The PS3 could too, Wii sales have really slowed down afaik now the Wii U is out and all of the people who want WiiFit already have it.
Originally Posted by almighty15
Now go on Beyond3D and speak to the developers and they'll all disagree with you
The PS3 was
hard to code for due to it being a very different architecture, but I could see why at least some developers would think it's easy now they've had it for so long and have so much experience with it.
Originally Posted by Steffek
Are you 9 years old? The PS3 sold more then the 360. That is a fact you can not deny. You claim Sony lost more $ per each unit sold, but forget that Sony used the PS3 to make Blu-Ray the dominate media of choice over HD-DVD. A long term money maker for the Blu-ray team. (even MS has to pay for it now)
Some of you 360 fan boys just have to admit, the PS3 won this round. There is NOTHING you can post to prove otherwise. I didn't even mention the RROD, that alone is a kick in the nuts to MS.
I'd say it's a draw, MS made a tonne of money from XBL Gold subs but lost a tonne because of RRoD and Sony got BR in but lost a tonne because of a bad launch.
Originally Posted by leo5111
but yet it took you this long? so what does that say about YOU? also you tried to call me a fanboy? LOL i own both systems i have no loyalty to either which ever one turns out to be better is who i will buy
Next time, look in the thread: That chart (And other charts proving the PS3 did actually outsell the 360 for at least a small while) have been posted in here before.
Also, if you're going to bang on about providing proof for your numbers maybe you should do it too.
Originally Posted by GTR Mclaren
xboxs fans just dont want to face the facts
PS3 sold more than the 360, FACT
Actually, it's just shipped more I believe. It's money in Sony's pocket but there's more than likely more PS3s in warehouses and stores than 360s, although retailers would stock up for a reason so I imagine the PS3 will soon overtake the 360 if it hasn't already.
Originally Posted by xlink
Just because the memory is shared doesn't mean it's horribly slow. By cutting on trace costs they can use faster RAM at the same price.
And it also gives more flexibility to developers, say your textures take up 5GB but the actual logic only 2GB..well, if the console had a straight 4/4 split you'll have a bunch of free RAM and have to reduce texture sizes, with the unified RAM you don't have to. That's one of the reasons the 360 gets slightly better graphics than the PS3.