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[TPU] Xbox One Chip Slower Than PlayStation 4 - Page 18

post #171 of 203
Quote:
Originally Posted by DoomDash View Post

World Wide is the most important gaming market.....

lol.
rolleyes.gif Xbox 360 has sold more in America than every other country in the world.
World wide = markets
US
Japan
Europe
etc
post #172 of 203
Quote:
Originally Posted by KSIMP88 View Post

Bookmarking your post so I can show you it when both consoles are compared in the real world.

They are the same architecture, even if the XBOne is what they code the graphics for, it'll be at current console speeds (ie. Barely 30fps most of the time) while the PS4 will still have extra horsepower and benefit from most of the same optimizations as the XBOne, if games don't look any better then they'll be much more fluid and stay above 30fps more often.
Quote:
Originally Posted by semnon View Post

define vastly?

50% more shaders, GDDR5 with superior bandwidth to the fastest memory in the Xbox One, less of an overhead (XBOne has 10% GPU overhead due to its Xbox OS being in a VM I believe) and 2GB more RAM that you can use in games.
Quote:
Originally Posted by bencher View Post

No one said it was the fastest. Except for the misinformed.

It was faster in one area, while the xbox was faster in the area that counts.

The PS3 was faster, it's just very difficult to get that speed out of it.
Quote:
Originally Posted by DzillaXx View Post

If your talking about exclusives, then with the Xbox One's Cloud power overtaking the PS4 wouldn't be hard.

APUs benefit from not having the GPU have to communicate through the PCIe bus, etc due to the improved latency...And the cloud stuff is over a bandwidth limited, 30ms+ latency connection most of the time...The cloud computations will not be for most things the player can cause a change in specifically because it'd just be too slow.
It'll also most likely be optional in most games because developers know that not everyone has Internet capable of playing, plus, you can play offline on the XBOne...You just need to connect it once every 24 hours, plus that 3x the power of a stock XBOne makes me wonder exactly how much MS plans to lose per console because unless they're getting amazing deals it'd make the price of making a launch model PS3 seem cheap between the server parts and maintenance alone.
Quote:
Originally Posted by bencher View Post

The look of exclusive depends on the skills of the developers. We all know the xbox gpu is superior top the one in the ps3.

The GPU is backed up by the Cell in the PS3, and if properly used is likely a bit faster than the 360 overall...It's just that the amount of people who can extract that performance out of a Cell (Vs the 360s easier to understand architecture) is no doubt very low.
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post #173 of 203
Quote:
Originally Posted by Brutuz View Post

Quote:
Originally Posted by KSIMP88 View Post

Bookmarking your post so I can show you it when both consoles are compared in the real world.

They are the same architecture, even if the XBOne is what they code the graphics for, it'll be at current console speeds (ie. Barely 30fps most of the time) while the PS4 will still have extra horsepower and benefit from most of the same optimizations as the XBOne, if games don't look any better then they'll be much more fluid and stay above 30fps more often.

Exactly.

Even if they don't actually make models/textures more detailed and scale them down to meet the hardware (Hint: They do. Why do you think your PC has higher res textures and models. Do you think they make them again? Ha, no.), there's no doubting that more of the same means it can handle more.

Again, there was a huge difference between the 360 and PS3. The only difference here is that the PS4 has more of the same parts the One has.
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post #174 of 203
Guys are missing the point. Console only games may be very close to "the same", due to various issues that will arise. The thing is, if you get into true multi-platform games it'll be a bit different. If a developer is already going to develop for the PC, the engine might as well be able to scale. The difference between the XBO and the PS4 will then be noticeable. High res textures will (more than likely) exist, as well as the ability for a higher poly count - maybe even more tessellation meshes.

The only thing that will somewhat hinder them is the porting from DX to OGL (and OAL or other sound solutions). That might hinder performance if they don't port it over correctly. That depends if the developer favors the XBO or if they favor the PS4. You'll definitely see that, in which the PS4 will easily shine if it's favored.

Mainly, this time around you are going to see a noticeable difference in game quality with these two consoles. Especially on truly multi-platform games, where the ability for the PS4 to shine will be there.

Not saying the XBO is going to seem meek compared to last gen, it's certainly going to blow previous consoles out of the water. Just don't underestimate the GDDR5 and 50% more stream processors. Sony screwed up on the GPU side last time, they decided not to make the same mistake this time.
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post #175 of 203
Quote:
Originally Posted by Brutuz View Post

The PS3 was faster, it's just very difficult to get that speed out of it.

If you are talking about cpu then sure.

Last time I checked gpu mattered more when gaming. I am sure the xbox 360 has a better gpu than the ps3
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post #176 of 203
When you look at two key things you can see that the PS4 is actually going to be significantly more powerful than the Xbox One.

1. First, since they are both using an architecture that uses a shared memory pool the PS4's GDDR5 is going to give it a very large advantage in memory bandwidth over the Xbone's GDDR3. That is a very big deal when you have a shared memory pool like these two consoles do.

2. The PS4 literally has 50% more cores than the Xbone. Xbox has 768 compared to the PS4 at 1152. These parts are operating at the same clock speed, 800Mhz. So the PS4 hardware not only has a 50% advantage over the Xbone in terms of raw GPU power, it has a significantly higher memory throughput.

Those two facts lead to a PS4 that will always have the graphically superior games. AA levels can be higher, same with things like AF, tessellation, ambient occlusion, frame rates will more consistent, more particle effects and more physics simulation, all of these things will be higher on the PS4.

Now I don't do consoles, I am 100% a PC guy and the only interest I have in these consoles are the graphical improvements they will mean for multi-platform AAA PC titles. That is actually why I am kind of bummed about Microsoft cheaping out on their hardware, and no doubt about it, they cheaped out. All platforms get dragged down by the weakest link, and seeing as how most of these games won't even be coming to WiiU the Xbone is the weakest link.
Edited by Mygaffer - 5/30/13 at 3:54pm
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post #177 of 203
Quote:
Originally Posted by Mygaffer View Post

Now I don't do consoles, I am 100% a PC guy and the only interest I have in these consoles are the graphical improvements they will mean for multi-platform AAA PC titles. That is actually why I am kind of bummed about Microsoft cheaping out on their hardware, and no doubt about it, they cheaped out. All platforms get dragged down by the weakest link, and seeing as how most of these games won't even be coming to WiiU the Xbone is the weakest link.

If I had to speculate on MS's reasoning to 'cheap out' on higher-end parts, I'd blame the Kinect functionality. Its seems more like a marketing gimmick than anything, but MS has for some reason made it an integral part of the system (while sacrificing more important parts). Bad move IMO.

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post #178 of 203
I dont know about other markets sales events but here in the US we have black friday, cyber monday and other sale events and they usually lower the price of these consoles to sub $200,
I know when microsoft do that they wont be losing money since more xbox owners = more live accounts = more income, I'm sure there are some similar events,
as many said here, it's all about cross platform games, which are most of the games out there, will be limited by the lowest hardware out there, so it doesn't matter what do you have it will be developed almost the same,
now from similar point of view on ps3 vs 360, why i went the 360 way instead of the better h/w ps3 ? well most of my friends and family have xbox and that's what matter the most, having fun and playing with people you know.
so please stop the mine is better than yours, this is getting old.

will I buy PS4 knowing it have the best h/w ? no.
will i buy xbox1 ? maybe only if i can run my current 360 games on it.
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post #179 of 203
post #180 of 203
Thread Starter 
Quote:
Originally Posted by paulerxx View Post

Here's a nice bit of information to take a bite of
http://oyster.ignimgs.com/wordpress/stg.ign.com/2013/05/gamer2013-610x2147.png

Interesting info.
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