor article, the actual question was whether Microsoft hopes that developers will enable cloud features in their games - Not whether they will make them unplayable offline.

So many sloppy articles and twisted headlines created only to generate more hits.

So many childish arguments and twisted words... Facts are all that matter.
    
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post #34 of 112
Quote:
Originally Posted by Born For TDM View Post

LOL Microsoft is well on their way to taking over EA's spot as worst company IMO.

I'm pretty sure it will be a tie, with Activision in a close second. thumb.gif

I'm sick of hearing about "the cloud" and everything being a "connected experience," it's all just a ploy for planned obsolescence and control over how you use your products. They can shove it.
 
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post #35 of 112
Quote:
Originally Posted by SgtHop View Post

And of all the people that are part of the Xbox One's target demographic, how many do you think that this is the case? How many do you think don't have reliable internet connections? I'm going to take a shot in the dark and say that it's not really that big of a number. Just sayin.

So when I take my console with me in the holidays to play some games with friends and family, I can't because I don't have an internet connection? That is ridiculous.
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post #36 of 112
Can someone please explain why companies are wanting always on internet connection for gaming??? It just doesn't make sense to me from a consumer's perspective. What benefit does this have for the company anyway?
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post #37 of 112
Quote:
Originally Posted by Socks keep you warm View Post

1- It won't be choppy unless multiplayer gaming which is optional
2- I also have a crappy internet connection, but never had problems with SimCity which saves to the cloud.
The minority who use Dial-Up will have trouble but then again you can't even use dial-up to connect to and xbox.

Yes you can actually.

And this whole XBOX thing is gona either get cleared up and rectified or Sony will win this 7 year console round.
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post #38 of 112
Quote:
Originally Posted by Cheezman View Post

Quote:
Originally Posted by Born For TDM View Post

LOL Microsoft is well on their way to taking over EA's spot as worst company IMO.

I'm pretty sure it will be a tie, with Activision in a close second. thumb.gif

I'm sick of hearing about "the cloud" and everything being a "connected experience," it's all just a ploy for planned obsolescence and control over how you use your products. They can shove it.

100% this.

IF a game has an in depth and rewarding multiplayer experience then people will use it in a connected way, if not then the game should not require any connection, ever. Why should I need to connect to the web to play my JRPG games? So frustrating mad.gif
 
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post #39 of 112
Less freedom is always bad, it doesn't matter how they try to picture it.

In my opinion Microsoft is taking very, very, very bad decisions lately, I have no trust in them.
post #40 of 112
Quote:
Originally Posted by RoadRashed View Post


Or Person A sells his car to Person B to get another used car....

The same thing you just said about cars can be said about games. Here, "Person A sells his used game to Person B so they can buy a new game. Person B cannot afford a brand new game but can afford the used game. So the game company sells a new game to Person A." (In your comparison above, "Person B" will not necessarily use a car manufacturer's services when they buy a used car so that's getting left out. Hell...most repairs can be done with aftermarket parts and no one I know goes to a overpriced dealership to get basic services)

They are "extremely different' items....but it's still a case of someone making a product and getting paid up front for that product. What happens after they make that initial sell should be up to the person that made the initial purchase. The original creator shouldn't get paid every time their product is resold......in my humble opinion of course.


EDIT: I see you've already replied to someone else with a similar answer.

As a consumer I agree, but if I were to be a developer, I would always charge biggrin.gif Though greed might evantually hunt me down in the future.

Quote:
Originally Posted by thegreatsquare View Post


I agree an actual/effective boycott is unlikely if both systems choose to do this. That said, I think Sony is going to balk at controlling used games like Microsoft in favor of marketshare. Sony has been coy with what they'll be doing about used games. Cracking down and cashing in like Microsoft has to be tempting and publishers want it, some more than others. But at least Sony is not unaware of the importance used games have to the gaming community and you can tell this because they are doing their best to avoid talk of restricting used games. Sony must be aware that there are benefits for Sony to permit used games. Permitting used games is a huge selling point to contrast itself vs. Microsoft and will seal the deal with many gamers, including the Xbox loyalist. The ability of permitting used games to give Sony a dominant, market share can not be underestimated. Coupled with a clear hardware advantage it offers Sony the chance at a blowout victory against Microsoft.

I think Sony can taste that victory.

I don't think Sony will restrict used games, at least for offline play on single player games.

 

I also think that Sony will be victorious this time. People who focus on the gaming perspective of consoles might choose PS4, and people who wants a more in depth media experience and play games time to time might favor Xbox One. But so far, from what I see, Xbox One must have a handful of incredible exclusives to attract some already lost customer base

Quote:
Originally Posted by runnin17 View Post

Can someone please explain why companies are wanting always on internet connection for gaming??? It just doesn't make sense to me from a consumer's perspective. What benefit does this have for the company anyway?

 

Probably they think that they will eliminate pirated games... You can just play a pirated game on a 360 now. But if 360 was designed that no software was to run without internet connection, than the pirated game wouldn't be able to run because it would fail authentication. At least that's how I see it.

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