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[toms] Microsoft: Cloud Will Quadruple Power of Xbox One - Page 14

post #131 of 223
Quote:
Originally Posted by DzillaXx View Post

I get more then that with my 4G connection on my phone, though being capped at 5GB isn't that enjoying.

My cable line is still capped at 500GB though I have gone over that more then a few times with no letter or notification.


Soon people without land-line ability's can soon go 4G unlimited and get decent speed as well.
I get 10-20mbps down on my 4G with speed test and around 10mbps up while only having 99ms ping.
Regardless Wireless or hardwired Internet is evolving at a pretty fast rate. Earlier this year my 4G connection was around 5-7mbps for the down speed and around 2mbps for up.
Would be nice we have 3G but they will implement 4G in a year or so.
That being said NL is the most expensive of all of the EU in terms of pirce/GB cellular data 8.5 euro/GB isn't doable for home usage.
post #132 of 223
Quote:
Originally Posted by Brutuz View Post

Let me correct that, where will it come in useful without actually being a lot of difficult calculations?

With the price of CPUs, do you think MS is going to buy something like 4 extra AMD Jaguar 8 core APUs (For quadruple power) for every Xbox One sold? That would give them massive losses even with XBL Gold.
It really depends on what other info is released, I severely doubt this new info will actually be good and fully suspect the Xbox One to not age as well as the PS4. (Even if developers don't bother to use its extra hardware, what would be at 30fps on the Xbox One could easily be at a constant 60fps or have a lot of extra AA or something else like that which is easy to implement on the PS4.)

Honestly, last gen (As in 360 and PS3) and this gen (Maybe next-gen as in beyond Xbox One and PS4) have been more of a "Which should I buy first?" instead of a "Which one should I buy period?, a tonne of 360 owners have gotten PS3s and visa versa as they went down in price and more exclusives came out. Not like the PS2 gen where everyone had a PS2, a few people had an Xbox instead or a Gamecube instead.

For all we know MS is setting up GPU farms running off 7970's for opencl power. As future GPU's come out with increased computer power, you can have dedicated graphic cards handle multiple xbox's.


Also don't forget that floating point performance doesn't equal gaming performance. The ps4 and xbox one will be close in gaming performance. Like a 7850 and 7790 would. PS4 simply has the better Memory system, while that might mean more AA don't expect anything radical like 30fps vs 60fps(though with MS's ESRAM adding AA won't take as big of a hit). If anything if this cloud boost ends up working good MS could have a edge on the PS4 in terms of ageing well.
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post #133 of 223
Quote:
Originally Posted by icanhasburgers View Post

http://www.usdebtclock.org/

It's definitely that.
Recession means 2 consecutive time frames of shrink.
That isn't the case currently since they had a positive growth at the end of the time frame so they are technically not in recession.
Doesn't mean they have their house in order though.
Edited by maarten12100 - 5/27/13 at 7:36am
post #134 of 223
500ms lag on fluids? cloths etc? Skeptical here
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post #135 of 223
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post #136 of 223
forcing always online on consoles is lame. they are not pcs and piracy is more or less not an issue on consoles.

so the only reason? prevent people from selling their own property, ie their games. why do american game companies feel they "deserve" this. why do video game companies believe they deserve special treatment when it comes to the used market, treatment that literally no other industry receives??? honestly, i feel like ms's plan for used games might not even legal in europe, considering their attitude towards used games
Quote:
Originally Posted by DzillaXx View Post

Also don't forget that floating point performance doesn't equal gaming performance. The ps4 and xbox one will be close in gaming performance. Like a 7850 and 7790 would. PS4 simply has the better Memory system, while that might mean more AA don't expect anything radical like 30fps vs 60fps(though with MS's ESRAM adding AA won't take as big of a hit). If anything if this cloud boost ends up working good MS could have a edge on the PS4 in terms of ageing well.

why do you keep repeating this "optimistic" view? when there has already been demonstrated so many reasons why this is impossible?
Edited by perfectblade - 5/27/13 at 7:59am
post #137 of 223
I'd be surprised if it's a 0.85 of the Xbox total power, but hey I'm just a pessimistic whiner who has nothing but the deepest distrust to anyone combining multipliers and cloud in a positive manner.
 
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post #138 of 223
Quote:
Originally Posted by Huzzbutt View Post

I'd be surprised if it's a 0.85 of the Xbox total power, but hey I'm just a pessimistic whiner who has nothing but the deepest distrust to anyone combining multipliers and cloud in a positive manner.

yep because being realistic and having some background knowledge=being pessimistic apparently, ha.
post #139 of 223
Quote:
Originally Posted by perfectblade View Post

forcing always online on consoles is lame. they are not pcs and piracy is more or less not an issue on consoles.

so the only reason? prevent people from selling their own property, ie their games. why do american game companies feel they "deserve" this. why do video game companies believe they deserve special treatment when it comes to the used market, treatment that literally no other industry receives??? honestly, i feel like ms's plan for used games might not even legal in europe, considering their attitude towards used games
why do you keep repeating this "optimistic" view? when there has already been demonstrated so many reasons why this is impossible?

What?
You do realize you can't sell your itunes music(I don't use it but a lot of people do). You can't sell the apps you pay for on your smartphone. There are plenty of things that were built up that keep the used market out, like steam among others.
Game consoles had the luxury of used games for many years. Problem with used games right now is that company like gamestop will buy your game for next to nothing and resell it for 5-10 bucks less then new. Dev's don't get a cent of that used game money, Gamestop gets all the extra money. I am down to the destruction of Gamestop TBH, or at least hinder their business model.

MS is trying to force company's like Gamestop into losing profit margins, sadly this happens to inflicts on users as well. But if it ends up being a some fee like 5 bucks or something to transfer the right to a buddys XBL account then so be it. Though sadly it might be somewhere in the $10-20, though it would be nice if gamestop or who ever had to pay more to reactivate the disc vs just transferring the game over to a different live account.

Gamestop getting stuck with a $20 fee and users being able to transfer for around 5-10 bucks and I really wouldn't care. If steam were to add a way to transfer games to a different account for a small fee based on the cost of the game then I would be all for it as well. Though free is great as well, but not being able to do it outright is a totally different story.
Edited by DzillaXx - 5/27/13 at 8:24am
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post #140 of 223
More dings for the X-Box One; German government says the Xbox One is a monitoring device.

Read more at http://www.tweaktown.com/news/30610/german-government-says-the-xbox-one-is-a-monitoring-device/index.html#STPQFC8DqzLvhYUZ.99

http://translate.google.com/translate?sl=auto&tl=en&js=n&prev=_t&hl=it&ie=UTF-8&eotf=1&u=http://www.spiegel.de/netzwelt/games/ueberwachung-datenschuetzer-peter-schaar-kritisiert-microsofts-xbox-one-a-901893.html
 
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