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[toms] Microsoft: Cloud Will Quadruple Power of Xbox One - Page 8

post #71 of 223
Quote:
Originally Posted by Gigatel View Post

And those of us with unlimited FiOS aren't concerned with your crappy rural internet packages. Therefore just because you couldn't take advantage of the cloud doesn't mean the rest of us should suffer. I just don't understand that rationale at all; it's simply selfish to say "What about the rural internet areas" in every single one of these Xbox One threads and completely disregard everyone else with decent internet. It's your problem and it doesn't apply to everyone here.

And I am one of those with a decent internet connection...and I have no freaking desire for this.. My only cloud storage I have is my steam account..otherwise I avoid the cloud like the plague ..sounds too much like free datamining for Microsoft to be honest....
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post #72 of 223
Quote:
Originally Posted by Usario View Post

There's no way this is happening. What about those of us who don't pay $300 a month for internet? I have no idea how any substantial computing performance increase is going to come through my 6MB/s connection, let alone the connections of lots of people in more rural areas that can't even reach 512KB/s. And what happens when you don't have an internet connection?

All I see is fail.

You don't need a ton of bandwidth to take advantage of remote computing, because you're only downloading the end result of the computation. 1080p is only 1.5 mbps and think of how many bits are being flipped on your GPU, it's way higher than that by several magnitudes.
post #73 of 223
Quote:
Originally Posted by Captain318 View Post

Yea my Satellite connection is 12mbit which is ok but I am only allowed 10gb/month for $60/month which is not ok. The highest package is 25gb for $140/month. There is also a latency issue with Satellite so online gaming is out. My connection drops alot too mad.gif
data cap is a ***** I luckily only have it on my cellular data but the speed and the ping here are a ***** too.
6mbps at tops with a 200/300 ping
post #74 of 223
I frankly dont believe any of this stuff is actually going to work, at least not to the claimed extent.
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post #75 of 223
Actually I can see this being used for maybe something like the A-Life in STALKER. Offload other maps' AI interaction into the cloud, since its not something that is latency bound unlike AI in the current area.
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post #76 of 223
What I want to know is exactly how much data of my datacap am I going to burn through while you guys stream things from the cloud to me? Xbone sounds like a bust, would prefer a PS4 at this stage. Though I hate Sony controllers, horrid things. So I'll just stick with my PC biggrin.gif
post #77 of 223
Quote:
Originally Posted by lacrossewacker View Post

Not that I think you're wrong, we all have our own different opinions. But really? The 360 is so gimped without Xbox live (not just for multiplayer but for all the apps and streaming features). I suppose if you really expected to buy one with the sole purpose of playing singleplayer then that's understandable.

I hope they add more online features because one thing is for sure, they're not going to stop charging for Xbox live....so migt as well give us more than just multiplayer and make it am intrigual part to the Xbox one experience.

If you just wanted better graphics then just keep playing your PC.


You mean stuff you can easily do on a PC already? I do agree with you, if they're gona charge for it they might as well give you more stuff for your money.

I'm one of those people who bought a PS3 for single player games. I have absolutely no interest in console multiplayer games, and I'm not the only one.
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post #78 of 223
New console launches tend to launch something else with them. Does anyone know what that is? Nonsense sensationalist editorials written by people who lack the technical knowledge to accurately report details.

If you want cloud gaming so badly, buy an OnLive or SteamBox. Seriously.
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post #79 of 223
Quote:
Originally Posted by odin2free View Post

well only helps if you have strong enough internet connection...thats what id suspect people like me who live in rural areas or have outrageously priced dsl for horrid connections will just have to suffer

Edit: wait i guess that would only apply to online gaming, where you need to have brilliant connection to get the 4x more powerful xbox while gaming in enviroments that require alot of processing power from the all mighty cloud (sarcasm if you can not tell)

You dont need to, they only use it for processing that does not require low latency, they pre calculate things and send the data back with is not large amounts... Has nothing to do with displaying visuals, its all about calculations, the Xbox itself still does the graphics, but its told by the cloud server what to display.
post #80 of 223
Apparently Microsoft, once again, has decided it knows what you want better than you do. 4x performance via the cloud? Why don't you just promise us we will all gain the ability to fly if we buy a new Xbox? It's just as believable.

I will never be part of this so-called "cloud" fad so many companies have bought into. It's a gimmick that they just will not let go of. Cloud this, cloud that, everybody join the magical cloud... It's impractical PR BS. It's trendy and makes for good sound-bites, but isn't actually useful to any extent with the existing infrastructure. For example, cloud-based data backups. My monthly data cap is 400GB, which includes upload and download. Now how am I going to back up even just my Steam folder, which is at this point over 900GB? What about the other 1TB of data on just this system?
    
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